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The Beacon at Enon Tor ala Old School 
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Ungern

Joined: Wed Sep 27, 2006 7:00 am
Posts: 60
Post The Beacon at Enon Tor ala Old School
A little preview of the map in progress:
http://img295.imageshack.us/img295/3604/enontorhs2.jpg


Fri Nov 17, 2006 2:06 pm
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Battle Stag
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Joined: Wed May 03, 2006 7:00 am
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Now THAT's what I'm talkin' about! Is that map printable though on 8.5 x 11 paper?

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Fri Nov 17, 2006 4:53 pm
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Skobbit

Joined: Tue Oct 03, 2006 7:00 am
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Post Re: The Beacon at Enon Tor ala Old School
Quote:
Gribble wrote:
A little preview of the map in progress:
http://img295.imageshack.us/img295/3604/enontorhs2.jpg



Totally cool.


Sat Nov 18, 2006 5:07 pm
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Lore Drake

Joined: Wed May 17, 2006 7:00 am
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For pdf versions I would remove all that blue, which only wastes ink. The black outlines on the map is enough.

That, or make the pdf editable some way.

Cheers,

Antonio


Sat Nov 18, 2006 6:55 pm
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Ungern

Joined: Wed Sep 27, 2006 7:00 am
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It is printable on 8.5x11" if you use the print on 1 page dealy. Have to say that I love this module. I even went through and updated it to the current versions of the monsters from the M&T. Zombies were a little on the weak side and the rats were actually tougher than the ones in the M&T. Now if I could find the font used in KotB, I can make this thing look really classic.
Quote:
rabindranath72 wrote:
For pdf versions I would remove all that blue, which only wastes ink. The black outlines on the map is enough.

That, or make the pdf editable some way.

Cheers,

Antonio



Antonio, I chose to do it in this style, with all the blue, to replicate how the old modules are done. In fact I pulled out the old B2 to use as kind of a guide.


Sun Nov 19, 2006 12:57 am
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Cleric of Zagyg
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The map looks real nice when printed, a tad larger than the original (which was pretty good).
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Mon Nov 20, 2006 2:48 pm
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Ungern

Joined: Wed Sep 27, 2006 7:00 am
Posts: 60
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Quote:
Rhuvein wrote:
The map looks real nice when printed, a tad larger than the original (which was pretty good).



Glad to hear that Rhuvein. BTW if anyone wants to know, it was done in NBOS Fractal Mapper using custom icons scanned and cleaned up from the original modules.


Mon Nov 20, 2006 7:17 pm
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