Search found 61 matches
- Wed Jan 27, 2010 10:47 am
- Forum: SIEGE Engine & Other TLG Games
- Topic: Is it just us or does Mass Effect just call for StarSiege ?
- Replies: 9
- Views: 5972
Is it just us or does Mass Effect just call for StarSiege ?
<t>Trying to live three lives at once right now, not much time to post lately, but my wife and i are wondering about any Mass Effect repercutions on the tabletoppers around the world... <br/> <br/> Since Bioware went all crazy about giving Dragon Age it's own pen and paper support, but neglected the...
- Sat Dec 05, 2009 9:35 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Can't get this out of my mind: About Assassins...
- Replies: 10
- Views: 1449
Aladar wrote: You could just vary the save based on the type or method of the attack. Use CHA for the more panache type attacks, WIS for the sneak attack to be avoided, or CON for resisting the poison that was placed in your drink. This way all should be aware for they don't know from which way the...
- Sun Nov 29, 2009 8:33 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Can't get this out of my mind: About Assassins...
- Replies: 10
- Views: 1449
Now i had some tchatter with my players, and still will (one of them out of town), and we all when head scratching fast. But the main idea of having the Assassin strike in a different area than CON (as opposed to the Rogue, Sneak Attacking into HP, also ruled by CON) definetly got a point among us.....
- Sat Nov 28, 2009 8:58 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Can't get this out of my mind: About Assassins...
- Replies: 10
- Views: 1449
<t>Well, simulation-wise i sure agree when someone drives a blade into your back, CONSTITUTION will actually BE the dertemining factor on how well you live with it....<br/> <br/> It's more that i somewhat got carried away by a purely narrative approach of things, having assassination being somewhat ...
- Fri Nov 27, 2009 8:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Can't get this out of my mind: About Assassins...
- Replies: 10
- Views: 1449
Can't get this out of my mind: About Assassins...
<t>Just something that's bugging me since i crawled out of bed this morning (sometimes ideas pop up in strange ways):<br/> <br/> By the book, it's a CON save against the Assassin death attack... Now, why not use the "save against death" instead, actually CHARISMA... ?<br/> <br/> Can't get around thi...
- Wed Nov 04, 2009 5:52 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How would one make a dexterity-based fighter in C&C?
- Replies: 17
- Views: 1389
<t>Ha, wanted to add my two cents on this while passing by in a hurry, but Taranthyll mostly got me there...<br/> <br/> Problem popped somewhat up with my players lately, we solved it like this:<br/> <br/> * Gave a new Class Ability accordingly called "Weapon Finesse" to the Fighter and the Assassin...
- Mon Nov 02, 2009 7:47 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Might need some advice about Tombs out there...
- Replies: 7
- Views: 3681
<t>Wow hey, i get sucked away from the forums to real life for a few days, and now suggestions and advice start to rain while i can't read them !<br/> <br/> Lucky enough, last session had my players stay in town far longer than i expected (I just happen to love merchant-towns now, they really took t...
- Sun Oct 18, 2009 4:13 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: Might need some advice about Tombs out there...
- Replies: 7
- Views: 3681
<t>Not THAT poor actually... as i'm flipping through I2, i guess i'll be rewriting a lot of it... And replan almost all the encounters to fit my campaign and story. But already love the architecture (it gave me some new ideas to expand my storyline)... and some of the traps !<br/> <br/> And btw, tha...
- Sun Oct 18, 2009 12:18 pm
- Forum: Open Discussion
- Topic: What gaming stuff are you reading?
- Replies: 2022
- Views: 599960
<t>Don't know if it counts as gaming stuff, but just went through Empowered, by Adam Warren...<br/> <br/> Hey, after all they have T-Shirts like "STR 18(00)" or a space station called "d10" because it's d10 shaped in there... aaaaand they manage to discuss Hit Dice when considering a "Fire Elemental...
- Sun Oct 18, 2009 11:00 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How do you handle PC background knowledge?
- Replies: 17
- Views: 600
<t>My two cents on this <br/> As we achieved our fist campaign, we definitely had our habits on this kicked in:<br/> * Heroes (as the PCs technically are) can do most things adventuring, so unless very specific circumstances, we just used full SIEGE checks for adventuring tasks (Att.mod + level), li...
- Sun Oct 18, 2009 10:35 am
- Forum: The Crusades
- Topic: Under a Red Moon: Finally, my crusade hits cruising speed !!
- Replies: 11
- Views: 5409
<t>Well, since you are the only but welcoming reader of this topic as it seems, my group and i will gratefully reward you soon with some fondly-remembered highlights then !<br/> <br/> I'm now starting to run a poll among my players to see what THEY would like to be told to the world about their ulti...
- Sun Oct 18, 2009 10:14 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Might need some advice about Tombs out there...
- Replies: 7
- Views: 3681
<t>Mmh, new post instead of edit, just to tell you can actually already let this topic sink into oblivion;<br/> <br/> Just got my hands on Tomb of the Lizard King AND The Serpent Kingdoms... guess i'm not needing anything else now (but the bloody tears of my PCs that is...)<br/> <br/> ______________...
- Sat Oct 17, 2009 9:09 am
- Forum: The Crusades
- Topic: Under a Red Moon: Finally, my crusade hits cruising speed !!
- Replies: 11
- Views: 5409
<t>Wow, quite some time since i had a chance to post here...<br/> <br/> Campaign is finally over, and the PCs actually survived, so we are already carrying on with the sequel...<br/> <br/> As i have found out, i'm a little short on time for the purpose of full reports on our gaming sessions, so unle...
