Search found 375 matches
- Tue Oct 14, 2014 9:25 pm
- Forum: Castles & Crusades
- Topic: 2009 Trade Paperbacks. What printing/version?
- Replies: 2
- Views: 891
- Tue Oct 14, 2014 6:30 pm
- Forum: Castles & Crusades
- Topic: 2009 Trade Paperbacks. What printing/version?
- Replies: 2
- Views: 891
2009 Trade Paperbacks. What printing/version?
The PHB SKU is TLG 80104D. It's approx. 6 x 9" with the green cover. I think it's based on 4th printing, but what do I know?
- Fri Jul 09, 2010 12:16 pm
- Forum: Castles & Crusades
- Topic: Fields of Battle
- Replies: 28
- Views: 2553
Looking forward to mine arriving.
_________________
Faster Monkey Games
Eastern Valnwall Travelers' Society
_________________
Faster Monkey Games
Eastern Valnwall Travelers' Society
- Fri Jul 09, 2010 12:15 pm
- Forum: Crowdfunding: Upon the Forge's Anvil!
- Topic: On the Anvil (02-08-10) TLG 8121 Fields of Battle
- Replies: 119
- Views: 61086
So if I placed an order yesterday for FoB from the TLG store, when should I (roughly) expect it to ship? Is that a "preorder" or what?
_________________
Faster Monkey Games
Eastern Valnwall Travelers' Society
_________________
Faster Monkey Games
Eastern Valnwall Travelers' Society
- Thu Jun 17, 2010 5:17 pm
- Forum: Crowdfunding: Upon the Forge's Anvil!
- Topic: On the Anvil (02-08-10) TLG 8121 Fields of Battle
- Replies: 119
- Views: 61086
Arazmus wrote:
Me too.
Guess not
_________________
Faster Monkey Games
Eastern Valnwall Travelers' Society
- Sun Sep 27, 2009 10:51 am
- Forum: Open Discussion
- Topic: The Gamers: Dorkness Rising
- Replies: 19
- Views: 2978
- Wed Aug 19, 2009 11:09 pm
- Forum: Open Discussion
- Topic: Tainted Lands Q
- Replies: 11
- Views: 2265
- Wed Aug 19, 2009 4:33 pm
- Forum: Open Discussion
- Topic: Tainted Lands Q
- Replies: 11
- Views: 2265
Tainted Lands Q
Is TL for use with Castles & Crusades or is it a new SIEGE game? It looks like it's the former, but some of what I read before makes me unsure.
- Fri Jun 19, 2009 3:29 pm
- Forum: Open Discussion
- Topic: What's better than a tonematrix? Sixteen of them!
- Replies: 5
- Views: 1263
- Fri Jun 19, 2009 11:56 am
- Forum: Open Discussion
- Topic: What's better than a tonematrix? Sixteen of them!
- Replies: 5
- Views: 1263
- Wed Jun 10, 2009 12:31 pm
- Forum: Open Discussion
- Topic: Suggestions for con-length C&C adventures?
- Replies: 12
- Views: 3081
Greg Ellis wrote: A subset of A1 would work. The lair at the top of the ridge would be about right, maybe just a touch too short. You could add some wilderness encounters on the way there. The bigger dungeon toward the end would be too long; you would need to trim. My experience with cons so far is...
- Fri Jun 05, 2009 12:06 pm
- Forum: Open Discussion
- Topic: David Eddings has passed
- Replies: 11
- Views: 1218
- Fri May 01, 2009 12:04 pm
- Forum: Castles & Crusades
- Topic: I like my dragons to be varied in form.
- Replies: 11
- Views: 746
- Thu Apr 30, 2009 2:15 pm
- Forum: Open Discussion
- Topic: What gaming stuff are you reading?
- Replies: 2169
- Views: 746816
serleran wrote: Been thinking I might, if given the chance, run some Warhammer Fantasy Role Play (1st edition -- I prefer it over 2nd edition) so I've been reading over the stuff I have, to get re-familiarized with it. I must say I love the career system -- if I were to do a dual class / multiclass...
- Thu Apr 23, 2009 12:36 pm
- Forum: Open Discussion
- Topic: Farm Explosion!
- Replies: 16
- Views: 1293
There's gamer/farmer precedent of course:
http://www.plamondon.com/readinglist.html
A good read. Some of it is a bit dated, but actually some great nuggets of advice in there.
http://www.plamondon.com/readinglist.html
A good read. Some of it is a bit dated, but actually some great nuggets of advice in there.
- Wed Apr 22, 2009 4:40 pm
- Forum: The Artist's Alley
- Topic: Erol Otus Art!
