Search found 90 matches

by JohnD
Sun Jan 13, 2019 12:15 am
Forum: Castles & Crusades
Topic: Introducing The Crusader. A podcast about Castles & Crusades
Replies: 22
Views: 11975

Re: Introducing The Crusader. A podcast about Castles & Crus

Here's something I'd like to hear you guys discuss, possibly with anyone from TLG on as well: preferred multi/dual classing rules. The various books give a handful of potential options and methodologies to employ. I have my preference among those, but I'd like to hear a variety of opinions discussed...
by JohnD
Fri Jan 11, 2019 3:28 am
Forum: Castles & Crusades
Topic: Fantasy Grounds: Games Played 2018
Replies: 2
Views: 2245

Re: Fantasy Grounds: Games Played 2018

So that's more than 18 games a day, and assuming a CK and five players, around 109 people playing C&C on Fantasy Grounds each and every day of the year . People here could help build that even higher through simple participation. TLG could put forth an effort to promote, get involved, etc.... Cu...
by JohnD
Thu Nov 01, 2018 6:53 pm
Forum: Castles & Crusades
Topic: GM Hidden or Open Dice [Old Topic]?
Replies: 19
Views: 10227

Re: GM Hidden or Open Dice [Old Topic]?

I run all my games on Fantasy Grounds so all my rolls are hidden. I want my players to focus on their surroundings and the in-game situation they're presented with, not what pluses a foe has or a specific number that one person got and was successful and use that to meta game some kind of difficulty...
by JohnD
Thu Nov 01, 2018 6:50 pm
Forum: Castles & Crusades
Topic: Adventurers Backpack Errata
Replies: 7
Views: 6184

Re: Adventurers Backpack Errata

Go0gleplex wrote:
Zombieman wrote:It looks like a lot of the pole arms didn't get marked as 'must be used with two hands'...
Some things should just be common sense of which, this is one. :lol:
Unfortunately common sense isn't very common these days!
by JohnD
Wed Aug 22, 2018 8:46 pm
Forum: Haunted Highlands Campaign Setting
Topic: Dirty Bowbe's Roadhouse remodeled
Replies: 7
Views: 8460

Re: Dirty Bowbe's Roadhouse remodeled

I used Profantasy's Campaign Cartographer to map it out. A lot of the art was from the CSUAC Cartographic Collection which is a massive amount of free cartographic resources. I currently don't have a running campaign. I am hoping to get started by October - but I have a lot of things to accomplish ...
by JohnD
Fri Aug 10, 2018 9:28 pm
Forum: Haunted Highlands Campaign Setting
Topic: Dirty Bowbe's Roadhouse remodeled
Replies: 7
Views: 8460

Re: Dirty Bowbe's Roadhouse remodeled

Nice map Top. :)
by JohnD
Sun Jul 22, 2018 12:13 am
Forum: C&C Adventure Modules
Topic: Bluffside Maps
Replies: 6
Views: 8827

Re: Bluffside Maps

Indeed. Thank you very much!
by JohnD
Mon Jul 09, 2018 3:51 pm
Forum: C&C Adventure Modules
Topic: Bluffside Maps
Replies: 6
Views: 8827

Re: Bluffside Maps

Yikes. That's unfortunate. Novel concept; a city product that doesn't let you know where things are in the city.
by JohnD
Mon Jul 09, 2018 2:17 am
Forum: C&C Adventure Modules
Topic: Bluffside Maps
Replies: 6
Views: 8827

Bluffside Maps

I bought Bluffside on DriveThruRPG.com. I see a high level city map, but no map that actually is keyed so I have no idea where specific places are supposed to be. Am I missing something?
by JohnD
Fri Jul 06, 2018 2:44 am
Forum: Castles & Crusades
Topic: Seeking help with the old modules original content
Replies: 22
Views: 9258

Re: Seeking help with the old modules original content

I've done a lot of conversion for online play. Where possible, I find an equivalent C&C version of a creature in either M&T, Classic Monsters or M&ToA and use that, tweaking slightly on an ad hoc basis. For cases where there isn't a C&C option, I just create one that captures the ess...
by JohnD
Sun Jun 10, 2018 5:52 pm
Forum: C&C Monsters
Topic: The Slayer
Replies: 8
Views: 13011

Re: The Slayer

I would use the Enhanced Classes book and see what combination of classes I needed to take to get the essence of this right.
by JohnD
Fri Apr 20, 2018 7:29 pm
Forum: Castles & Crusades
Topic: Wizards, Fighters, and Balance
Replies: 18
Views: 10368

Re: Wizards, Fighters, and Balance

No issue here. Imagine working your spell caster up to high level and finding your spells are ineffective because your opponent has a save of 2. The C&C approach keeps things potent and dangerous.
by JohnD
Fri Apr 20, 2018 12:07 am
Forum: Castles & Crusades
Topic: Help starting CnC over d20 or Fantasy Grounds
Replies: 9
Views: 7108

Re: Help starting CnC over d20 or Fantasy Grounds

Something people may want to consider is that TLG benefits when you choose the VTT they have a business agreement with. Every little bit helps when supporting your favorite gaming company. At $10 the C&C ruleset is amazing value for your money... the equivalent of an overpriced fancy coffee at o...
by JohnD
Wed Apr 18, 2018 3:51 pm
Forum: World of Aihrde Campaign Setting
Topic: World of Aihrde and Fantasy Grounds
Replies: 8
Views: 10746

