Praise and "Pulp Urban Arcana" Questions
Posted: Sat Sep 19, 2015 1:11 am
Brand new member here, had to join the Trolls' boards so I can talk about Amazing Adventures.
I bought all the PDFs for this line a bit back & loved what I read so much I just purchased the whole lot in hardcopy from the TLG store (Core, Companion, Modules, Screen, Character Sheets & Manual of Monsters)! I also added hardcovers of C&C Classic Monsters: The Manual & Monsters & Treasure of Airdhe because you can NEVER have enough monsters, right?
I would've picked up Monsters & Treasure, but the TLG store only has it in 4th printing a/k/a color... No good for me - sorry, not sorry.
Part of the awesome for me is that old-school look & feel, color interior ruins that imagery and illusion IMHO.
I did find a 3rd printing w/ b&w interior on a used store sight, though - Yay me!!!
Anyways, I was wondering if the author or another kind forum member could lend a hand answering a few AA questions.
I saw in Appendix 2 of MoM some guidelines on Monsters as Player Characters. This is what sweetened the AA pot for me, personally and prompted me to buy the whole line all over again but in dead tree this time around (truth be told)! I started dreaming up a world where magic, races, mythical creatures, etc. were always real and evolved into the pulp era... So, what classes would be appropriate for each of the following:
Catfolk, Centaurs, Dwarves, Elves, Half-Elves, Halflings, Pixies, and Satyrs?
I just HAVE to have a "Pulp Urban Arcana" for Amazing Adventures! I know without doubt that this is the right system to pull it off unlike d20 Modern/Past. Better Classes, no complicated or rules-heavy mechanics, no F/X stuff, etc. etc. ad nauseam!!!
Quite honestly, wouldn't this idea make a killer small PDF add-on document for the game, Jason?
I seem to recall seeing somewhere on these boards where Steve was wanting you to contribute small digital content?
Either way, can I just get the class ideas from you for the races I mentioned above (please Jason, oh pretty puh-leeeaze)?!?
I'm planning on running this very soon and would be happy to provide feedback
I bought all the PDFs for this line a bit back & loved what I read so much I just purchased the whole lot in hardcopy from the TLG store (Core, Companion, Modules, Screen, Character Sheets & Manual of Monsters)! I also added hardcovers of C&C Classic Monsters: The Manual & Monsters & Treasure of Airdhe because you can NEVER have enough monsters, right?
I would've picked up Monsters & Treasure, but the TLG store only has it in 4th printing a/k/a color... No good for me - sorry, not sorry.
Part of the awesome for me is that old-school look & feel, color interior ruins that imagery and illusion IMHO.
I did find a 3rd printing w/ b&w interior on a used store sight, though - Yay me!!!
Anyways, I was wondering if the author or another kind forum member could lend a hand answering a few AA questions.
I saw in Appendix 2 of MoM some guidelines on Monsters as Player Characters. This is what sweetened the AA pot for me, personally and prompted me to buy the whole line all over again but in dead tree this time around (truth be told)! I started dreaming up a world where magic, races, mythical creatures, etc. were always real and evolved into the pulp era... So, what classes would be appropriate for each of the following:
Catfolk, Centaurs, Dwarves, Elves, Half-Elves, Halflings, Pixies, and Satyrs?
I just HAVE to have a "Pulp Urban Arcana" for Amazing Adventures! I know without doubt that this is the right system to pull it off unlike d20 Modern/Past. Better Classes, no complicated or rules-heavy mechanics, no F/X stuff, etc. etc. ad nauseam!!!
Quite honestly, wouldn't this idea make a killer small PDF add-on document for the game, Jason?
I seem to recall seeing somewhere on these boards where Steve was wanting you to contribute small digital content?
Either way, can I just get the class ideas from you for the races I mentioned above (please Jason, oh pretty puh-leeeaze)?!?
I'm planning on running this very soon and would be happy to provide feedback