- Replies: 70
- Views: 35230
- Tue Apr 21, 2009 5:29 pm
- Forum: Castles & Crusades
- Topic: Sword & Sorcery
- Replies: 29
- Views: 2484
- Tue Apr 21, 2009 5:22 pm
- Forum: Castles & Crusades
- Topic: Protection from evil/good/etc. clarification needed
- Replies: 8
- Views: 1200
Protection from evil/good/etc. clarification needed
<t>From 3rd P. PHB"<br/> <br/> "The spell prevents bodily contact by all summoned or conjured creatures of any alignment: the melee attacks of such creatures fail and the creatures recoil from the protective magic. The protection against contact by summoned or conjured creatures ends if the warded c...
- Tue Apr 21, 2009 1:01 pm
- Forum: Open Discussion
- Topic: What gaming stuff are you reading?
- Replies: 2169
- Views: 746816
Omote wrote: Indeed it is. I've been a fan since the early 90s, but didn't play much back then. Got the opportunity to play WFRP2 only about a half-dozen times or so. The one campaign I started to run just didn't pan out. Now, a new GM has stepped into the picutre who has been running WFRP2 for man...
- Tue Apr 21, 2009 12:17 pm
- Forum: Open Discussion
- Topic: What gaming stuff are you reading?
- Replies: 2169
- Views: 746816
- Tue Apr 21, 2009 12:00 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Another Fine Mess
- Replies: 25
- Views: 7876
- Wed Apr 15, 2009 1:23 pm
- Forum: Castles & Crusades
- Topic: Gelatinous Cube AC?
- Replies: 21
- Views: 1781
- Mon Apr 13, 2009 12:16 pm
- Forum: Castles & Crusades
- Topic: Seafaring in C&C
- Replies: 31
- Views: 2041
- Sat Apr 04, 2009 1:35 pm
- Forum: Castles & Crusades
- Topic: Seafaring in C&C
- Replies: 31
- Views: 2041
- Wed Mar 11, 2009 3:24 pm
- Forum: Castles & Crusades
- Topic: Scrying modifiers (possible errata)
- Replies: 6
- Views: 1408
serleran wrote: All modifiers can be positive, depending which side of the equation they're modifying... d20 + level + attribute bonus + miscellaneous >= 12/18 + CL + modifiers If its a bonus to the player, it goes on the left side. If it makes it harder, it adds to the right side. So, its not &quo...
- Tue Mar 10, 2009 2:20 pm
- Forum: Castles & Crusades
- Topic: Scrying modifiers (possible errata)
- Replies: 6
- Views: 1408
Scrying modifiers (possible errata)
Since we can no longer add to errata threads b/c they are in Keeper Advice :
p. 91 PHB3rdP
All the modifiers are listed as a "+" regardless of whether they make scrying easier or harder. This is -IMO- goofed.
p. 91 PHB3rdP
All the modifiers are listed as a "+" regardless of whether they make scrying easier or harder. This is -IMO- goofed.
- Sat Feb 21, 2009 12:18 pm
- Forum: Crowdfunding: Upon the Forge's Anvil!
- Topic: On the Anvil: TLG 8951 C&C Basic Game
- Replies: 220
- Views: 78000
- Sat Feb 14, 2009 11:35 am
- Forum: Open Discussion
- Topic: Rules Cyclopedia - what's the hub-bub about, bub?
- Replies: 40
- Views: 4032
<t>For me, the RC is particularly cool for the "extras" like: skills, weapon mastery, building strongholds, running dominions/realms, siege warfare, mass combat, etc. All the things that let a game evolve from the dungeon crawl to bigger, more epic things. <br/> <br/> Personally, when I play or run ...
- Wed Feb 11, 2009 2:38 pm
- Forum: Castles & Crusades
- Topic: Firearms: bullets, but also smoke and thunder
- Replies: 17
- Views: 1743
Re: Firearms: bullets, but also smoke and thunder
Zebulon wrote: By the way: I was watching Pale Rider with Clint Eastwood, and it appeared in this movie that a guy (a commoner, then a sheriff) had to take many bullets in the body before eventually dying, so adding to the idea that ancient firearms shouldn't be all powerful weapons. While Shane- I...
- Tue Feb 03, 2009 1:53 pm
- Forum: Castles & Crusades
- Topic: Some clarifications
- Replies: 23
- Views: 1419
paladin2019 wrote: I just want to make sure I understand what folks are saying. Do you agree that the grapplers retain their dex bonus to AC ONLY with respect to each other? And those OUTSIDE the grapple ignore the grapplers' dex bonuses? Different folks have different interpretations. Mine is that...