Search found 119 matches

by BoomerET
Wed Apr 30, 2014 8:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Big SNAFU on the HH CKG...
Replies: 38
Views: 2847

Re: Big SNAFU on the HH CKG...

Treebore,

That was my thinking, maybe some notes and hand-drawn maps!


BoomerET
by BoomerET
Wed Apr 30, 2014 5:23 pm
Forum: Haunted Highlands Campaign Setting
Topic: Kickstarter extras
Replies: 8
Views: 5912

Re: Kickstarter extras

Love the cookbook, wife and son didn't quite get the humor, but I was laughing.

Thanks DB
by BoomerET
Tue Apr 29, 2014 5:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New TL Kickstarter open for PHB, M&T and CKG printings
Replies: 4
Views: 484

Re: New TL Kickstarter open for PHB, M&T and CKG printings

Since they're currently Hardcover, you can probably safely say they're hardcover.


BoomerET
by BoomerET
Sun Apr 27, 2014 8:57 am
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Just released version 0.42 This version allows you to modify weapons. Right now it's only to add 0 to +5 on hit and/or damage. TheMetal1, data entry isn't much of an issue now. I have the complete Players handbook in XML format now, so all it takes is some simple parsing and BOOM, I've got the data....
by BoomerET
Fri Apr 25, 2014 6:36 pm
Forum: Haunted Highlands Campaign Setting
Topic: Tell me about the Haunted Highlands
Replies: 7
Views: 4795

Re: Tell me about the Haunted Highlands

Is there a map that actually has HH in Aihrde, or just text talking about it.

Maybe I'll just add it myself. That's easy enough to do.

Heck, I may just have to bust out my Campaign Cartographer.


BoomerET
by BoomerET
Fri Apr 25, 2014 3:28 am
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Thanks TheMetal1,

I'm having a lot of fun doing it.


BoomerET
by BoomerET
Wed Apr 23, 2014 5:25 pm
Forum: Open Discussion
Topic: Opinions on Operating Systems
Replies: 60
Views: 9190

Re: Opinions on Operating Systems

At least it's not ME :)
by BoomerET
Wed Apr 23, 2014 4:53 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

I got involved with the adding magical weapons, so the weapon update won't go out today as I had planned (it's done, but it's incorporated into the mess that is adding customized weapons.

So, I won't likely have an updated until Friday.


BoomerET
by BoomerET
Wed Apr 23, 2014 4:39 pm
Forum: Open Discussion
Topic: Opinions on Operating Systems
Replies: 60
Views: 9190

Re: Opinions on Operating Systems

Desktop OS: Ubuntu has made great strides in bringing Linux to the masses. Hey, here's a thought. You want a cheap computer? Take a look at a Raspberry Pi, love mine! HDMI output, sound, USB, what more do you need? (Ok, so it may be a bit underpowered for what you want to do, but it's cheap) BoomerET
by BoomerET
Wed Apr 23, 2014 3:32 am
Forum: Castles & Crusades Society News
Topic: Knights of the Crusade
Replies: 52
Views: 44503

Re: Knights of the Crusade

Just sayin', my Hero Lab plugin would be absolutely awesome for creating the required NPC's?


BoomerET
by BoomerET
Tue Apr 22, 2014 9:50 pm
Forum: Castles & Crusades Online
Topic: Castle Whiterock
Replies: 116
Views: 55453

Re: Castle Whiterock

I'm trying to create characters with my Hero Lab plugin, so went about creating: Kos of the Northern Slopes by slimykuotoan Under abilities he lists Whirlwind Attack, Primeval Will and Ancestral Calling. I left those off because he was only 1st level. Take a look please! (The Zipped file contains th...
by BoomerET
Tue Apr 22, 2014 6:04 pm
Forum: Castles & Crusades Online
Topic: Player begging on knees to join online game.
Replies: 284
Views: 86470

Re: Player begging on knees to join online game.

I'm there, whatever VTT you desire. FG, Roll20, d20Pro (oops, no C&C support until after the Kickstarter), MapTool, ????



BoomerET
by BoomerET
Mon Apr 21, 2014 11:21 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

I appreciate the gesture, how about if we're ever at a Con, we hop out for a beer? Or the next time you're in San Francisco, we go get lunch? I have yet another idea, you answer my questions about how this plugin should work. I'm about to add fields for weapons, since I don't currently have what I t...
by BoomerET
Mon Apr 21, 2014 10:47 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Aergraith, The multi-class/class and a half, if/when I get to it, will likely have to be a re-work of how I currently do it. Will likely have to be similar to how the Pathfinder ruleset does it. I noticed that you can't create magical weapons/armor/etc. That's just plain wrong, I'm going to have to ...
by BoomerET
Mon Apr 21, 2014 10:31 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Working on adding items to combat tab, coming along quite nicely, spent most of today figuring it out.

