Search found 549 matches
- Tue Jan 16, 2024 1:43 am
- Forum: Castles & Crusades
- Topic: Siege w/o Challenge Ratings
- Replies: 9
- Views: 720
Re: Siege w/o Challenge Ratings
I don’t. Everything is CL0. Granted you can add a CL if something is particularly difficult. But I call for more rolls than is necessary for C&C hence my use of CL 0. I like heroic PCs (heroic mind you, not super heroic like D&D).
- Thu Jan 04, 2024 2:05 pm
- Forum: Castles & Crusades
- Topic: Siege w/o Challenge Ratings
- Replies: 9
- Views: 720
Re: Siege w/o Challenge Ratings
I have been using just the CB for some time 12/18 with CL 0 since 2020. It does make the characters a bit more “heroic” but it hasn’t broken the game by any means. For context, my players are level 6 and don’t encounter many magic users. The magic user they did encounter almost killed them as my son...
- Tue Oct 03, 2023 12:44 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
The fighter from swords and wizardry has some nice features. In addition to their own version of CD, the fighter is also the only class which benefits in combat from a str mod higher than a plus one for weapon attack and damage and he has a parry bonus which imposes an attack penalty (based on his d...
- Thu Sep 21, 2023 3:15 pm
- Forum: Castles & Crusades
- Topic: What happens when 5e players try Castles and Crusades.
- Replies: 29
- Views: 5501
Re: What happens when 5e players try Castles and Crusades.
Not sure what level your folks were playing at but regarding prime vs non prime rolls, I usually use the CB of 12/18 only. I don’t create a CL. As for making checks which slows the game down. I wasn’t there so I don’t know but the c&c design philosophy is “just say yes. And move on.” If your ran...
- Thu Sep 21, 2023 4:04 am
- Forum: Castles & Crusades
- Topic: Knight's Combat Dominance: How many rounds does it last?
- Replies: 5
- Views: 1379
Re: Knight's Combat Dominance: How many rounds does it last?
Battle field dominance allows the knights to use inspire, embolden and demoralize simultaneously at level 8. Each ability lasts a number of rounds equal to the knights level. So, at level 8, battlefield dominance lasts for 8 rounds. BD can be used once per day. Additionally the night can use each ab...
- Thu Sep 21, 2023 3:52 am
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
Cleave is an advantage in the CKG. What I’ve done in my games, at level 1 I grant the fighter protect. Once per round if they are standing next to an ally who becomes the target of an opponent’s melee attack, the fighter may impose disadvantage (the concept from DnD 5e) against that opponents attack...
- Wed Sep 20, 2023 9:15 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
I may be missing something here, but CD has a built in limit. A level 4 fighter with cleave who is facing 10 goblins receives 2 attacks plus IF he kills a target one additional attack from cleave. 10-3=7 goblins remaining. Am I missing something? UPDATE: Oh, I get what is going on. IMO, the limit is...
- Tue Sep 19, 2023 4:27 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
Not conflating, that is my point. extra attack is a completely separate feature the fighter gains around level 10 or 11. Combat Dominance awards additional attacks against baddies of 1 HD. The number of CD attacks increases every fourth level. What I’m suggesting is to either increase the HD limit f...
- Tue Sep 19, 2023 12:35 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
I would stick with the progression of the feature as detailed in the PHB. I don’t have my books in front of me but I believe CD already awards extra attacks every third of fourth level. As no other class gets extra attacks, the features prescribed progression should be adequate.
- Mon Sep 18, 2023 2:34 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
Another thought, modify combat dominance. Instead of it only affecting 1HD creatures, allow it to affect creatures of HD equal to 1/2 the fighters level (so a level 6 fighter would gain extra attacks against creatures of HD3 or lower). Or, just give the fighter the extra attacks without restriction....
- Thu Sep 14, 2023 3:06 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3224
Re: Weapon Expertise
I recommend a few things here. First off I’m a long time human fighter player. Some ideas that aren’t game breaking and simultaneously give the fighter some versatility. 1. Throw them some extra advantages out of the CKG. 2. Borrow one or two class features from 5e. I particularly like to use protec...
- Mon Aug 07, 2023 3:41 am
- Forum: Castles & Crusades
- Topic: Expanded Classes
- Replies: 2
- Views: 956
Re: Expanded Classes
I’ve looked into it, but never executed on using the expanded classes. My players have been content to play RAW. We’ve added advantages because I love feats from dnd 3e, but thats all we use to “expand” the classes. That being said, I really want a rage feature for the cnc barbarian. I guess intimid...
- Fri May 05, 2023 1:57 am
- Forum: Castles & Crusades
- Topic: Primes and Class Abilities
- Replies: 27
- Views: 1529
Re: Primes and Class Abilities
It took me a minute, but here is the thread I was referring to.
https://www.trolllord.com/forums/viewtopic.php?t=13775
https://www.trolllord.com/forums/viewtopic.php?t=13775
- Fri May 05, 2023 1:00 am
- Forum: Castles & Crusades
- Topic: Primes and Class Abilities
- Replies: 27
- Views: 1529
Re: Primes and Class Abilities
There once was a thread where the troll lords themselves answered this question. I searched for it high and low but have yet to find it. The short answer is yes, class abilities can be treated as prime. That being said, you are free to play how you wish at your table.
- Fri May 05, 2023 12:56 am
- Forum: Castles & Crusades
- Topic: Weapon Specialization vs Fighting Style
- Replies: 17
- Views: 1130
Re: Weapon Specialization vs Fighting Style
I usually just award the fighter advantages from the CKG. A lot of the fighters power is dependent on the CK too. If the CK isn’t sending hd1 mooks at the party he is doing the fighter a disservice. I also award the fighter cleave early on so he gets some additional attacks that aren’t based on the ...
