Search found 352 matches

by mmbutter
Sat Apr 01, 2017 8:36 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

The Adventurer's Backpack (when it comes out) will have a bunch of new classes. These might work better in your game world.
by mmbutter
Sat Apr 01, 2017 2:34 pm
Forum: Castles & Crusades
Topic: Petrified Player Characters and how to Cure them
Replies: 12
Views: 8331

Re: Petrified Player Characters and how to Cure them

Dispel Magic won't work - the description specifically mentions that it only works against magic with on-going effects, not "instantaneous" magic. Petrification is "instantaneous". As mentioned previously, Transmute Flesh and Stone is the appropriate spell. They might find a scr...
by mmbutter
Sat Apr 01, 2017 1:45 pm
Forum: Castles & Crusades
Topic: Why do C&C classes advance at different rates XP-wise?
Replies: 5
Views: 4418

Re: Why do C&C classes advance at different rates XP-wise?

so I now have a Paladin that's trailing behind the other PC's in the party (Bard, Rogue, and Assassin-- yes, it's a weird group and now as I write this, I wonder what on earth a Paladin is even doing travelling with these other characters). The paladin should be trying to convert the others all the...
by mmbutter
Fri Mar 31, 2017 10:56 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

The interpretation of "illusions" as being "real" and causing real damage, and also real healing, and the ability to create real objects - if only temporary - goes back to the early days of Rolemaster (which was initially an "add-on" to AD&D before becoming it's own...
by mmbutter
Fri Mar 31, 2017 9:44 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

Again, from the CKG (emphasis mine): The illusionist projects his power into the target’s mind, causing the target’s own belief to actually break his own bones or split open his own flesh . Any damage caused in this way remains, even after the character casts out the illusionist’s magic. Such physic...
by mmbutter
Fri Mar 31, 2017 9:22 pm
Forum: Find a Crusade to join!
Topic: Anyone running a "regular' C&C game with an opening
Replies: 9
Views: 7993

Re: Anyone running a "regular' C&C game with an opening

I have a Wednesday night game and a Sunday night game, both on Fantasy Grounds (I have the ultimate license, so players can connect with the free demo). I know I have room in my Wednesday night game, and I might have one more slot in the Sunday night game (I have a couple players that have stopped s...
by mmbutter
Fri Mar 31, 2017 1:01 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

And, as a final thought - higher level Illusionists can also have the chance (1%, IIRC) of their "illusions" becoming real, physical objects that cannot be dispelled or will not go away when the spell ends. Even an illusion of a person has this chance of becoming a real, physical, living, ...
by mmbutter
Fri Mar 31, 2017 12:59 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

And for those who will now undoubtedly say "But the CKG are all optional rules, so we don't have to follow them," I will point to this from the PHB (again, emphasis mine): An illusionist uses magic to alter the perceptions of others and even reality itself. This magic deceives the senses, ...
by mmbutter
Fri Mar 31, 2017 12:56 pm
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

From the CKG (emphasis mine): The illusionist is a master of time and substance. His abilities transcend the simple “illusions” of a trickster in that the illusionist conjures material from the essence of the world around him. His “illusions” are not simple parlor tricks to fool the weak of mind, bu...
by mmbutter
Fri Mar 31, 2017 10:20 am
Forum: Castles & Crusades
Topic: Cleric v Druid, Wizard v Illusionist
Replies: 84
Views: 36763

Re: Cleric v Druid, Wizard v Illusionist

make a bridge for the characters to cross Seriously? It can allow you to defy gravity? :-/ As long as the others players don't "disbelieve" then the bridge is real for them. And hangs around for a bit after the caster stops concentrating, so he can hustle over the bridge before it disappe...
by mmbutter
Thu Mar 30, 2017 9:24 pm
Forum: Castles & Crusades
Topic: Burning Oil
Replies: 14
Views: 8701

Re: Burning Oil

No specific rules, but it just is a thrown weapon like any other, I would use a range of increment of 30. I would ignore armor (a "ranged touch attack") and a miss lands in an adjacent hex or square. I would judge the fire damage as 2d6 for anyone where the flask hit, 1d6 for adjacent hexe...
by mmbutter
Sat Mar 25, 2017 11:11 pm
Forum: World of Aihrde Campaign Setting
Topic: Aihrde: Days of the Week?
Replies: 4
Views: 8309

Re: Aihrde: Days of the Week?

And if you need the calendar for Fantasy Grounds, let me know. I've got it setup for Aihrde already.
by mmbutter
Sat Mar 25, 2017 11:10 pm
Forum: World of Aihrde Campaign Setting
Topic: Aihrde: Days of the Week?
Replies: 4
Views: 8309

Re: Aihrde: Days of the Week?

Moonday
Towerday
Wineday
Thunderday
Fireday
Swordsday
Saintsday
by mmbutter
Sat Mar 25, 2017 12:00 pm
Forum: Castles & Crusades
Topic: Dual-Wielding and Extra Attacks
Replies: 21
Views: 12735

Re: Dual-Wielding and Extra Attacks

From the "Hasty Disengagement" section:
This is a free attack and does not count against the opponent’s other action in the round, although the opponent may not make a second attack against the fleeing character.
by mmbutter
Tue Mar 21, 2017 12:41 pm
Forum: Open Discussion
Topic: Troll Lords and C&C
Replies: 37
Views: 25431

Re: Troll Lords and C&C

Yeah, it's the not the same metric as Roll20, but interesting. (Roll20 is counting the "game" as the campaign, not the session.) At least 2 of those C&C games on Roll20 are mine. And I've never played it there (just tried it, found it was too hard to use and moved on). I just mine it ...
by mmbutter
Tue Mar 21, 2017 2:52 am
Forum: Open Discussion
Topic: Troll Lords and C&C
Replies: 37
Views: 25431

Re: Troll Lords and C&C

Yet, looking at the Orr Report (fairly meaningless, but a data point) and seeing Roll20 has 19066 games and C&C has 39, it makes you wonder. The report for the first 3 quarters of 2016 for C&C on Fantasy Grounds was 1,960 games played. Extrapolating for the year, that would be about 2,600 g...
by mmbutter
Mon Mar 20, 2017 11:59 am
Forum: Open Discussion
Topic: Anyone running anything for FG 10 Con?
Replies: 2
Views: 3698

Re: Anyone running anything for FG 10 Con?

