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Quack!

Posted: Wed Jul 18, 2007 1:21 pm
by jamesmishler
Quack! Quack quack quack!
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James Mishler

Main Man, Adventure Games Publishing
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http://adventuregamespublishing.blogspot.com/
http://jamesmishler.blogspot.com

Posted: Wed Jul 18, 2007 2:12 pm
by moriarty777
I think all the work James has been doing has finally got to him!

Moriarty the Red
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Posted: Wed Jul 18, 2007 2:45 pm
by serleran
Or, he's going to be releasing something on the duck race(s) of the Wilderlands, like a re-envisioning of Duck Tower or something.

Posted: Wed Jul 18, 2007 6:25 pm
by Plaag
Anyone up for some Duck Hunting then..?
ShaneG.

Posted: Wed Jul 18, 2007 6:40 pm
by dadiceguy
Duck season!

Wabbit season!
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Magic is the cheat codes for the world.

--- the Drummer (Planetary #7)

Posted: Thu Jul 19, 2007 1:23 pm
by SavageRobby
That obviously means he knows that 4E is coming out, right? I mean, he's telling us to duck!

Re: Quack!

Posted: Mon Oct 15, 2007 8:18 pm
by Brutorz Bill
jamesmishler wrote:
Quack! Quack quack quack!

Can we get a follow up to this??

Re: Quack!

Posted: Tue Oct 16, 2007 2:11 am
by jamesmishler
Brutorz Bill wrote:
Can we get a follow up to this??

The Nguak Duck race for Castles & Crusades was included in XXXI, released at Gen Con.

I also had plans to have the Lost Duck Gem Shrine adventure module at the show, but that didn't get done in time, and has fallen to the wayside in consideration of other things at this point. Eventually, I will get back to it. People might think I'm Barksing mad to write adventures about humanoid ducks, but Don worry about it, everything's just Rosa...
_________________
James Mishler

Main Man, Adventure Games Publishing
[email protected]
http://adventuregamespublishing.blogspot.com/
http://jamesmishler.blogspot.com

Re: Quack!

Posted: Tue Oct 16, 2007 5:58 pm
by Brutorz Bill
Thanks James,

I missed out on the whole XXXI thing. Is that still available anywhere?

I appreciate it! THe Lost Duck Gem Shrine sounds like a fun adventure!

Bill
jamesmishler wrote:
The Nguak Duck race for Castles & Crusades was included in XXXI, released at Gen Con.

I also had plans to have the Lost Duck Gem Shrine adventure module at the show, but that didn't get done in time, and has fallen to the wayside in consideration of other things at this point. Eventually, I will get back to it. People might think I'm Barksing mad to write adventures about humanoid ducks, but Don worry about it, everything's just Rosa...

Re: Quack!

Posted: Tue Oct 16, 2007 6:06 pm
by jamesmishler
Brutorz Bill wrote:
Thanks James,

I missed out on the whole XXXI thing. Is that still available anywhere?

I appreciate it! THe Lost Duck Gem Shrine sounds like a fun adventure!

Bill

Yup! XXXI is still available direct via mail order from yours truly. $10, plus $4 shipping and handling in the states. Drop me a PM or e-mail if you are interested and I'll send the details.

I still plan to release LDGS someday...

Thanks!
_________________
James Mishler

Main Man, Adventure Games Publishing
[email protected]
http://adventuregamespublishing.blogspot.com/
http://jamesmishler.blogspot.com

Re: Quack!

Posted: Wed Oct 17, 2007 11:56 pm
by Brutorz Bill
jamesmishler wrote:
Yup! XXXI is still available direct via mail order from yours truly. $10, plus $4 shipping and handling in the states. Drop me a PM or e-mail if you are interested and I'll send the details.

I still plan to release LDGS someday...

Thanks!

Thanks James,

I'll have to get with you next payday. Glad to see you are doing some non-standard stuff! Ducks! Kewel!!

Were you still working on the Psychic Handbook for C&C? I'd like to get that book for sure!

Thanks again,

Bill

Posted: Thu Oct 18, 2007 12:16 pm
by StealthSuitStanley
In a game I played in one of the characters was a mage who loved music. He created a magic item called a party duck. Whenever the command word is spoken, everyone within the area of effect (not sure exactly, but it did cover an entire tavern with around 100 people in it) will be effected by several spell effects.

1. Charisma +8 up to a maximum of 18.
2. Wisdom -8 to minimum 7 (or something around that).
3. All cups, mugs, etc. in the area of effect remained half full of wine or beer continuously regardless of the amount drank/spilled.
4. The Party Duck animates and dances around the room. If it touches a person they are affected by Tasha's Irresistible Dance.

5. Once per turn (10 rounds) everyone in the area of effect must make a save or be effected by Tasha's Uncontrollable Hideous Laughter.

Unfortunately, the Duck was intelligent and would not activate in combat or any other time it considered inappropriate for a party.

But when we went into a tavern or inn. Woo Hoo!

(Sorry for the excessive use of emots!
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later

SSS

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"Size matters not."

-Yoda, Jedi Master

Posted: Thu Oct 18, 2007 6:37 pm
by Treebore
I think the emoticons illustrate the effects very nicely.
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