Search found 107 matches

by kajukenbo
Sat Jan 28, 2012 12:53 am
Forum: Upon the Forge's Anvil!
Topic: TLG 7601 Amazing Adventures (Preorder)
Replies: 94
Views: 43550

Re: On the Anvil: TLG 7601 Amazing Adventures (Pulp Siege)

All of them, but socialite is the one me and wife want to see first.... Cheers D. I was dismissive of socialite at first glance and then I thought of Nick (gumshoe) and Nora (socialite) Charles from the "Thin Man" series. Great stuff. [ http://www.imdb.com/title/tt0025878/ ] I could see how sociali...
by kajukenbo
Sat Jan 28, 2012 12:40 am
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

Yes Wordwarrior, I was being completely sincere and I stick by that request. Please close this thread. This was a discussion about SCIENCE. Any religious opinions have no bearing on the research or the implications of the study itself. I think I (and others) have been more than fair and understandin...
by kajukenbo
Fri Jan 27, 2012 6:37 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

But you cannot pick and choose what scientific method you want to utilize based on the Theory you are testing, for in so doing you introduce bias in that you have already determined if you accept the premise or not. Your bias here seems to be because you do not like, or really understand, how the S...
by kajukenbo
Thu Jan 26, 2012 4:02 am
Forum: SIEGE Engine & Other TLG Games
Topic: StarSiege Relaunch
Replies: 227
Views: 144888

Re: StarSiege Relaunch

Just to be clear... if you understand the SIEGE Engine from C&C then you know how to run a SSEH game. The only difference is what numbers you add to your die rolls and there isn't a separate rule system for magic or combat. It's a unified SIEGE Engine game. Once more: if you understand C&C's SIEGE ...
by kajukenbo
Thu Jan 26, 2012 3:49 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rangers (& maybe monks or barbarians) Vs Surprise
Replies: 17
Views: 1727

Re: Rangers (& maybe monks or barbarians) Vs Surprise

I'm not seeing how a cleric would be as good. Who is the GM in your game? That is my point. If you play the RAW, the Cleric is not just "as good" as a Ranger at detecting surprise, but often better. At least, that is the way I read it. Based on replies here, I get the impression that I am not the o...
by kajukenbo
Thu Jan 26, 2012 3:26 am
Forum: SIEGE Engine & Other TLG Games
Topic: StarSiege Relaunch
Replies: 227
Views: 144888

Re: StarSiege Relaunch

I am glad I read this thread. I presumed that if something was licensed or labeled for the Siege Engine then it was interchangeable with C&C. That "85%" thing, "C&C in Space" or whatever you want to call it. Same goes for the Pulp game. That was one of the things that impressed me - mix and match. P...
by kajukenbo
Wed Jan 25, 2012 3:20 am
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

However, it is true that macro-evolution, that is the Theory of Evolution of Species, does not have such incontrovertible evidence. ... This may very well be the case, but it is not, and cannot at this time be proven. I think genetics researchers would take offense to this statement. Anyway, you ar...
by kajukenbo
Tue Jan 24, 2012 11:33 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

I honestly think life on earth is de-evolving at this point. I doubt life is "de-evolving" but the probability is that natural selection does not affect humankind as directly and profoundly as it did in the past. The Industrial Revolution and mass agriculture are responsible in a big way. They have...
by kajukenbo
Tue Jan 24, 2012 7:36 pm
Forum: Open Discussion
Topic: Game Balance?
Replies: 20
Views: 1932

Re: Game Balance?

Arduin wrote:Yes, important distinction there. Also, it really ups the tension and feeling of accomplishment when the PC's DO prevail.
Absolutely!

There is a big difference between the sense of accomplishment and an expectation due to a false sense of entitlement.
by kajukenbo
Tue Jan 24, 2012 7:23 pm
Forum: Open Discussion
Topic: Game Balance?
Replies: 20
Views: 1932

Re: Game Balance?

I am firmly in the camp against "game balance". If players are actually role-playing then they will have enough sense to avoid situations that they cannot handle. I do not consider it to be the job of a CK/GM/DM to make sure PCs have a chance to win an encounter. I try to give them a fair shot at su...
by kajukenbo
Tue Jan 24, 2012 1:59 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

I think that is a reasonable request. We have both provided links to the salient data that supports our respective points of view This is not about your or my "point of view". This is a discussion about science and how science works. Neither of our "points of view" have anything to do with it. "Emp...
by kajukenbo
Tue Jan 24, 2012 3:58 am
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

Researchers have demonstrated the evolution of multicellular life from a single-cell organism under experimental conditions. This is an experiment that will be reviewed and likely reproduced by other researchers. If the research and experiment is validated then it will be added to the collective bod...
by kajukenbo
Mon Jan 23, 2012 4:54 pm
Forum: Open Discussion
Topic: Game Balance?
Replies: 20
Views: 1932

Re: Game Balance?

I dunno...
Throwing jerky down a dark corridor to see if something comes to eat it -instead of me- is not the worst idea I've ever heard. ;-)
by kajukenbo
Sun Jan 22, 2012 5:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: level advancement rules.
Replies: 17
Views: 1426

Re: level advancement rules.

Omote wrote:Like WHEELS said above,
LOL!!!
by kajukenbo
Sun Jan 22, 2012 4:37 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: level advancement rules.
Replies: 17
Views: 1426

Re: level advancement rules.