Still have questions, but it's workable.

I hope to release an update on Wednesday.

Also, the external PDF creation/filling is going well.


BoomerET
by BoomerET
Sat Apr 19, 2014 4:13 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

I'm about to push a new release, focusing on Spell Casters. Due to the way I've changed things (spells now include casting time, components, duration, etc.) you'll get an error popup if you already have spells assigned to that character. My apologies, look for this update late Sunday. I was spending...
by BoomerET
Wed Apr 09, 2014 4:15 am
Forum: Open Discussion
Topic: Delta Green on Bundle of Holding`
Replies: 3
Views: 722

Re: Delta Green on Bundle of Holding`

Rumor is they'll be making an updated DG for CoC 7th Ed.
by BoomerET
Mon Apr 07, 2014 4:52 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Working on a GUI Java converter for Fantasy Grounds, since I think that would be easier for people to use as opposed to a command line converter in Ruby.

It's coming along nicely, since the code is relatively easy to port from Ruby.

I'll include the link likely here and on the HL forums.


BoomerET
by BoomerET
Mon Apr 07, 2014 4:42 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

I've updated to v0.34

This version adds being able to choose a weapon for Weapon Specialization (Fighter).

It also now shows + hit/damage column in weapons tab.


BoomerET
by BoomerET
Mon Apr 07, 2014 1:56 am
Forum: Castles & Crusades Online
Topic: Realm Works, are you using it?
Replies: 19
Views: 16324

Re: Realm Works, are you using it?

Ahh, then I assume you've already read the C&C Freeport Companion. I backed Freeport, hope it's coming soon!


BoomerET
by BoomerET
Thu Apr 03, 2014 5:40 am
Forum: Castles & Crusades Online
Topic: Realm Works, are you using it?
Replies: 19
Views: 16324

Re: Realm Works, are you using it?

I'm a beta tester for Realm Works, but to tell you the truth, have used it very little. I have been slowly putting Castles & Crusades stuff in, from Haunted Highlands. So, as a test, I created a character in Realm Works. Then, I imported one of the portfolio's I created with the C&C Hero Lab plugin....
by BoomerET
Tue Apr 01, 2014 3:55 am
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Just uploaded v0.33 Added sanity checking for armor (ie, wizard trying to buy shield, armor, helm lets you know it's not allowed) Also added a line displaying To Hit I need verification on what those numbers mean, and where they come from, and if I should leave them blank for the player to fill in. ...
by BoomerET
Mon Mar 31, 2014 10:09 pm
Forum: Castles & Crusades Online
Topic: Aergraith's Gap Game
Replies: 64
Views: 23066

Re: Aergraith's Gap Game

Is it possible to import characters into Roll 20, either via xml or some other format?

I'm asking just out of curiosity how I might be able to incorporate this into my Hero Lab plugin.


BoomerET
by BoomerET
Mon Mar 31, 2014 8:23 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

My apologies for the corrupt download.

I bought a new notebook and the wireless is dropping after 10 seconds every time it connects.

I'll get a new update (0.32) up tonight.

Changes:
Made changes to support encounter builder
Added To hit line to PDF output.


BoomerET
by BoomerET
Fri Mar 28, 2014 6:04 am
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Released v.30, this version correctly computes armor class. If a character with natural armor puts on armor, or carries a shield, then natural armor is ignored. I've also started on a good path for PDF output, I'm liking how it's coming together. The Fantasy Grounds converter will now populate inven...
by BoomerET
Tue Mar 25, 2014 6:43 pm
Forum: Open Discussion
Topic: C&C Hero Lab
Replies: 81
Views: 25529

Re: C&C Hero Lab

Been putting some time into the PDF character sheet.

It's coming along nicely, hope to have something out before the weekend.


BoomerET
by BoomerET
Tue Mar 25, 2014 4:15 pm
Forum: Castles & Crusades Online
Topic: C&C Fantasy Grounds -- new version
Replies: 4
Views: 3272

Re: C&C Fantasy Grounds -- new version

I see there's now a CKG in the Fantasy Grounds store.


BoomerET