Search found 50 matches

by Grendelwulf
Tue Jan 24, 2023 7:04 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

The Calendar of Inzae — The Fenumia extrapolated from the Inzae Primer Wilken = day Woken = week Maat = month Fenuma = year Krissle = epoch Grosskrissle = great epoch 1 Wilken 10 Wilken = 1 Woken 40 Wilken = 4 Woken = 1 Maat 400 Wilken = 40 Woken = 10 Maats = 1 Fenuma 160,000 Wilken = 16,000 Woken ...
by Grendelwulf
Tue Jan 24, 2023 7:03 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

On the subject of Inzae''s moons. . . Davis Chenault of Troll Lord Games, creator of Inzae, replied on Twitter in regard to the world's moons. . . . Many of the ‘stars’ in the sky are motionless as well. Some spin at random, others in precise measurable movements. Navigation at night can be easy as...
by Grendelwulf
Tue Dec 06, 2022 2:22 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Here are some of Davis' comments on classes, magic items, and spell casting which could be related to how he applies them to Inzae . . . Re: No More "Normal" Magic Items by cleaverthepit » Sun Apr 15, 2012 10:16 pm I agree, all magic weapons such should be unique and have histories and uni...
by Grendelwulf
Tue Dec 06, 2022 2:43 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

You have been very busy in 5 days. Yea, a little bit. My desk is covered with Inzae modules, notes, and printouts. I will slow down and take a few breaths before continuing. You might want to see if you can go to the source and chat with Davis, heck, at this rate he should hire you to help him fini...
by Grendelwulf
Sun Dec 04, 2022 8:40 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Pondering the primary themes of Inzae: 1. All good deeds go punished! There is a necessary repercussion, which usually outweighs, in scale, the deed it follows. 2. The setting is more about survival rather than overcoming. It is a world that is filled with struggle. 3. It is closer to the world of K...
by Grendelwulf
Sun Dec 04, 2022 2:18 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Alright, there is always room for dessert. Here are another set of choice cuts from the threads of Inzae for study . . . Inzae, Troke, dwarven settlement pattern by cleaverthepit » Fri Dec 12, 2008 7:54 pm It is impossible to determine the events that propel the dwarves of the Troke to make new sett...
by Grendelwulf
Sun Dec 04, 2022 2:07 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Okay, for now, here is the final round for choice cuts from the threads of Inzae to digest for study . . . Cosmological conundrum for Airdhe and Inzae by cleaverthepit » Fri Dec 15, 2006 6:10 pm In the cosmology of both worlds, the All Father and Inzaa came before anything else existed. The All Fath...
by Grendelwulf
Sun Dec 04, 2022 1:58 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Here is a second helping of more choice cuts from the threads of Inzae for research and study . . . Death in the Treklant by Troll Lord » Thu May 11, 2006 2:57 pm In Davis' treklant series of adventures I lost three characters in short order. The third character, a frontiersmen from Felsentheim, fou...
by Grendelwulf
Sun Dec 04, 2022 1:41 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Some of these morsels are from way back, so I am including them for research and study. Here are a few choice cuts from the threads of Inzae . . . Thematics of Aihrde and Inzae by cleaverthepit » Wed May 03, 2006 11:33 am ... Key to understanding the differences in what might appear to be another fa...
by Grendelwulf
Sat Dec 03, 2022 8:02 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Looking closer at The Crusader magazines, as serleran suggested, and found a few interesting articles by Davis Chenault. They aren't all Inzae-oriented, but they make for some good reading. There are some real gems in those magazines. Bonus: Issues #24 & $27 have a slightly different map of The ...
by Grendelwulf
Fri Dec 02, 2022 7:43 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

