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marcuspeddle
Ulthal
Joined: Wed Dec 31, 2008 8:00 am Posts: 595
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 Movement in C&C
Maps are done in 5 foot squares in 3rd and 4th editions of Dungeons and Dragons. If I remember correctly, they were done in 10 foot squares in earlier editions of D&D.
I am getting a little ahead of myself and I want to start designing an adventure before I order the Castles and Crusades books (I live in Korea so it will take a while). Could someone tell me if I should design my adventure using 10 foot squares or 5 foot squares? Thank you.
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| Tue Jan 13, 2009 12:50 pm |
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Omote
Battle Stag
Joined: Wed May 03, 2006 7:00 am Posts: 10201 Location: The fairest view in the park, Ohio.
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Even though Castles & Crusades doesn't really use the movement rules as presented in 3E or 4E, I;ve found using 5-foot squares on a battlemat works just as well.
-O _________________ > Omote's Advanced C&C stuff < Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
_________________ @-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@ VAE VICTUS! >> Omote's Advanced C&C stuff <<
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| Tue Jan 13, 2009 3:53 pm |
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marcuspeddle
Ulthal
Joined: Wed Dec 31, 2008 8:00 am Posts: 595
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How are official Castles and Crusades adventures mapped? 10 foot squares?
When I played early editions of D&D I don't remember ever using battle maps but perhaps I just have a bad memory. I think everyone just said, "I attack the wounded orc" and we never really worried about where anyone was. Unless the orc was running for his life down the hallway or something.
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| Wed Jan 14, 2009 6:47 am |
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gideon_thorne
Maukling
Joined: Thu Mar 30, 2006 8:00 am Posts: 6175
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Depends. Sometimes its 10, sometimes its 5, sometimes its more. It all boils down too how much map we need to get on a given sheet of paper, and the size of the paper. _________________ "We'll go out through the kitchen!" Tanis Half-Elven Peter Bradley
_________________ "The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout, 'Save us!' And I'll look down, and whisper 'No.' " ~Rorschach
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| Wed Jan 14, 2009 7:21 am |
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marcuspeddle
Ulthal
Joined: Wed Dec 31, 2008 8:00 am Posts: 595
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Thank you for the answer. I will try 10 foot squares at first and see how that goes.
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| Wed Jan 14, 2009 1:31 pm |
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Treebore
Mogrl
Joined: Mon May 01, 2006 7:00 am Posts: 13988 Location: Elfrida, AZ
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In combat PC's can only move half their movement and attack. So that typically means 10 or 15 foot moves. 10 for halflings. gnomes, etc... 15 foot for humans, elves, and half orcs, etc... So doing your stuff in 5 foot squares will probably work best. Otherwise your human sized PC's will be getting through only half a square a lot. Now if you do it like I do, which is like 3E, and allow full moves of 20 and 30 feet, your 10 foot increments will likely work. Just realize that means they will only be able to move 2 or 3 squares, 4 or 6 on a charge. So maybe play out a combat scenario with movement based on 5 foot squares, then on 10 foot squares, and see which you like better. _________________ The Ruby Lord, Earl of the Society Next Con I am attending: http://www.neoncon.com/My House Rules: http://www.freeyabb.com/phpbb/viewtopic ... llordgames
_________________ "The worthy GM never purposely kills players' PCs. He presents opportunities for the rash and unthinking players to do that all on their own." - E. Gary Gygax (1938-2008)
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| Wed Jan 14, 2009 8:39 pm |
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Arazmus
Ulthal
Joined: Thu Sep 03, 2009 7:00 am Posts: 548
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I like hexes m'self. _________________ I'll tell you what I do like though: a killer, a dyed-in-the-wool killer. Cold blooded, clean, methodical and thorough. ~Zorg
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| Sat Apr 17, 2010 2:30 am |
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Thoom
Hlobane Orc
Joined: Sun Jun 29, 2008 7:00 am Posts: 121
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Unless you use the encumbrance rules, in which case it's more complicated. And then there is the monk. I find that 10-foot or 5-foot, it doesn't matter much in our case. We use tiles and figurines so figuring movement is easy whatever the way the place is mapped. _________________ Deakin Thunderstruck, Lord of The White Heron C&C Society
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| Sat Apr 17, 2010 11:06 am |
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Arazmus
Ulthal
Joined: Thu Sep 03, 2009 7:00 am Posts: 548
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I almost never use minis except when relative position is absolutely necessary so my hexes are usually only relavent to overland movement where they are a mile to 30 miles across. _________________ I'll tell you what I do like though: a killer, a dyed-in-the-wool killer. Cold blooded, clean, methodical and thorough. ~Zorg
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| Sun Apr 18, 2010 2:49 pm |
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