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Re: Amazing Adventures at The Side Quest

Posted: Wed Sep 16, 2015 9:24 am
by Jason Vey
Sounds cool! Hope you'll keep us updated on the goings-on!

Re: Amazing Adventures at The Side Quest

Posted: Wed Sep 16, 2015 2:09 pm
by Omote
Nice job arcanechimera! Saturdays are when I usually run my C&C games, so I will probably not be able to make it. Though, if I ever get an off-night I will probably stop up there and say hello/watch/join in if I can. The Side Quest in Lakewood is the preeminent geek-bar on the westside of Cleveland. Love it!

~O

Re: Amazing Adventures at The Side Quest

Posted: Wed Oct 14, 2015 2:35 pm
by Jason Vey
arcanechimera wrote:We had a character roll up last Saturday. Six players made characters. Our next game is coming up this Saturday and I'm going to run them through a homebrew adventure set on the California coast in 1987. Five people should be coming to the game. We're ending at 9pm so we can stay at the bar and watch Dr. Who. Gotta love being able to hang out, drink beers, roll dice, and watch Dr. Who on the big screens.
Nice! So what characters do you have?

Re: Amazing Adventures at The Side Quest

Posted: Thu Oct 15, 2015 10:45 am
by finarvyn
Any chance you can post copies of the characters? I'm thinking of throwing together an AA game for my crew and they could make great pregens. 8-)

Re: Amazing Adventures at The Side Quest

Posted: Thu Oct 15, 2015 12:43 pm
by Jason Vey
finarvyn wrote:Any chance you can post copies of the characters? I'm thinking of throwing together an AA game for my crew and they could make great pregens. 8-)
You could also adopt the pregen iconics in the new revised core book ;)

Re: Amazing Adventures at The Side Quest

Posted: Tue Oct 20, 2015 1:25 am
by Omote
Damn sorry to hear that.

~O

Re: Amazing Adventures at The Side Quest

Posted: Thu Oct 22, 2015 7:31 pm
by Jason Vey
arcanechimera wrote:That's ok. It had nothing to do with Amazing Adventures. And I learned a lot more about the game. I still have a C&C game running at Immortals Inc., and down the road I may run one that combines C&C with some of the classes from AA. Jason put a lot in the companion book about how to do that. The AA books are pretty awesome.
Man, that's unfortunate, but thanks for the complement--glad you like the game!

Re: Amazing Adventures at The Side Quest

Posted: Thu Oct 22, 2015 8:11 pm
by finarvyn
The Grey Elf wrote:
finarvyn wrote:Any chance you can post copies of the characters? I'm thinking of throwing together an AA game for my crew and they could make great pregens. 8-)
You could also adopt the pregen iconics in the new revised core book ;)
I'll see if I can do that. I haven't totally worked my way through the revised core book yet.

Re: Amazing Adventures at The Side Quest

Posted: Thu Oct 22, 2015 9:33 pm
by Omote
Two things, though most of them are not helpful to the point of this thread:

One, I bet we could get a kickass game of a cyberpunk-style AA game up at the Side Quest. Model it somewhat off the old Shadowrun Missions system. Alas, there needs to be more support for that style of Amazing Adventures IMO. Ahem, Jason Vey. AHEM! ;)

Arcanechimera, specifically:
Would a normal Castles & Crusades game work better than AA did at the Side Quest?

~O

Re: Amazing Adventures at The Side Quest

Posted: Mon Nov 02, 2015 1:02 pm
by Jason Vey
Omote wrote:Two things, though most of them are not helpful to the point of this thread:

One, I bet we could get a kickass game of a cyberpunk-style AA game up at the Side Quest. Model it somewhat off the old Shadowrun Missions system. Alas, there needs to be more support for that style of Amazing Adventures IMO. Ahem, Jason Vey. AHEM! ;)

Arcanechimera, specifically:
Would a normal Castles & Crusades game work better than AA did at the Side Quest?

~O
I've actually suggested "living" style campaigns to Steve and the other Trolls. The feeling is there's not enough of a dedicated pool, nor the company resources, to properly support such a thing. All of us think it would be awesome, but man, there is a LOT that goes into that kind of thing.

I do want to do a lot more pre-gen adventure support for AA, but with the industry in transition and the Trolls changing our approach to smaller releases, we're not 100% sure what that'll look like right now. Steve and I have some big things planned (including a big C&C/AA crossover that could be described as a big company meta-event) but there's a lot to get caught up on with Kickstarters and such before we can move on that.

Re: Amazing Adventures at The Side Quest

Posted: Mon Nov 02, 2015 9:53 pm
by Omote
The Grey Elf wrote: I've actually suggested "living" style campaigns to Steve and the other Trolls. The feeling is there's not enough of a dedicated pool, nor the company resources, to properly support such a thing. All of us think it would be awesome, but man, there is a LOT that goes into that kind of thing.

I do want to do a lot more pre-gen adventure support for AA, but with the industry in transition and the Trolls changing our approach to smaller releases, we're not 100% sure what that'll look like right now. Steve and I have some big things planned (including a big C&C/AA crossover that could be described as a big company meta-event) but there's a lot to get caught up on with Kickstarters and such before we can move on that.
I know this is probably not what you meant by your reply, but I would not be opposed to a Jason Vey rewrite of the C&C rules with the same amount of time, energy, and love you put into Revised AA. Just saying... Just saying.

~O

Re: Amazing Adventures at The Side Quest

Posted: Tue Nov 03, 2015 12:52 pm
by Jason Vey
Omote wrote:
I know this is probably not what you meant by your reply, but I would not be opposed to a Jason Vey rewrite of the C&C rules with the same amount of time, energy, and love you put into Revised AA. Just saying... Just saying.

~O
Nope. I'm not touching the core C&C rules. Those are all Steve, Davis and Mac, and they're the flagship for the company. We are planning on a lot of genre books for AA in the future, though, that will highlight other kinds of play you can do with the rules, from swashbuckling pirates to post-apocalypse.

I did put as much energy, time and love into the Brimstone and the Borderhounds RPG now on Kickstarter, though ;).