Glad to hear you're running C&C games at a convention!
We need more people doing that. Thanks for telling me since I'm compiling a list of conventions C&CS/KOTC members attend to create a national database of C&C events at hobby shops and conventions (in the works).
How are you scoring/determining who gets prizes for your games? How many prizes do you award? I'm working on a standardized scoring system for different types of C&C games which I'll upload to KOTC when it's complete. Here's an example you could use.
For a single game, a prize is awarded to the best overall player when considering 1) role-playing, 2) strategy and 3) team play as factors. To score, players rank each other (not themself) from worst to best in each of the 3 categories. The range of points awarded per category is one less than the total number of players. So for a table of 6 players points range from 1-5 with 5 being the best.
So for a table of 6 players a single player's voting sheet might look like this. A total of 5 score sheets should be turned in:
player 1: Role Playing _1_, Strategy _3_, Team Play _3_
player 2: Role Playing _5_, Strategy _2_, Team Play _5_
player 3: Role Playing _2_, Strategy _4_, Team Play _1_
player 4: Role Playing _4_, Strategy _5_, Team Play _4_
player 5: Role Playing _3_, Strategy _1_, Team Play _2_
The CK on the other hand, ranks all of the players and consequently the CKs range for each category is equal to the number of players. i.e. 1-6 for a 6 player game. CK votes count for double so it's actually 2-12 points per player per category.
So for a table of 6 players the CK's score sheet might look like this:
player 1: Role Playing _2_, Strategy _12_, Team Play _6_
player 2: Role Playing _10_, Strategy _4_, Team Play _10_
player 3: Role Playing _4_, Strategy _8_, Team Play _12_
player 4: Role Playing _8_, Strategy _10_, Team Play _8_
player 5: Role Playing _6_, Strategy _2_, Team Play _4_
player 6: Role Playing _12_, Strategy _6_, Team Play _2_
All points then totaled for each player adding their points in all 3 categories from each player voting sheet and the CKs voting sheet. Most total points wins best overall player. 2nd, 3rd, 4th, 5th and 6th place can be determined using this method too. Tie-breakers are settled the old-school way by rolling 20 sides with the best role winning.
The number of and value of prizes is based on how many players were involved in the event. For each 6 players, 1 minor prize ($5 value). For 2 tables 2 prizes or 1 double value prize, etc.
To increase the value of prizes, run events with more players, more slots or more rounds.
A great minor prize is a C&C collectible coin ($5 value) with the option to keep it or exchange it with TLG for a 40% discount on their purchases at a TLG vendor booth at the con. Most people keep it as a keepsake representing their win in a gaming competition. If TLG doesn't have a vendor booth at the con, send a notification to Tim of your winner's names and events you ran and at what convention, and the winners can contact TLG online and mention that they won the coin in your C&C game and still get a winner's discount.
You can also get C&C characters sheets or modules for your events if you need them but they have to be requested well in advance so let me know if you need them.