Search found 10 matches

by kwheatonca
Mon Jan 30, 2012 9:40 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters Questions
Replies: 26
Views: 11042

Re: Harvesters Questions

Hello, The document I was refering to was available for a time as some type of C&C SRD. I couldn't find it again as I was poking around the forums, or the links were broken. With Deogolf's permission I could post my own harvesters spell book... but it likely infringes copyright of C&C, not to mentio...
by kwheatonca
Wed Nov 09, 2011 7:48 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters Questions
Replies: 26
Views: 11042

Re: Harvesters Questions

What is the intended scale for Harvesters? --This is suppose to be resolved in the future critters book. Are characters human sized? -I think its up to you. I would think redwall when you make any assumptions. Maybe this will be clear when I get to the Wheat Hollow adventure section. Probably not co...
by kwheatonca
Fri Sep 23, 2011 4:47 pm
Forum: SIEGE Engine & Other TLG Games
Topic: HARVESTERS (Available Now)
Replies: 169
Views: 56550

Re: HARVESTERS (Available Now)

Hi all, I was just wondering if the harvesters game is still going to be supported? I was still hoping for the critters book, and the pirate adventure. I did like the crusader expansion of the lands around Wheat hollow, but want more. However, harvesters is listed as discontinued on Paizo, and the a...
by kwheatonca
Tue Sep 21, 2010 2:05 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters: Critters and Creatures
Replies: 16
Views: 5084

Thats good news

<t>I think that would be a great addition to the game. Perhaps it could be accompanied by some sort of way of rating size as well, and what counts as vermin for rangers, etc.<br/> <br/> The one thing that I found inconsistant through-out the initial treatment of the creatures is that that the AC and...
by kwheatonca
Thu Sep 02, 2010 1:52 pm
Forum: Upon the Forge's Anvil!
Topic: TLG 8015 Castle Keepers Guide
Replies: 558
Views: 135641

Adjuncts and skills

In the description of the CKG I see no mention of adjuncts or skills. Are these still to be included?
by kwheatonca
Thu Aug 12, 2010 2:49 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Thoughts on Harvesters
Replies: 17
Views: 5358

Race as class not a bad place to start.

<t>I agree in simplifying the game if young players are GMing. I started my 7 year old on D&D from the rules cyclopedia, and she is quick to grasp the idea and able to read that rule book without a hitch to figure out what her class gets next, spells, etc. The problem with race as class in that ...
by kwheatonca
Mon Jul 12, 2010 12:58 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters Questions and Forthcoming Review
Replies: 15
Views: 4717

<t>It is likely better to keep it open ended for both character size and the question of mounts just to allow the CK to choose what they want. <br/> <br/> Where the terminology becomes confused is in the class descriptions which are cut and pasted from C&C. The Ranger for example mentions vermin...
by kwheatonca
Thu Jun 17, 2010 6:35 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters spells missing
Replies: 5
Views: 2533

errata

Is there any errata document for harvesters? I am going to give it as a gift and it would be useful to known ahead of time.
by kwheatonca
Tue Jun 08, 2010 2:47 pm
Forum: The Crusader
Topic: Crusader #23?
Replies: 37
Views: 16355

Not very meaty

Although it is fun to have a little bit of editoral type writting, at least half of this issue is taken over by such articles. I would rather see more game content or support for other TLG products... such as harvesters.
by kwheatonca
Thu Apr 29, 2010 3:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: How do you do initiative in YOUR game?
Replies: 37
Views: 1110

<t>Hi all<br/> <br/> It has always bothered me that D&D weapons that scored D6 or D4 damage had no real advantage in the game (except in 2nd edition when speed factors were used or in the official 1e rules from the DMG that no one actually used). Also I wanted a way to award mobility when charac...