I like the concept of using AA rather than FATE or other (I know that the DF RPG is based on a version of FATE) because my current players are most familar with C&C-style games and haven't been exposed much to the storytale style of FATE.
I was thinking that the Witch (from Charmed) might have some sort of talent or spell (push, precognition, or other from the show) and that brewing potions might replace some of the spells. A Wizard (from Dresden Files) might have a few key spells (force, shield, flame, veil, etc from the books) that could be cast at lower levels for basic effect and higher levels for better effect. Some of those spells would have a C&C/AA equivialent, others might not. Dresden Files also has characters like the paladin (Michael and other Knights of the Sword), and I could dip into C&C for some of those ideas as needed.
As far as monsters go, vampires and the sidhe (treat sidhe a lot like elves?) seem to be pretty common but there would also be a number of other monsters and supernatural badduns that I'd have to stat out.
Has anyone done anything with this? I'd hate to re-invent the wheel if someone else has done the legwork for me.
