Search found 36 matches
- Fri Sep 27, 2013 8:34 pm
- Forum: Castles & Crusades
- Topic: Crazy idea...
- Replies: 22
- Views: 2048
Re: Crazy idea...
He is using a standard SIEGE check for attacks. That's why he has a CL = HD of the target. But instead of adding level like a class skill would, he adds BtH. Otherwise, a wizard would be just as good in a fight as a fighter. Hmm... I see what you're getting at, but then what is the advantage of usi...
- Fri Sep 27, 2013 1:26 pm
- Forum: Castles & Crusades
- Topic: Crazy idea...
- Replies: 22
- Views: 2048
Re: Crazy idea...
Its simple, roll d20, add BtH, fighters add specialization bonus. CL is HD of opponent, or highest HD of opponent in a mixed group that is effected by what the fighter is attempting. I'm not sure if I'm following you here. Do you mean you use HD as the target number, rather than AC, but retain the ...
- Fri Sep 27, 2013 4:34 am
- Forum: Castles & Crusades
- Topic: Crazy idea...
- Replies: 22
- Views: 2048
Re: Crazy idea...
Do you guys have any links to your house rules? It sounds like you've already hit upon the idea I had and have figured out how to make it work. I would like to take a look at what you've got and see if I could implement it in my own game (assuming I can ever convince any of my group of Pathfinder fa...
- Thu Sep 26, 2013 12:32 am
- Forum: Castles & Crusades
- Topic: Crazy idea...
- Replies: 22
- Views: 2048
Re: Crazy idea...
Yeah, I guess the only way to figure it out is to scrawl out the notes and do some test fights. I'm having trouble figuring out what to do with armor, though. Meh, I don't know, I'm so strapped for time these days it may be a project that I have to put on the shelf until I'm less busy. I need to ded...
- Tue Aug 20, 2013 8:13 pm
- Forum: Castles & Crusades
- Topic: Crazy idea...
- Replies: 22
- Views: 2048
Crazy idea...
So, I've been using C&C as my system of choice since about 2006. I love the SIEGE system. I am also particularly enamored of the 12/15/18 Tertiary attribute option on page 231 of the Castle Keepers guide. I like that it adds a bit more granularity without complicating things too much. So it occu...
- Mon Jul 29, 2013 7:51 pm
- Forum: Open Discussion
- Topic: Which TSR RPGs have you owned?
- Replies: 35
- Views: 5119
Re: Which TSR RPGs have you owned?
Amazing Engine (hated it) Conan the Barbarian (loved it) B/X (loved it) BECMI (liked it- not as much as plain old B/X- just because I never played much above 14th lvl) Rule Cyclopedia (Cool for having everything between two covers) AD&D (loved it) AD&D 2e (loved some things better than AD&am...
- Mon Jul 29, 2013 7:43 pm
- Forum: Endless Worlds Organised Play
- Topic: Crusader versus Domesday Book
- Replies: 18
- Views: 9181
Re: Crusader versus Domesday Book
I love to read gaming blogs and there are precious few of those devoted to C&C- my favorite FRPG. I might also like to submit some material for submission. It would let me scratch that C&C itch, as I've had to start a Pathfinder game to get my RPG fix; no one in my neck of the woods seems to...
- Sat Jul 06, 2013 8:27 pm
- Forum: Endless Worlds Organised Play
- Topic: St. Louis Players of C&C
- Replies: 6
- Views: 5025
Re: St. Louis Players of C&C
I feel your pain, my friend. I recently moved to Independence, just outside of Kansas City, and have had very little luck finding people interested in trying the game. The local gamer culture seems entrenched in 3.5 and Pathfinder. I am loathe to admit it, but if I ever want to run a game it looks l...
