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Umbrage Saga Question 
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Ungern

Joined: Sun Apr 04, 2010 7:00 am
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Post Umbrage Saga Question
After a hiatus, we're returning to my C&C Umbrage campaign. They had finished A0 and have started A1. I had a question, about some of the other towns...

Are there any where characters can get items identified and/or a town wealthy enough to sell gems in or even the magic item(s)?

They're in Botkinburg right now, it didn't seem large enough to buy/sell, and I didn't see a wizard that had identify. I figure I could just use one of the surrounding towns, but we may end up going through all the modules, so I didn't want to alter something that will affect them.

Also, is there anything about the cost of hirelings or will that likely be in the CK guide? If so, what do you normally charge for them (or do you just refer to the 3.5E books?)


Wed Nov 10, 2010 1:13 am
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Battle Stag
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Post Re: Umbrage Saga Question
Quote:
obatron wrote:
Also, is there anything about the cost of hirelings or will that likely be in the CK guide?



The CKG will definitely cover this topic in depth.

~O
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Wed Nov 10, 2010 1:30 am
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Skobbit

Joined: Fri Jun 18, 2010 7:00 am
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Ludensheim, detailed in A4 has a population of 2000. There's a wizard that runs an apothecary shop who could identify items.


Wed Nov 10, 2010 3:20 pm
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Hlobane Orc
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I allow my group to sometimes find minor magic items (like potions) for sale in Ludensheim as well.


Wed Nov 10, 2010 8:16 pm
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Mogrl

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The wizard in Botkingburg that serves the Baron is more than powerful enough to identify stuff. He may not of had it in his spell book, but if he didn't the CK was on his side and had him find it in one of his old captured spell books.
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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
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Wed Nov 10, 2010 8:38 pm
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Ungern

Joined: Sun Apr 04, 2010 7:00 am
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Cool, I'll check out A4, I think there will likely be a halfling they have to return there anyway.

I did wonder about the wizard in the keep, but he didn't seem like he would be all that friendly...at least for some time.

I may just add a crazy wizard in an abandoned tower as a side quest...


Thu Nov 11, 2010 12:03 am
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Cleric of Zagyg
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The baron of Botkinburg has a wizard as advisor, but you can always plant one . . anywhere. I like to use the halfling inn for this.
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Fri Nov 12, 2010 2:43 am
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