- Sat Oct 17, 2009 8:56 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Nasty house rule idea: Heavy armor & the scorching sun
- Replies: 0
- Views: 812
Nasty house rule idea: Heavy armor & the scorching sun
<t>Just so i can get some advice on this, before landing it on my mostly unsuspecting players <br/> I'm already using a simple house rule to tell my PCs how high an AC they can wear for long travels and resting comfortably: i simply use their Encumbrace Capacity.<br/> <br/> (So e.g. a Fighter with S...
- Sat Oct 17, 2009 8:18 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Might need some advice about Tombs out there...
- Replies: 7
- Views: 3681
Might need some advice about Tombs out there...
<t>Hey there forumers !<br/> <br/> Haven't been around for a while (having no computer of my own for now doesn't help), but i'm coming back to the gaming business with my players, and as my campaign moves on, i find myself in dire need of dungeon-maping...<br/> <br/> So, before i start headaching aw...
- Sun Mar 29, 2009 8:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: The randomness of damage rolls
- Replies: 4
- Views: 1074
The randomness of damage rolls
Hi there folks... I have some players starting to get really annoyed by the randomness of damage rolls (a problem the former D&Ders among them already had back then), and one of Maliki's post in the "Maxing HD roll" topic just got me thinking about something; As i'm using a streamlined damage house ...
- Thu Mar 26, 2009 12:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Character background.
- Replies: 18
- Views: 1245
- Thu Mar 26, 2009 12:44 pm
- Forum: The Crusades
- Topic: Under a Red Moon: Finally, my crusade hits cruising speed !!
- Replies: 11
- Views: 5409
<t>Phew, took some me a while finding the time to post, and next session already is tomorrow !<br/> <br/> This "Dungeon Crawl" did not go anyway how i expected, and we had a great time again !<br/> <br/> My players manage to surprise me a lot, so here is a short sum up, and the highlights we had tha...
- Sat Mar 14, 2009 11:18 am
- Forum: Open Discussion
- Topic: Assassins at play...er...in play.
- Replies: 26
- Views: 1662
- Sat Mar 14, 2009 10:37 am
- Forum: The Crusades
- Topic: Under a Red Moon: Finally, my crusade hits cruising speed !!
- Replies: 11
- Views: 5409
<t>All right, tonight's the night, folks !<br/> <br/> Players homing in, minus one (couldn't make it for this one), in 2 hours time i'm starting my next session.<br/> <br/> And after 17 years of gaming, i'm going to do the one thing I actually never tried:<br/> It's TRUE DUNGEON TIME !<br/> <br/> Wi...
- Wed Mar 04, 2009 12:25 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humans and 3 Primes too powerful?
- Replies: 22
- Views: 813
- Tue Mar 03, 2009 9:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor, Shield Ratings, and Two Weapon Fighting
- Replies: 20
- Views: 603
Quote: However, they convey a different AC bonus against missile weapons and other similar ranged attacks Which actually makes perfect sense and i will bite myself in the a**e right now for not thinking about this earlier, whatever take you go with on shields anyway ! OUCH ! All right, done ! _____...
- Tue Mar 03, 2009 9:49 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humans and 3 Primes too powerful?
- Replies: 22
- Views: 813
Quote: I find the vision rules run a close second to encumberance in "rules most likely not followed by anyone at the table" category. Ha, then I am your exception here ! Although we actually don't bother with actually measuring the exact vision ranges everytime, the different C&C visions (actually...
- Tue Mar 03, 2009 9:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humans and 3 Primes too powerful?
- Replies: 22
- Views: 813
<t>All right, i'm bringing up an oooooold post here, but browsing the forums, it just caught my attention.<br/> <br/> I would they no, not too powerful... but powerful indeed.<br/> <br/> And as a now active CK, i used this story-wise from the start on when i made up my (mostly human ruled) setting.<...
- Tue Mar 03, 2009 9:04 pm
- Forum: Open Discussion
- Topic: Skeletons are fast:
- Replies: 10
- Views: 1249
Quote: Maybe they were just trying to figure out what he was talking about - probably had no idea what the heck was coming their way. They were probably thinking, "What the hell is that chuckle-head doing, mumbling and throwing teeth around? What a dork!" Or no one noticed how he carefully cast San...
- Tue Mar 03, 2009 8:58 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: Another Fine Mess
- Replies: 25
- Views: 7202
<t>Battlestar and Firefly !!??!<br/> <br/> Damn it, the Trolls are going to get my ass broke on this stuff !!<br/> <br/> After getting my copy of StarSiege as soon as it was available for shipping to Europe, i was at least at peace with myself now owning an ultimate-badass-overgreat SciFi game which...
- Tue Mar 03, 2009 8:51 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alignmentless C&C
- Replies: 38
- Views: 2005
<t>Little addendum about our take on Alignments:<br/> <br/> A thing i never could quite work with about the original thing was how to use the official alignment RP-wise;<br/> <br/> Protection, Detection etc... all are things and spells characters use IN GAME, and having the Good/Evil Law/Chaos thing...
- Tue Mar 03, 2009 8:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor, Shield Ratings, and Two Weapon Fighting
- Replies: 20
- Views: 603
- Mon Mar 02, 2009 8:48 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Grappling and Overbear are great!!
- Replies: 39
- Views: 1372
Quote: Grapple: AC 15, 18 if defender armed (weapon(s), shield, claws, Monk) and active Attacker adds STR bonus (per PH) Def adds STR & DEX bonus (per PH) Hey, just stumbled on this, and now i'll go with it ! Will make things a lot more clearer for my players (we had double trouble lately about gra...
- Mon Mar 02, 2009 8:30 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alignmentless C&C
- Replies: 38
- Views: 2005
Quote: As I understand your definition it is a sort of Confucian acceptance of the status quo. If so, those would be the sort of people who would presumably be against adventuring or any sort of big change in the social order. Well, actually yes... with a little amount of subtleties. About our use ...