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Talk Like an Orc Day

Posted: Sat Jan 19, 2008 3:22 am
by Witterquick
The plan: infiltrate an invading army of orcs in disguise and steal away the warlord alive. What can go wrong? Read more about tonight's adventure here:

Posted: Tue Jan 22, 2008 2:48 pm
by Witterquick
I'll admit that I've been a little down on C&C lately, despite having run the game for several years and always enjoyed it. I've been wishing for a bit more "crunch," perhaps a skill system, that sort of thing. But last night I was reminded by low-crunch is good, because I forgot to bring my rulebooks, my notes, maps, everything. Despite this, based on my recollections and just winging it, I was able to pull off a fairly passable game and get the group moving onto the next chapter. You can read about it here:

Posted: Tue Jan 22, 2008 5:10 pm
by Omote
Ah, very nice. Being a crunch heavy GM for many years, it is quite difficult to run a game from some of the crunch heavy systems. With C&C, a total snap. Intuitive and simple without being childish. Good read.

> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society