Is it ok to post stuff for sale on the forums, or is that a no no?
I have some old D&D manuals and modules I'd be interested in unloading.
Let me know if it's okay to list them, and if so where.
Search found 127 matches
- Wed Jul 27, 2011 2:41 am
- Forum: Open Discussion
- Topic: Trading and selling stuff?
- Replies: 3
- Views: 756
- Fri Jul 22, 2011 3:55 am
- Forum: Castles & Crusades
- Topic: So... Combat Dominance, what's it good for?
- Replies: 51
- Views: 5263
Re: So... Combat Dominance, what's it good for?
So I picked up C&C, and I'm reading the Ability, "Combat Dominance" for fighters and my initial reaction was "Uh. Pretty useless." Now, my reaction might be colored by previous RPGs I've played, but how often will a 4th level party face 1 hit dice monsters (and it says 1 hit...
- Fri Jul 22, 2011 3:41 am
- Forum: Castles & Crusades
- Topic: Ogre's super simplified armor rules
- Replies: 10
- Views: 1358
Re: Ogre's super simplified armor rules
In the same vein of C&C and similar games, I feel like a rules lite weapons and armor system gives you more options, not less.
- Fri Jul 22, 2011 3:26 am
- Forum: Castles & Crusades
- Topic: Ogre's super simplified armor rules
- Replies: 10
- Views: 1358
Re: Ogre's super simplified armor rules
It will work, but it all just seems so generic to me without the names. Can't you get the same effect by making "cheap" armour (-1 listed AC) cost -30% & quality armour (+1 listed AC) cost +50% or something? I think my players like the visuals the armours inspire. These are just the m...
- Fri Jul 22, 2011 2:31 am
- Forum: Castles & Crusades
- Topic: Ogre's super simplified armor rules
- Replies: 10
- Views: 1358
- Thu Jul 21, 2011 3:54 am
- Forum: Castles & Crusades
- Topic: Looking to simplify race rules
- Replies: 6
- Views: 1021
Re: Looking to simplify race rules
Soo... thanks for helping me with the one I said I wasn't having problems with.
- Tue Jul 19, 2011 2:39 am
- Forum: Castles & Crusades
- Topic: Looking to simplify race rules
- Replies: 6
- Views: 1021
Looking to simplify race rules
For me I would prefer if the race rules were a bit simpler. I don't really want to have as many of them as there are, I think I would prefer to remove the societal rules, like dwarves being miners and gem experts, and just have inherent abilities like dwarves being resistant to poison, and short and...
- Sun Feb 27, 2011 3:59 am
- Forum: Castles & Crusades
- Topic: Replacing Combat Dominance
- Replies: 15
- Views: 1725
Re: Replacing Combat Dominance
I replaced combat dominance with cleave from 3rd ed, and than at your next level step great cleave.
Basically you can make another attack if you kill a monster, and than at the next level step you can do it as much per round as permitted without moving.
Basically you can make another attack if you kill a monster, and than at the next level step you can do it as much per round as permitted without moving.
- Wed Dec 22, 2010 6:53 am
- Forum: Castles & Crusades
- Topic: Warlike Races?
- Replies: 8
- Views: 1018
Re: Warlike Races?
Hob Gobs
- Sat Dec 18, 2010 2:47 am
- Forum: Open Discussion
- Topic: C&C Chat
- Replies: 8
- Views: 1396
Re: C&C Chat
And it's empty, sad face.
- Sat Dec 18, 2010 2:44 am
- Forum: Open Discussion
- Topic: C&C Chat
- Replies: 8
- Views: 1396
Re: C&C Chat
It did the same to me, I had the old one still saved in my history and it worked, but I have no idea what the password is, the login is cncplayer2009 or some variation of that.
- Wed Dec 08, 2010 9:32 pm
- Forum: Castles & Crusades
- Topic: What do you want in a C&C app?
- Replies: 16
- Views: 2475
- Tue Dec 07, 2010 3:39 am
- Forum: Conventions
- Topic: Troll Con Little Rock 2011 Dates
- Replies: 27
- Views: 9268
- Wed Nov 24, 2010 3:07 am
- Forum: Open Discussion
- Topic: What gaming stuff are you reading?