- Wed Jul 03, 2013 7:17 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Quick n' Dirty C&C Star Wars Conversion
- Replies: 19
- Views: 19752
Re: Quick n' Dirty C&C Star Wars Conversion
I like the old WEG Galaxy Guides and Sourcebooks the best. My favorites, in order of preference would be: 1) Galaxy Guide 6: Tramp Freighters 2) Han Solo and the Corporate Sector Sourcebook 3) The Darkstryder Campaign I also like the following, for little set-piece locations you can drop into your c...
- Wed Jul 03, 2013 4:44 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Quick n' Dirty C&C Star Wars Conversion
- Replies: 19
- Views: 19752
Re: Quick n' Dirty C&C Star Wars Conversion
What about weapon Jamming, just in your personal opinion, is that something that you would primarily only use for a extreme cases like a natural 1? It seems reasonable to me that blasters might have a chance of overheating. You could simulate this by rolling 1d3; the weapon is inoperable until it h...
- Wed Jul 03, 2013 2:10 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Quick n' Dirty C&C Star Wars Conversion
- Replies: 19
- Views: 19752
Re: Quick n' Dirty C&C Star Wars Conversion
Cool 8-) My main concern, when working up the rules, was primarily ease of play (which is what I love most about C&C) and making something that would evoke the feel of the movies. I also wanted ammo rules and armor degradation, but I didn't want it to be a tedious process of ticking off every sh...
- Wed Jul 03, 2013 3:42 am
- Forum: SIEGE Engine & Other TLG Games
- Topic: Quick n' Dirty C&C Star Wars Conversion
- Replies: 19
- Views: 19752
Re: Quick n' Dirty C&C Star Wars Conversion
Good to see some folks may get some use out of this. :) The sources I drew on were my old WEG sourcebooks (for ideas and terminology mostly), WotC Saga edition and Wookiepedia. Since C&C has a lot of d20 influence, it obviously drew a lot of inspiration for mechanics from that. As far as force p...
- Sat Jun 22, 2013 9:15 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Quick n' Dirty C&C Star Wars Conversion
- Replies: 19
- Views: 19752
Quick n' Dirty C&C Star Wars Conversion
Here's a word document with some house rules I worked up to run a Star Wars game, C&C style. It's a little rough around the edges, but I thought someone might get some use out of it. I also included a hand drawn character sheet. A word of warning: None of this has been play tested yet, so I can'...
- Fri Jun 21, 2013 2:40 am
- Forum: SIEGE Engine & Other TLG Games
- Topic: Just wondering...
- Replies: 2
- Views: 3269
Re: Just wondering...
Righto. Thanks, Treebore.
- Thu Jun 20, 2013 11:14 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Just wondering...
- Replies: 2
- Views: 3269
Just wondering...
I looked around on the boards, but couldn't find any rules on uploading documents for homebrew materials. I've got a quick n' dirty star wars conversion of C&C, along with a hand drawn character sheet I might like to share as a word document (assuming anyone is interested) but wasn't sure if tha...
- Sun Jun 02, 2013 1:21 am
- Forum: Endless Worlds Organised Play
- Topic: Crusader Companion by Peter Shroeder
- Replies: 15
- Views: 10607
Re: Crusader Companion by Peter Shroeder
Hey, thanks a bunch Peter! I really appreciate all the work you've done (and all the contributers work, as well!) on this great book. I come back to this thing, again and again when I run my games.
- Thu May 30, 2013 7:48 pm
- Forum: Endless Worlds Organised Play
- Topic: Crusader Companion by Peter Shroeder
- Replies: 15
- Views: 10607
Re: Crusader Companion by Peter Shroeder
Seems all the word document links are dead. Anyone have this in anything besides PDF? I'd like to yoink the bits I want to use and put them in an rtf. of Bat in the attic games Blackmarsh campaign setting, to make a little booklet for my new C&C game I'm starting up. Thanks in advance, to anyone...
