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Player's Guide to the Haunted Highlands

Posted: Tue Feb 14, 2017 5:49 pm
by Andhaira
I have a few questions regarding the new character options in this book. I know there are new classes but I was wondering are there any guilds/orders for wizards, like the War Wizard of Karbosk? (I kow this order is talked about but are there any mechanical options for the class?)

What about the Paladin orders given, how many are there and are there any mechanical options given to differentiate them from standard Paladins?

Re: Player's Guide to the Haunted Highlands

Posted: Fri Feb 24, 2017 10:46 pm
by Treebore
I'll finally be getting home Monday night, after far too many weeks on the road. I'll be able to look into your question then, since I will have access to my books. Other than that, you can try looking up the author on Facebook, and asking him directly.

Re: Player's Guide to the Haunted Highlands

Posted: Sat Feb 25, 2017 1:38 am
by alcyone
Andhaira wrote:I have a few questions regarding the new character options in this book. I know there are new classes but I was wondering are there any guilds/orders for wizards, like the War Wizard of Karbosk? (I kow this order is talked about but are there any mechanical options for the class?)

What about the Paladin orders given, how many are there and are there any mechanical options given to differentiate them from standard Paladins?
Besides the War Wizards of Karbosk there are the Apprentices of Nesturon. Both are a paragraph of text. I didn't see any mechanical differences.

There are 4 Paladin orders listed. Each one is a small paragraph. Mechanical options are just a sentence at the end of each paragraph giving them a small bonus or boon.