If I run C&C for FG 10, anyone from here going to play? :-D
by mmbutter
Sat Mar 11, 2017 4:25 pm
Forum: Open Discussion
Topic: St. Louis, here we come!
Replies: 20
Views: 11683

Re: St. Louis, here we come!

serleran wrote:I don't like it when I can reach out my window and touch someone else.
My definition of a comfortable distance between me and my neighbors is if I can walk out on my deck and take a leak off the edge and be secure in knowing that no one can see me.
by mmbutter
Fri Mar 03, 2017 3:42 pm
Forum: Castles & Crusades
Topic: Dragon Mark Illusion
Replies: 8
Views: 6162

Re: Dragon Mark Illusion

It's a 0 level spell, it's not really supposed to be very useful. I kinda see it as a helper to "pranks to play on freshmen" while they were in school - just like Prestidigitation for Wizards. I've only had players use it as a "warning" on doors - more the sound is used to warn t...
by mmbutter
Tue Feb 28, 2017 6:40 pm
Forum: Find a Crusade to join!
Topic: Roll 20 experiencing technical difficulties
Replies: 3
Views: 4255

Re: Roll 20 experiencing technical difficulties

That's why I prefer Fantasy Grounds - all the campaign data resides on my computer, not someone else's...
by mmbutter
Fri Feb 17, 2017 11:18 pm
Forum: World of Aihrde Campaign Setting
Topic: Economic Ratings
Replies: 3
Views: 6140

Re: Economic Ratings

If you're wondering about that specific one (why it's not just a single number like the others), I read that as "1-3 and 5" - normally, a number implies all the numbers below it, but in this case, it excepts 4.
by mmbutter
Fri Feb 17, 2017 11:14 pm
Forum: World of Aihrde Campaign Setting
Topic: Economic Ratings
Replies: 3
Views: 6140

Re: Economic Ratings

See APPENDIX F - ECONOMIC TEIRS
by mmbutter
Sat Feb 11, 2017 12:05 pm
Forum: Endless Worlds Organised Play
Topic: Redlands, CA -- Looking for a Game
Replies: 3
Views: 9724

Re: Redlands, CA -- Looking for a Game

I have an online game on Wednesday nights.
by mmbutter
Sat Jan 14, 2017 3:11 pm
Forum: Castles & Crusades
Topic: 2 sets of Silvered weapon rules
Replies: 10
Views: 7763

Re: 2 sets of Silvered weapon rules

Actually, I don't see anything in the PHB about silver weapons doing less damage. I looked through two different versions.
by mmbutter
Sat Jan 14, 2017 1:15 pm
Forum: Find a Crusade to join!
Topic: Stats for RPGs on Fantasy Grounds.
Replies: 6
Views: 5703

Re: Stats for RPGs on Fantasy Grounds.

Game sessions. I run 2 campaigns per week, so I account for ~8 games per month, or about 100 of the 2,600 games.
by mmbutter
Sat Jan 14, 2017 12:37 am
Forum: Find a Crusade to join!
Topic: Stats for RPGs on Fantasy Grounds.
Replies: 6
Views: 5703

Stats for RPGs on Fantasy Grounds.

Last year, 2,629 games of Castles and Crusades were run on Fantasy Grounds. That's 220 games a month!

http://www.enworld.org/forum/content.ph ... -For-2016!

(Still looking for players for my next campaign, BTW...)
by mmbutter
Fri Jan 13, 2017 1:45 pm
Forum: Castles & Crusades
Topic: Vancian Magic and Magic Items
Replies: 7
Views: 5606

Re: Vancian Magic and Magic Items

There is also the "Apprentice Bolt" in the CKG.
by mmbutter
Fri Jan 13, 2017 12:18 pm
Forum: Castles & Crusades
Topic: 2 sets of Silvered weapon rules
Replies: 10
Views: 7763

Re: 2 sets of Silvered weapon rules

Is it just me, or are their 2 sets of silvered weapon rules? 1 in the PHB which states silvered weapons inflict -1 dmg as they aren't as sound as iron or steel. Then, in the CKG the section on silvered weapons says it inflicts extra dmg versus undead and lycanthrops. This is not a conflict. It does...
by mmbutter
Thu Dec 29, 2016 10:16 pm
Forum: Find a Crusade to join!
Topic: New campaign - Castles & Crusades using VTT & voice chat
Replies: 0
Views: 3715

New campaign - Castles & Crusades using VTT & voice chat

I'm looking for 6-8 players for a new campaign. The Company of the Ivory Scimitar has advertised for new adventurers to delve within a dungeon of unknown proportions below a legendary keep. You have decided to join this crew and seek your riches and fame. The party needs at least one of each Fighter...
by mmbutter
Sat Dec 17, 2016 3:57 pm
Forum: Find a Crusade to join!
Topic: Stupid Roll20 Tricks
Replies: 6
Views: 8003

Re: Stupid Roll20 Tricks

And if you use Fantasy Grounds with the Castles and Crusades ruleset, you get all this built-in...

:-D