- Replies: 2160
- Views: 745267
- Mon Nov 22, 2010 8:47 pm
- Forum: Castles & Crusades
- Topic: Rogue and Decipher Script
- Replies: 21
- Views: 3099
- Mon Nov 22, 2010 3:06 am
- Forum: Castles & Crusades
- Topic: Rogue and Decipher Script
- Replies: 21
- Views: 3099
- Wed Oct 27, 2010 12:51 pm
- Forum: Open Discussion
- Topic: Why Do You Play RPGs?
- Replies: 26
- Views: 2285
- Sat Oct 16, 2010 1:48 am
- Forum: Endless Worlds Organised Play
- Topic: Friday Night Chat
- Replies: 24
- Views: 7310
- Wed Oct 13, 2010 11:57 pm
- Forum: Castles & Crusades
- Topic: To align or not to align?
- Replies: 34
- Views: 2773
- Fri Oct 08, 2010 3:50 am
- Forum: Open Discussion
- Topic: If you mess with the stat line is it just not D&D anymor
- Replies: 4
- Views: 1253
If you mess with the stat line is it just not D&D anymor
<t>Working on my house rules and was thinking about having a stat line like this<br/> <br/> Strength<br/> <br/> Dexterity<br/> <br/> Constitution<br/> <br/> Perception<br/> <br/> Wisdom<br/> <br/> Intelligence<br/> <br/> And drop Charisma entirely in favor for an axis social stat<br/> <br/> X- AXIS<...
- Fri Oct 08, 2010 3:14 am
- Forum: Castles & Crusades
- Topic: Can the 3rd printing of C&C PHB still be found anywhere?
- Replies: 5
- Views: 1225
Can the 3rd printing of C&C PHB still be found anywhere?
I really want one.
- Fri Oct 08, 2010 3:09 am
- Forum: Castles & Crusades
- Topic: The One C&C Rule I hate.
- Replies: 32
- Views: 2641
- Fri Oct 08, 2010 3:08 am
- Forum: Castles & Crusades
- Topic: The One C&C Rule I hate.
- Replies: 32
- Views: 2641
- Thu Oct 07, 2010 1:54 am
- Forum: Open Discussion
- Topic: Journey Quest
- Replies: 2
- Views: 968
Journey Quest
New web series from the guys that brought you "The Gamers"
http://www.journey-quest.com/
http://www.journey-quest.com/
- Thu Oct 07, 2010 1:52 am
- Forum: Open Discussion
- Topic: RPG Video Games I am playing right now
- Replies: 14
- Views: 2137
- Thu Oct 07, 2010 1:51 am
- Forum: Castles & Crusades
- Topic: The One C&C Rule I hate.
- Replies: 32
- Views: 2641
Re: The One C&C Rule I hate.
GameOgre wrote: I canged the rule for my game to a simple +1 to hit if you can attack with a weapon in either hand. This might seem a little off to some but if you think about that a friggin shield only adds +1 to AC then it seems on par with the other off hand activity. I did something almost exac...
- Tue Sep 14, 2010 2:08 am
- Forum: Castles & Crusades
- Topic: Bard and Fascinate abilities. Is there an error ?
- Replies: 1
- Views: 389
Re: Bard and Fascinate abilities. Is there an error ?
pbalandier wrote:
Is there an error ?
Yes, You've considered allowing bards in your campaign.
- Sun Sep 12, 2010 9:55 pm
- Forum: Castles & Crusades
- Topic: Ritual Casting in C&C
- Replies: 10
- Views: 934
neuronphaser wrote: You might also consider imposing a limit on the number of rituals per day outside of simple time restrictions, too, just in case you play high level and everyone's blowing their spells for multiple wishes or something ridiculous like that How would that be different or more bene...
- Fri Sep 10, 2010 12:32 pm
- Forum: Castles & Crusades
- Topic: What would you most want to see changed in a C&C 2nd ed?
- Replies: 34
- Views: 2854
- Fri Sep 10, 2010 3:33 am
- Forum: Castles & Crusades
- Topic: Ritual Casting in C&C
- Replies: 10
- Views: 934
<t>Ok.<br/> <br/> Let's say you are a third level wizard, you have one prepared second level spell and you prepare Acid Arrow, now you come to a door that is magically shut, and you have Knock in your spell book, so you have the rest of the party stand guard while you chant over your spell book for ...