Search found 67 matches

by baran_i_kanu
Wed Apr 16, 2008 3:23 am
Forum: The Crusades
Topic: Blue leaf: a Castles and Crusades Playlog.
Replies: 2
Views: 2403

Blue leaf: a Castles and Crusades Playlog.

<r>This was planned as a short two, to three session C&C game with two players based in part on an old module, Little People, from Polyhedron #64 waaaaaaaay back in October 1991.<br/> <br/> We ran this one back in January. <br/> <br/> The PLAYERS<br/> <br/> A lineup changer this time. My ex-gf d...
by baran_i_kanu
Sat Jan 19, 2008 4:27 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Inventor.........the Fantasy Engineer
Replies: 8
Views: 337

Nelzie wrote: I like the initial concept, I have something similar in my game world. I'm jut not keen on the whole replicating existing spells, the class may as well just be a standard wizard with the caveat that the wizard uses/creates devices, instead of memorizing spells everyday. yep. but this ...
by baran_i_kanu
Sat Jan 19, 2008 4:13 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Inventor.........the Fantasy Engineer
Replies: 8
Views: 337

johns wrote: This guy has some definite disadvantages, compared to the wizard. He has to carry bulky machines (and a tool kit, one would assume), where the wizard needs only a spellbook and spell component pouch (and maybe a pointy hat). And while a wizard gets 1 free spell per level (I think that'...
by baran_i_kanu
Sun Jan 13, 2008 11:32 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Inventor.........the Fantasy Engineer
Replies: 8
Views: 337

<t>well we're in the middle of the first game with this class. it's been a fun one and i'm running into problem areas i anticipated.<br/> <br/> mainly the number of times the machines can be used.<br/> <br/> i really need to put a more severe restriction on this one but i knew i would have to come u...
by baran_i_kanu
Sun Jan 13, 2008 4:30 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Inventor.........the Fantasy Engineer
Replies: 8
Views: 337

<t>And we already found something we forgot.<br/> <br/> Int bonus added to number of times the machine is used before it needs repair. This is added to the chart the same as the Wizards bonus spells from high Int.<br/> <br/> Int bonus of +2 gives extra first and second spell level use, etc.<br/> <br...
by baran_i_kanu
Sun Jan 13, 2008 1:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Inventor.........the Fantasy Engineer
Replies: 8
Views: 337

Inventor.........the Fantasy Engineer

<r>Hey all. One of my regulars has requested an inventor type class, originally wanting an Artificer but we slowly turned it towards a less magical and more steam-punkish powered class.<br/> <br/> Putting our heads together we cobbled the following, based heavily on bits from the d20 pulp Inventor c...
by baran_i_kanu
Sun Nov 18, 2007 8:52 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Boosting XP
Replies: 9
Views: 882

<t>waaaaaay late to the thread but.......<br/> <br/> i'm using a variant of the Call of Cthulhu D20 Experience variant, ie. there is an option in CoC D20 to raise the PC's a level every two adventures.<br/> <br/> i'm doing this but it's a level every 4 adventures. we're still keeping track of XP on ...
by baran_i_kanu
Wed Sep 26, 2007 6:21 pm
Forum: Open Discussion
Topic: Potential teammate lost
Replies: 21
Views: 629

DangerDwarf wrote:
I think part of it is due to our society becoming a bunch of PC, faint hearted pussies.

yepper.
_________________
Hey now,

I've stepped into the black

I say hey now

I wont be coming back

I say hey now

I've left it all behind
by baran_i_kanu
Fri Sep 21, 2007 6:10 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Is the fighter too weak? Evaluate my house rules, please?
Replies: 43
Views: 985

zomben wrote: Full Assault Someone on RPG.net mentioned the "Smash" ability which Fighters in RC D&D got at 7th level. I like it, and am tweaking it as follows: Starting at 7th Level, the Fighter may take -5 to both Hit, and to his AC (for the entire round) and in return gets to add his entire STR ...
by baran_i_kanu
Fri Sep 21, 2007 3:38 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Is the fighter too weak? Evaluate my house rules, please?
Replies: 43
Views: 985

<r>ah, the weak fighter. <br/> <br/> a worthy discussion.<br/> <br/> here's a thread from dragonsfoot about this very subject awhile back.<br/> <URL url="http://www.dragonsfoot.org/forums/viewtopic.php?t=9456&highlight=fighting+styles"><LINK_TEXT text="http://www.dragonsfoot.org/forums/viewt ......
by baran_i_kanu
Thu Sep 20, 2007 4:31 am
Forum: Open Discussion
Topic: Frustrated
Replies: 29
Views: 553