Re: World of Aihrde and Fantasy Grounds

Player's Guide to Ahirde released for FG yesterday.
by JohnD
Tue Apr 17, 2018 9:23 pm
Forum: Castles & Crusades
Topic: Help starting CnC over d20 or Fantasy Grounds
Replies: 9
Views: 7108

Re: Help starting CnC over d20 or Fantasy Grounds

I have used FG for over 6 years. My standing offer of availability is still on the table.
by JohnD
Thu Apr 12, 2018 2:08 am
Forum: World of Aihrde Campaign Setting
Topic: World of Aihrde and Fantasy Grounds
Replies: 8
Views: 10746

Re: World of Aihrde and Fantasy Grounds

In case anyone is interested, the C&C line for FG can be found here; https://www.fantasygrounds.com/store/?s ... ch=&sort=1
by JohnD
Thu Apr 05, 2018 2:03 pm
Forum: Castles & Crusades
Topic: multi, 1.5, dual, and new classes
Replies: 16
Views: 9403

Re: multi, 1.5, dual, and new classes

I prefer the Enhanced Class approach. I was a bit on the fence about Expanding Classes, but the more I look at it, the more I like it. Best thing about it is how you don't give up what's in the PHB to incorporate the material in EC, it only offers different options if you want to experiment a littl...
by JohnD
Mon Apr 02, 2018 2:20 pm
Forum: Castles & Crusades
Topic: multi, 1.5, dual, and new classes
Replies: 16
Views: 9403

Re: multi, 1.5, dual, and new classes

I prefer the Enhanced Class approach.
by JohnD
Fri Mar 30, 2018 1:39 am
Forum: World of Aihrde Campaign Setting
Topic: World of Aihrde and Fantasy Grounds
Replies: 8
Views: 10746

Re: World of Aihrde and Fantasy Grounds

I'm always looking forward to more C&C stuff to buy for Fantasy Grounds.
by JohnD
Wed Mar 28, 2018 12:09 am
Forum: Castles & Crusades
Topic: new Castles & Crusades Facebook group
Replies: 6
Views: 4599

Re: new Castles & Crusades Facebook group

Request sent.
by JohnD
Sat Mar 17, 2018 10:46 pm
Forum: Castles & Crusades
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 14348

Re: What I found out from Steve at Gary Con...

I use a /die 1d152 in one of my tables. You don't see a die rolling, but it generates a result and applies it automatically.
by JohnD
Thu Mar 15, 2018 10:02 pm
Forum: Castles & Crusades
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 14348

Re: What I found out from Steve at Gary Con...

My biggest FG complaints don't have anything to do with the C&C content. - Drawing tools: I can make thin black pixelated lines. Also, can I type on the map? - Masking tools: Can I unmask anything non rectangular? - Scripting: Yes, the ruleset does pretty much everything, but what if I want to ...
by JohnD
Tue Mar 13, 2018 10:57 pm
Forum: Castles & Crusades
Topic: What I found out from Steve at Gary Con...
Replies: 28
Views: 14348

Re: What I found out from Steve at Gary Con...

On the VTT side, I have been using Fantasy Grounds for six years now, running C&C games for the last four years, so I'm happy and willing to step in and do some introduction of the platform to whoever is interested. I'm shocked TLG hasn't given it more attention so far, frankly, and would be ver...
by JohnD
Sun Mar 04, 2018 6:21 pm
Forum: Castles & Crusades
Topic: Rappan Athuk
Replies: 18
Views: 9655

Re: Rappan Athuk

I'll be buying the Fantasy Grounds version when its released.
by JohnD
Sat Mar 03, 2018 1:46 am
Forum: Castles & Crusades
Topic: Turn Resistance
Replies: 6
Views: 4467

Re: Turn Resistance

Thanks guys.
by JohnD
Thu Mar 01, 2018 2:10 pm
Forum: Castles & Crusades
Topic: Turn Resistance
Replies: 6
Views: 4467

Re: Turn Resistance

The question has come up with the Draug from R3 The Black Libram of Narturus.

Edit: I'm told there are additional creatures, trying to get the information now.
by JohnD
Thu Mar 01, 2018 5:47 am
Forum: Castles & Crusades
Topic: Turn Resistance
Replies: 6
Views: 4467

Turn Resistance

Some undead are stated to have this ability. What specifically does it do and where can this information be found?

Thanks.
by JohnD
Thu Feb 15, 2018 10:22 am
Forum: Castles & Crusades
Topic: Crusader's Companion
Replies: 38
Views: 32357

Re: Crusader's Companion

Nice!
by JohnD
Thu Feb 15, 2018 9:52 am
Forum: Castles & Crusades
Topic: Elemental Magic
Replies: 4
Views: 4013

Re: Elemental Magic

I have not used them, or indeed done more than a cursory examination. I do all my gaming online via Fantasy Grounds these days, and I know Elemental Magic is in the pipeline, so once it is available I'll see. Certainly some of the spells will come in useful in my ToEE campaign, as will the magic ite...