You might want to contact the Trolls more directly and ask them what happened to the original plans for Inzae... there was supposed to be a 4-part series, starting with a module named "The Charnel House". I believe this was intended to be in a boxed setting "Rings of Brass." Als...
by Grendelwulf
Fri Dec 02, 2022 6:23 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Step four on mapping . . . Finally reaching the two large world maps of Inzae (found in the digital primer and The Dragon's Crucible box set} — overlay/resize the grey Interzae map, matching location of points for the city of Bergholt and coastline — establishing the size of large 90-mile hexes &...
by Grendelwulf
Fri Dec 02, 2022 5:42 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Step three on mapping . . . Test 3: Map from module D2 of the Interzae area — flip the previous gold map upside down to show North at top — overlay/resize gold map, matching points for Bergholt and coastline — Gold map coastline is drawn slightly different compared to later maps — establishing 30-mi...
by Grendelwulf
Fri Dec 02, 2022 5:26 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Step two on mapping: Taking another map from modules I1 and D1 (printed in grey & gold respectively) The region covers Dampfrat to Bergholt. — flipped the map upside down to show proper N/S in relation to the Inzae world map — overlayed/resized our first gold map (from the previous post), matchi...
by Grendelwulf
Fri Dec 02, 2022 5:02 pm
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

As I continue to dive into the 500+ pages of material on the World of Inzae, I wanted to share my attempt at giving a scale to the world map, First, I needed a map with a given scale. I began with identical maps found in: — I1 Into the Unknown: Vakhund (printed in grey) — D1 Death in the Treklant (p...
by Grendelwulf
Fri Dec 02, 2022 6:55 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Re: Codex: The Red Book of Inzae

Hail serleran, There exists a map for Inzae: Yes, the map on DriveThru is also available on TLG's store. You are correct that I should have listed it. It is now edited in above. The digital version of the Primer has two versions of that map as well. One as is with the green continent with place name...
by Grendelwulf
Fri Dec 02, 2022 2:24 am
Forum: Castles & Crusades
Topic: Codex: The Red Book of Inzae
Replies: 19
Views: 1015

Codex: The Red Book of Inzae

Hello everyone, Although I have been a long time wargamer and role-playing gamer, I am new to C&C. I have played a few games of C&C, and I know many CKs who set their games in the world of Aihrde. However, I discovered Aihrde has a sister-world: Inzae — " A land forged by the rage of a ...
by Grendelwulf
Tue Mar 30, 2010 12:34 am
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

<t>I hear there are little blue pills for that. <br/> So, Hrolfgar, since you're the champion, do you want to start us off in a new thread? Yggsburgh/Upper Works? Or should we just continue here? <br/> <br/> Ciao!<br/> <br/> Grendelwulf<br/> _________________<br/> Life's too short to spend 60 hours ...
by Grendelwulf
Sat Mar 27, 2010 2:51 am
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

<t>Think we could finish it in under 5 years (since there are 5 books in CZ/UP)?<br/> _________________<br/> Life's too short to spend 60 hours a week crouching in front of a typewriter writing rules. The more you explain, the more you have to keep explaining. Use imagination and initiative, for hea...
by Grendelwulf
Sat Mar 27, 2010 2:46 am
Forum: Out of Print
Topic: Castle Zagyg/Greyhawk Dungeon Levels
Replies: 39
Views: 24278

<t>Argh, tough choice.<br/> <br/> Playing would be great, to tread foot into some area that hadn't been breached in 20+ years. To see how many characters it could take to get to the center of CZ/GH...I get a cosmic image of the Tootsie Pop Owl going "1...2...3...>" <br/> <br/> Running it would be ev...
by Grendelwulf
Sat Mar 27, 2010 2:02 am
Forum: Out of Print
Topic: Castle Zagyg/Greyhawk Dungeon Levels
Replies: 39
Views: 24278

<t>So, with the forthcoming material, we will have:<br/> <br/> CZ2-The Upper Works, by Gary Gygax, for the castle & its environs above ground & the LV1-Storerooms.<br/> <br/> LV?-The Original LivingRoom, by Rob Kuntz. It's a hilarious romp for PCs, breaking the monotony of yet another monste...
by Grendelwulf
Sat Mar 27, 2010 1:13 am
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