<t>the age old wisdom of No Gaming is Better Than Bad Gaming.<br/> <br/> focusing more on the smaller group sounds much more rewarding and much better for your blood pressure. <br/> dave<br/> _________________<br/> Hey now,<br/> <br/> I've stepped into the black<br/> <br/> I say hey now<br/> <br/> I...
by baran_i_kanu
Tue Sep 18, 2007 5:56 am
Forum: Open Discussion
Topic: StarSIEGE... once more into the breach
Replies: 76
Views: 1032

<t>nice!<br/> <br/> got the original minigame you did and much look forward to this.<br/> <br/> 1. do we really need a how to roleplay section? will it be most likely experienced gamers? if so then a how to rp section seems like a waste of space. <br/> <br/> 2. a how to gm section on the other hand ...
by baran_i_kanu
Tue Sep 18, 2007 5:19 am
Forum: Open Discussion
Topic: Highlander fans... stay AWAY from The Source
Replies: 23
Views: 545

<t>oh yeah this one sucks.<br/> <br/> waaay bad.<br/> <br/> plot is sad.<br/> <br/> f/x are about as bad as the "new" flash gordon.<br/> <br/> if you really love highlander, save yourself some blood pressure points and pass on this thing. <br/> <br/> not movie. thing.<br/> <br/> dave<br/> __________...
by baran_i_kanu
Mon Sep 17, 2007 10:17 am
Forum: Open Discussion
Topic: Games you *hope* don't suck
Replies: 27
Views: 950

<t>Cthulhutech.<br/> <br/> dear god let it not suck.<br/> <br/> i am such a Lovecraft fiend i'd buy it even if it was written by the wraethuhuhluhuhu guy.<br/> <br/> dave<br/> _________________<br/> Hey now,<br/> <br/> I've stepped into the black<br/> <br/> I say hey now<br/> <br/> I wont be coming ...
by baran_i_kanu
Mon Sep 17, 2007 10:12 am
Forum: Open Discussion
Topic: Games You *Thought* Would Suck
Replies: 29
Views: 1423

<r>ACE Agents...stellar games.<br/> <URL url="http://members.aol.com/TRITACGAMES/more_stellar.html">http://members.aol.com/TRITACGAMES/more_stellar.html</URL><br/> <br/> second game down.<br/> <br/> the packaging was terrible. the art was lame. the mechanics took the ever beloved but mechanically st...
by baran_i_kanu
Mon Sep 17, 2007 10:01 am
Forum: Open Discussion
Topic: Games You *Thought* Would Be Cool
Replies: 62
Views: 842

<t>d20 (fill in the friggin' blank...star wars, fantasy, modern, dammit. )<br/> <br/> Hunter....white wolf<br/> <br/> Dracula the RPG back in '93...leading edge games. who the hell decided to put the INSANELY combat chart heavy Living Steel rules with the gothic horror setting of Dracula. <br/> ya k...
by baran_i_kanu
Mon Sep 17, 2007 9:44 am
Forum: Open Discussion
Topic: The best setting ever:
Replies: 63
Views: 3910

bighara wrote: What? No love for Mystara/Known World?! Old School adventurers start in Threshold! Yeeeeeeeeeeeeeah Baby! Mystara/Known World followed closely by Ravenloft and Masque of the Red Death and Hyboria. too many choices. dave _________________ Hey now, I've stepped into the black I say hey...
by baran_i_kanu
Mon Sep 17, 2007 8:09 am
Forum: The Crusades
Topic: Death in Baccau...harvest of blood. our followup to Enon Tor
Replies: 1
Views: 1686

<r>crosspost from dragonsfoot.<br/> <br/> okay. Day Two, part one. <br/> <br/> DAY TWO: <br/> <br/> The Dancing Wolf Inn <br/> <br/> The PCs awaken mid-morning refreshed and ready to prepare for the days activities. Wulfgar collects Bens magic sword to coat with silver, he has already fixed the othe...
by baran_i_kanu
Sun Sep 16, 2007 11:41 am
Forum: The Crusades
Topic: Death in Baccau...harvest of blood. our followup to Enon Tor
Replies: 1
Views: 1686

Death in Baccau...harvest of blood. our followup to Enon Tor

<r>crossposted from dragonsfoot.<br/> <br/> This is my follow up game to the Beacon at Enon Tor. We began this one back in early August, but, due to work schedules, fair, family visits, ect., ect. haven't been able to finish it, yet. <br/> <br/> I'm hoping to work something out in the next few weeks...
by baran_i_kanu
Sat Sep 15, 2007 10:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Combat Rounds and Movement
Replies: 9
Views: 437