I have to agree with mgtremaine & Sir Ironside here. While I have more "experience" (HA!) in other game systems, I never tried to calculate XP breaks or set predetermined points for PCs to gain a level. When we took a break (which usually meant the PCs were "setting up camp" and we were going home f...
by kajukenbo
Sun Jan 22, 2012 4:15 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

redwullf wrote:How's that for throwing the wheel hard to the left and getting this car back onto the road, a split-second before barreling over the edge of a cliff and bursting into flames?
As the French say, "It's very nice."
by kajukenbo
Sun Jan 22, 2012 4:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rangers (& maybe monks or barbarians) Vs Surprise
Replies: 17
Views: 1727

Re: Rangers (& maybe monks or barbarians) Vs Surprise

I guess have a problem with the view that a Ranger might not choose that path. The Rangers I work with are trained to be sneaky and surprise people. And again, why would praying make one harder to surprise? Unless a CK wants to rule that a patron is giving their spidey sense a nudge then there is no...
by kajukenbo
Sun Jan 22, 2012 4:05 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters Questions
Replies: 26
Views: 12746

Re: Harvesters Questions

Thanks I suspected that t be the case on both counts.
I just wanted to confirm.
BTW, I gave the mouse PC the Climb (added, Redux) & Move Silently (DEX, clarified via Redux) racial features you mention.

Thanks again
by kajukenbo
Sun Jan 22, 2012 4:02 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

Thirdly, I had to ask, because as others have pointed out, meeting someone who genuinely holds a young Earth creation view is pretty rare. FWIW, that is not true in the Bible Belt sir. They are probably the majority, if not close to it. I know many YECs. I recommend you do NOT ask any questions. We...
by kajukenbo
Sun Jan 22, 2012 6:35 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rangers (& maybe monks or barbarians) Vs Surprise
Replies: 17
Views: 1727

Re: Rangers (& maybe monks or barbarians) Vs Surprise

Primes are a precious resource. If you want your ranger to never be surprised, you have 1 or 2 primes you can apply to Wisdom. Hello. I actually did put a Prime in WIS, that is not the problem. I guess I just have a disconnect with the general of a Cleric being harder to surprise than average. I ca...
by kajukenbo
Sun Jan 22, 2012 4:32 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rangers (& maybe monks or barbarians) Vs Surprise
Replies: 17
Views: 1727

Re: Rangers (& maybe monks or barbarians) Vs Surprise

The concern I have is that nowhere in the rules -that I have seen- does it say a Ranger gets ANY sort of bonus, no adding Levels, nothing about adding DEX...

So if a Ranger is a STR Prime and a Cleric is a WIS Prime then when / how does a Ranger EVER become better at detecting Surprise than a Cleric?
by kajukenbo
Sat Jan 21, 2012 6:21 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New Landscape Screens
Replies: 37
Views: 3343

Re: New Landscape Screens

I just got a big box of goodies from TLG, so I know they are shipping things.
by kajukenbo
Sat Jan 21, 2012 6:05 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My C&C houserules and character sheet are updated/revised
Replies: 9
Views: 1303

Re: My C&C houserules and character sheet are updated/revise

Never mind. I went to your site and figured it out.
Having never played or owned 3e (aside from RPGs on the xbox 360) I did not realize why the copyright date looked off.

Thanks
by kajukenbo
Sat Jan 21, 2012 5:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My C&C houserules and character sheet are updated/revised
Replies: 9
Views: 1303

Re: My C&C houserules and character sheet are updated/revise

Hello sir. Maybe I'm missing something. Your "C&C houserules" appear to be a revised 1e PHB with flipped AC. It does not seem to mention C&C anywhere. But the ability checks, saving throws and skill checks seem to be similar to the Siege Engine mechanic with a bit of a twist on the math. Am I lookin...
by kajukenbo
Sat Jan 21, 2012 5:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rangers (& maybe monks or barbarians) Vs Surprise
Replies: 17
Views: 1727

Rangers (& maybe monks or barbarians) Vs Surprise

I am sure this has been covered before but I could not find an obvious reference. How does everyone handle the quirk that Level 1 Clerics may be as good or better than some Rangers at detecting Surprise, since it is a WIS check. I have ruled that Rangers get to add their DEX to the roll but that doe...
by kajukenbo
Sat Jan 21, 2012 4:34 pm
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

Relaxo wrote: case in point:
Your post is at a 15.4 grade level, and a fleish reading ease of 24
D'ooh! (F–K RT: -3.4 )

:D
by kajukenbo
Sat Jan 21, 2012 4:24 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Harvesters Questions
Replies: 26
Views: 12746

Re: Harvesters Questions

According to the Wheat Hollow blog, the base AC of rabbits, mice, etc. does not appear to be 10. Does that mean a PC's base AC is the same as the Redux listings on the blog? The Mouse Redux has an AC of 11. So does a Mouse Rogue wearing standard leather armor (+1 to AC) have an AC of 11 or 12? Also,...
by kajukenbo
Fri Jan 20, 2012 4:07 am
Forum: Castles & Crusades Society News
Topic: Society Adventure Compilation
Replies: 69
Views: 35079

Re: Society Adventure Compilation

Relaxo wrote: So maybe this might help... or draw all the initial fire, so that others feel safe, LOL.

http://www.4shared.com/document/L1fEBaV ... ecret.html

Hope this helps!
Thanks for the link Relaxo. I'm reading it now.
by kajukenbo
Fri Jan 20, 2012 3:31 am
Forum: Open Discussion
Topic: WOW! Multicellular Life Evolves in Laboratory - in 60 days!
Replies: 110
Views: 8608

Re: WOW! Multicellular Life Evolves in Laboratory - in 60 d

Is this the thread where we hang out and act superior to the masses of people who make fun of us for being gamers? Im down. LOL! I do not know if we get to "act superior" but I do wonder if there as a correlation (statistically speaking) between being a gamer and being more scientifically literate ...