- Fri May 05, 2023 12:53 am
- Forum: Castles & Crusades
- Topic: Rogue BtH
- Replies: 13
- Views: 605
Re: Rogue BtH
I “monkey” with their Bth by awarding them expert weapons and emphasizing their use of backstab which awards a +4 bonus to attack. I also use 5e’s advantage/disadvantage which helps a lot without creating the need to retool RAW.
- Fri May 05, 2023 12:44 am
- Forum: Castles & Crusades
- Topic: Backstabbing During Melee
- Replies: 19
- Views: 1113
Re: Backstabbing During Melee
I was reading in a carcass crawler zine for OSE which discussed adjudication of back stab. Their approach was quite liberal. If the rogue can physically get behind the baddy, give them the bonus, no rolling needed. The reason behind such a shocking (to me) approach was that combat in and of itself i...
- Mon Aug 10, 2020 12:26 pm
- Forum: Castles & Crusades
- Topic: Converting classes
- Replies: 8
- Views: 1342
Re: Converting classes
Great stuff! Thanks for sharing
- Sun Aug 09, 2020 2:11 pm
- Forum: Castles & Crusades
- Topic: Converting classes
- Replies: 8
- Views: 1342
Re: Converting classes
Sorry Rigon, I’ve tried messaging you twice, but all my PMs get stuck in the outbox
- Fri Jul 31, 2020 12:35 pm
- Forum: Castles & Crusades
- Topic: Converting classes
- Replies: 8
- Views: 1342
Converting classes
I have the old wheel of time d20 rpg. I'm interested in converting it to cnc. Any pointers?
- Sat Apr 18, 2020 11:23 pm
- Forum: Castles & Crusades
- Topic: Half-orcs: How often do have you seen them used as PCs?
- Replies: 30
- Views: 18784
Re: Half-orcs: How often do have you seen them used as PCs?
Half orc is my wife’s race of choice. Best looking half orc I’ve ever met :mrgreen: my group back in the day never played humans, I always did because no one else ever played them and I wanted some aspect of our game grounded in reality so I made the “sacrifice” and played my favorite class/race hum...
- Mon Feb 24, 2020 9:40 am
- Forum: Castles & Crusades
- Topic: Finesse weapons
- Replies: 10
- Views: 5008
Re: Finesse weapons
The decipher rpg for LOTR did this. They used agility (dex) for accuracy then str to modify damage. I wasn’t a fan. 3e also did this with their weapon finesse feat. Again, I wasn’t a fan. That being said, using dex to resolve attacks isnt going to make a huge difference. Depending on which stat bonu...
- Sat Oct 12, 2019 11:47 am
- Forum: Castles & Crusades
- Topic: Alternative to the SIEGE system
- Replies: 6
- Views: 3848
Re: Alternative to the SIEGE system
I'm working on what i call siege light. I use modern attribute bonuses (12+1, 14+2, etc), but only allow the pc to add 1/2 their level to rolls. I've also removed bth values and replaced it with the siege light roll.
- Sat Oct 12, 2019 11:42 am
- Forum: Castles & Crusades
- Topic: Adding level
- Replies: 19
- Views: 7388
Re: Adding level
Dont over think it. CnC is meant to be simple to engage in role playing not roll playing. I default to add the level in most cases. Just follow the rule of cool and move on.
- Fri Nov 16, 2018 5:12 am
- Forum: Castles & Crusades
- Topic: Barbarians adding CON to AC
- Replies: 5
- Views: 3644
Barbarians adding CON to AC
Has anyone allowed their barbarian PCs to add their CON to the AC? Has it disrupted the game balance? I know it can be done in DnD. I was thinking of allowing a barbarian to do so if they elect to wear no armor, so their CON bonus would be used in addition to their DEX bonus when modifying their AC.
- Tue Jul 17, 2018 5:45 pm
- Forum: Castles & Crusades
- Topic: Encumbrance
- Replies: 20
- Views: 10057
Re: Encumbrance
I do 1 of 2 things. RAW or limit encumberance to the PCs STR score then tell the players they can only carry a number of items equal to their STR score. Keep it simple. Resource management shouldn't slow down a game. If you want that, go play settlers of catan.
- Tue Jul 17, 2018 5:38 pm
- Forum: Castles & Crusades
- Topic: Castles & Crusades - Barbarian Intimidation
- Replies: 5
- Views: 4571
Re: Castles & Crusades - Barbarian Intimidation
For another prespective, I allow intimidate to continue as long as the barbarian swings at the intimidated target (regardless if they hit or miss). Large bad guys aside a barbarian with a bearded axe does a lot of damage (especially with a high str) so foes tend to die quickly and I try to encourage...
- Wed Mar 14, 2018 1:12 pm
- Forum: Open Discussion
- Topic: Pocket edition?
- Replies: 9
- Views: 6546
Re: Pocket edition?
I can't believe I missed this
- Tue Mar 13, 2018 4:38 am
- Forum: The Artist's Alley
- Topic: Minis painted by jdizzy
- Replies: 96
- Views: 112600
Re: Minis painted by jdizzy
The Elven Princess by Dark Sword Minis. I love these models. They always humble me. I always feel like I have failed to do them justice.
- Sat Mar 10, 2018 9:11 pm
- Forum: Open Discussion
- Topic: Pathfinder 2E play test.
- Replies: 8
- Views: 6146
Re: Pathfinder 2E play test.
Time for piazo to capitalize on the 5e ogl? Good luck to them!