Treebore wrote: Nope. I like 1 turn being one minute in C&C, and I like 10 second rounds, with 6 rounds being in a minute. ditto. i like it as is. as far as exploring the dungeons i just use abstract time, never tracking each and every round throughout the whole exploration. i only use rounds for c...
by baran_i_kanu
Fri Sep 14, 2007 6:02 am
Forum: The Crusades
Topic: C&C Ravenloft - How do I get started?
Replies: 8
Views: 3083

Rhuvein wrote: This: my dreeeeeeeeeeeeam game. C&Cing the players through that module. my fave. i need another copy cause i'm wearing my old one out reading and re-reading the beautiful thing. sweet christmas. _________________ Hey now, I've stepped into the black I say hey now I wont be coming bac...
by baran_i_kanu
Fri Sep 14, 2007 6:00 am
Forum: The Crusades
Topic: C&C Ravenloft - How do I get started?
Replies: 8
Views: 3083

Re: C&C Ravenloft - How do I get started?

zomben wrote: So, aside from the Domains of Dread hardcover, and the two Monstrous Compendium Appendices, is there anything else I should pick up to start with? I really don't want to get overwhelmed with details up front. I just want enough to get into the setting, and start a small game of it. Id...
by baran_i_kanu
Sun Sep 09, 2007 4:47 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I've got a Derby & the Masque of the Red Death Boxed Set
Replies: 6
Views: 395

<t>okay here's the BARE BONES BASIC notes from the probably aborted "pick your abilities" idea i had. <br/> <br/> the more i think of it the more i like the idea of traditional classes, especially after i got Go Fer Yer Gun and actually seeing your Scout based on the Ranger.<br/> <br/> dammit, i'm t...
by baran_i_kanu
Sun Sep 09, 2007 4:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I've got a Derby & the Masque of the Red Death Boxed Set
Replies: 6
Views: 395

Coleston the Cavalier wrote: Here's what I got so far. It follows the regular C&C Ranger in Experience Point Progression, Base-to-Hit and most of its abilities. I really wanted to add another ability, Direction Sense, but I can't find it in the Player's Handbook. Explorer/Scout (Strength) The wanin...
by baran_i_kanu
Sat Sep 08, 2007 8:59 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I've got a Derby & the Masque of the Red Death Boxed Set
Replies: 6
Views: 395

Re: I've got a Derby & the Masque of the Red Death Boxed

Jyrdan Fairblade wrote: One change that I definitely would want to make would be to include the fantasy races, which were not in the original boxed set. Mostly because I want to see dwarves with monocles and bowlers, cockney halflings, and elves in corsets and bustles. Of course, what do I do with ...
by baran_i_kanu
Sat Sep 08, 2007 8:53 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I've got a Derby & the Masque of the Red Death Boxed Set
Replies: 6
Views: 395

Coleston the Cavalier wrote: I was thinking of taking each pc "kit" in MOTRD and turning it into a class of its own and allow some multi-classing in order to avoid the skill system. That would give us a bunch of classes to chose from. i was thinking of the same thing not two weeks ago. i was also c...
by baran_i_kanu
Thu May 24, 2007 3:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Star Wars
Replies: 17
Views: 873

emails sent gentlemen.

good luck.

dave
_________________
Hey now,

I've stepped into the black

I say hey now

I wont be coming back

I say hey now

I've left it all behind
by baran_i_kanu
Wed May 23, 2007 5:39 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Star Wars
Replies: 17
Views: 873

bulletmeat wrote: Yeah tell me about it. Right before Saga edtion was announced I tried doing a conversion using the D6 system (skills, damage, etc.) but using the D20 roll for skills, foregoing the dice pools. Rule Ideas: 3 Primes for humans and near humans (I might consider Zabarak NH), 2 for ali...
by baran_i_kanu
Wed May 23, 2007 5:17 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Star Wars
Replies: 17
Views: 873

Lurker wrote: I used to love the old d6 back in the day. Where did you get the PDFs. I've not seen them on RPG now. um....right now i'll just say 'other'. Alto Banor wrote: PM me if you are interested in d6 stuff. Alto same here guys. i'll tell you that way. _________________ Hey now, I've stepped ...
by baran_i_kanu
Tue May 22, 2007 3:43 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Star Wars
Replies: 17
Views: 873

<t>i have both versions of the star wars d20 game and a few supplements. i also have a frikkin' ton of the old star wars d6 on pdf and a few books.<br/> <br/> i've considered a conversion to C&C in the past. it should convert rather easily.<br/> <br/> for the jedi i'd go ahead an do both jedi cl...