- Thu Feb 02, 2012 10:02 pm
- Forum: Castles & Crusades
- Topic: House Rules (Starting a new C&C campaign)
- Replies: 7
- Views: 2014
Re: House Rules (Starting a new C&C campaign)
Castles & Crusades accomodates house rules exceptionally well (better than any other game system, in my opinion- and I've played a lot of them in my 30 or so years in the hobby). These days I try to keep house rules to a minimum in my games, but do I have a few I like to use. Most of them revolv...
- Wed Feb 01, 2012 6:10 pm
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
Yer killin' me, smalls.Hey someone mention my name?
- Sat Jan 28, 2012 5:13 am
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
Yes Wordwarrior, I was being completely sincere and I stick by that request. I was with you, when I thought you were motivated primarily by a desire to prevent this discussion from turning into a rancorous hate fest, but your next statement is a little more revealing about your actual motivations f...
- Fri Jan 27, 2012 8:42 pm
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
kajukenbo...
...I don't want to beat a dead horse, but one has to wonder if you were being entirely sincere when you requested this:
...I don't want to beat a dead horse, but one has to wonder if you were being entirely sincere when you requested this:
Can we please close this thread before it leaves the realm of science and turns into a debate on philosophy & mythology?
- Tue Jan 24, 2012 5:22 pm
- Forum: Open Discussion
- Topic: My New Favorite Beer
- Replies: 5
- Views: 872
Re: My New Favorite Beer
I'm a wheat beer man, myself but- I have too admit- the label is too awesome not to try this at least once. Will they ship it outside of Oregon?
- Tue Jan 24, 2012 4:07 pm
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
This is not about your or my "point of view". This is a discussion about science and how science works. Neither of our "points of view" have anything to do with it. "Empirical discoveries continue to tell us that the Universe is the way it is, whether we like it or not...&q...
- Tue Jan 24, 2012 12:34 pm
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
Can we please close this thread before it leaves the realm of science and turns into a debate on philosophy & mythology? I think that is a reasonable request. We have both provided links to the salient data that supports our respective points of view. An intelligent person can compare the two a...
- Tue Jan 24, 2012 1:24 am
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
I saw this post in the comment box on the website: Yeast can not only flocculate (adhere to each other and grow in clumps), but also grow as pseudohyphae under nitrogen starvation, which is also multicelleluar-like. So the blueprint for multicellularity is already present. I haven't researched it ye...
- Mon Jan 23, 2012 10:06 pm
- Forum: Open Discussion
- Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
- Replies: 110
- Views: 12165
Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d
It's an interesting study, but I would hesitate to aknowledge it as proof that single-celled organisms evolve into multi-cellular organisms in a natural environment. Several red flags wave vigorously, just from comments made by the scientists within the article, itself. Consider the following... Rat...
- Tue Sep 20, 2011 1:46 pm
- Forum: Conventions
- Topic: G.A.M.E. YEAR 3
- Replies: 0
- Views: 1761
G.A.M.E. YEAR 3
I've no idea how many of you might be close to Springfield Missouri, but I'll be running a series of 3 linked Castles & Crusades adventures there, on October 7th, 8th, and 9th. Details can be found here...
http://www.springfieldgame.com/schedulegrid.html
http://www.springfieldgame.com/schedulegrid.html
- Mon Jun 20, 2011 8:02 pm
- Forum: Find a Crusade to join!
- Topic: Castles & Crusades at Stout Oak
- Replies: 0
- Views: 2115
Castles & Crusades at Stout Oak
I need one more player for my online game at Stout Oak. This game will be on Wednesday evenings, begining at around 5pm US Central Standard Time and will probably run until 8 or 9 pm. The details can be found here... http://www.dragonsfoot.org/forums/viewtopic.php?f=37&t=50343 Feel free to respo...
- Thu Nov 04, 2010 3:33 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: StarSiege Relaunch
- Replies: 230
- Views: 172819
- Wed Nov 03, 2010 2:31 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: StarSiege Relaunch
- Replies: 230
- Views: 172819