<t>Congratulations!<br/> <br/> It couldn't have happened to a more worthy contestant.<br/> <br/> Ciao!<br/> <br/> Grendelwulf<br/> _________________<br/> Life's too short to spend 60 hours a week crouching in front of a typewriter writing rules. The more you explain, the more you have to keep explai...
by Grendelwulf
Tue Nov 11, 2008 11:18 pm
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

Hrolfgar wrote: Gnigul Butterbotham,the gnomish owner of the Swift Flying Skiff. Correct!! ...as found on CZ, p.85-86. Take it away, Hrolfgar... Ciao, Grendelwulf _________________ Life's too short to spend 60 hours a week crouching in front of a typewriter writing rules. The more you explain, the ...
by Grendelwulf
Sat Nov 08, 2008 11:49 pm
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

Quote: Rhuvein Posted: Sat Nov 08, 2008 4:14 pm Post subject: Whoa, that was fast . . and correct! Well done. Your turn. Thanks. On the subject of thieves: Who is the mischievous former thief that acquired a potent magic item allowing themselves to "go legit" and run a business of their o...
by Grendelwulf
Sat Nov 08, 2008 7:49 pm
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

<t>Nellie "The Nymph" Runacre is one of the chief heads of the Thieves' Guild, ranking 8th in command. She can be found on the south side of Craft Street between Middle Thoroughfare and Crossgates Avenue at the "Value Second Hand Market" or otherwise known as the Thieves' Guild.<br/> <br/> (CZ, p62-...
by Grendelwulf
Thu Oct 30, 2008 1:44 am
Forum: Open Discussion
Topic: Go Rays!
Replies: 28
Views: 1251

Lord Dynel wrote: Of course this is some Grade A Bull%&#@ that they call the game after the Rays survive Kazmir's near-collapse and tie things up. I hope this give the Rays some confidence. Confidence, they certainly showed it. They did well. The Phillies just did a bit more. They finally "...
by Grendelwulf
Tue Oct 28, 2008 6:45 pm
Forum: Out of Print
Topic: Yggsburgh/EastMark trivia game
Replies: 191
Views: 68470

Rhuvein wrote: *bump* Let me know if a hint is needed (or if everyone is tired of playing ). Nah just caught in the demi-plane of "Realwyrld". I'll take a stab... D. Goodman Ciao, Grendelwulf _________________ Life's too short to spend 60 hours a week crouching in front of a typewriter wr...
by Grendelwulf
Tue Oct 28, 2008 2:21 am
Forum: Open Discussion
Topic: Go Rays!
Replies: 28
Views: 1251

Lord Dynel wrote: Great...now we hear fromt he peanut gallery, now that the Rays are down 3-1. I figured if I gloat now, the Rays will come back & win one for you. Standard villain overconfidence 101. And from the looks of the weather & the game so far... Curse you, Upton! You nasssty base ...
by Grendelwulf
Mon Oct 27, 2008 7:19 pm
Forum: Open Discussion
Topic: Movie Help!
Replies: 11
Views: 846

tylermo wrote: Even if it's not Mazes and Monsters, you need to check that one out. It's one of Tom Hanks' first big roles. Just before, or during the time he was on Bosom Buddies. I saw that on tv, and God knows it was yet another source of information for people who were already fearful of Dungeo...
by Grendelwulf
Mon Oct 27, 2008 6:45 pm
Forum: Open Discussion
Topic: Go Rays!
Replies: 28
Views: 1251

<t>Yes...go Rays...just go, will ya? <br/> Let's go get'im, Phillies!!!<br/> <br/> "You gotta believe!" - the late, great Tug McGraw<br/> <br/> Ciao, <br/> <br/> Grendelwulf<br/> _________________<br/> Life's too short to spend 60 hours a week crouching in front of a typewriter writing rules. The mo...