View unanswered posts | View active topics It is currently Tue Nov 19, 2019 8:39 am



Reply to topic  [ 20 posts ] 
TLG 8504 Engineering Castles (Available) 
Author Message
Greater Lore Drake
User avatar

Joined: Thu Mar 30, 2006 8:00 am
Posts: 3232
Post TLG 8504 Engineering Castles (Available)
TLG 8504 Engineering Castles
Accessory, 36 pages, Perfect Bound, ISBN 978-0-9844155-7-1


Adventure does not limit itself to the depths of earth and stone, but calls the seeker in, exploring all heights and stretches: to the spires of looming towers, to the forbidden glades deep in ancient heartwood and to the sunken and abandoned places lost in time. But, not all are hidden – some are welcoming bastions for the wayward traveler, and others are the holdings of creatures most foul; still more bear foreboding edifices, casting a mocking shadow – be they castle, ruin or manor, each beckons a promise of loot, a glimpse of chance, and portends fate.

An aspiring Castle Keeper will often have many floor-plans of places through which unsuspecting player characters will venture, generally taking the forms of underground complexes or even wilderness or urban areas, but many likely do not have much stock for the “other” locales such as bastions, keeps, temples, and castles. This tome will remedy that situation and provide the Castle Keeper the tools and templates to design such from nothing or, if desired, to modify an existing structure with new and unknown (which may be otherwise familiar) traits.

To start, it helps to answer very basic questions, making the needed background choices which will further assist as fine details are determined. Those who have read the first work, SG1: Engineering Dungeons, will find the procedure similar – please note that the former is not needed to enjoy or use what is here. In many senses, a “castle” is but a dungeon in a different sense, so an understanding of them is helpful but not essential. It may, at first, seem unusual that much of this work is focused on chapels or temples, but in the real world, castle structures were often built into, or from pre-existing, religious institutions, these being the bases for architectural endeavors for most of pre-Industrial history.

_________________
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games


Sun May 22, 2011 11:01 pm
Profile
Greater Lore Drake
User avatar

Joined: Wed Mar 19, 2008 7:00 am
Posts: 3350
Post Re: On the Anvil: TLG 8504 Engineering Castles
sweet! ED was great, so I can't wait!

_________________
Bill D.
Author: Yarr! Rules-Light Pirate RPG
BD Games - www.playBDgames.com
http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781


Mon May 23, 2011 1:42 am
Profile
Greater Lore Drake

Joined: Wed Apr 11, 2007 7:00 am
Posts: 2579
Post Re: On the Anvil: TLG 8504 Engineering Castles
Whoever knew E-D was a good thing. In all seriousness, I'm looking forward to EC. ED seems to be a top seller when I'm selling product at cons, and I expect no less of EC.


Mon May 23, 2011 2:48 am
Profile
Greater Lore Drake

Joined: Wed Apr 11, 2007 7:00 am
Posts: 2579
Post Re: On the Anvil: TLG 8504 Engineering Castles
Whoever knew E-D was a good thing. In all seriousness, I'm looking forward to EC. ED seems to be a top seller when I'm selling product at cons, and I expect no less of EC.


Mon May 23, 2011 2:49 am
Profile
Greater Lore Drake
User avatar

Joined: Wed Mar 19, 2008 7:00 am
Posts: 3350
Post Re: On the Anvil: TLG 8504 Engineering Castles
LOL didn't catch that abbreviation.

_________________
Bill D.
Author: Yarr! Rules-Light Pirate RPG
BD Games - www.playBDgames.com
http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781


Mon May 23, 2011 10:49 am
Profile
Red Cap
User avatar

Joined: Thu Jan 14, 2010 8:00 am
Posts: 341
Location: Indianapolis, IN
Post Re: On the Anvil: TLG 8504 Engineering Castles
All about this, too. I love ED (and yes, that's a rather unfortunate abbreviation. :mrgreen: ) and will be happy to snap this up almost as soon as possible.

_________________
- "I just happen to prefer games where the GM actually has final say on rules and is not just the wall to roll dice off to decide what happens."


Tue May 24, 2011 12:47 pm
Profile YIM WWW
Mogrl

Joined: Mon Oct 13, 2008 7:00 am
Posts: 13822
Post Re: On the Anvil: TLG 8504 Engineering Castles
Having seen the finished product, I must say it is prettier than I had imagined. I hope those who purchase enjoy.


Sat Jun 18, 2011 12:38 am
Profile
Greater Lore Drake
User avatar

Joined: Tue Aug 15, 2006 7:00 am
Posts: 3875
Post Re: On the Anvil: TLG 8504 Engineering Castles
Very cool! We can always use more general resources for our RPG gaming.

_________________
"If you had not committed great sins, God would not have sent a punishment like me upon you."
-Genghis Khan


Sat Jun 18, 2011 3:04 am
Profile
Greater Lore Drake

Joined: Wed Apr 11, 2007 7:00 am
Posts: 2579
Post Re: On the Anvil: TLG 8504 Engineering Castles
Finished product?? A release should be right around the corner I hope?


Sat Jun 18, 2011 11:31 pm
Profile
Greater Lore Drake
User avatar

Joined: Thu Mar 30, 2006 8:00 am
Posts: 3232
Post Re: On the Anvil: TLG 8504 Engineering Castles
Engineering Castles, retailing for $9.99, is now available. It marks a milestone for TLG and the Crusade. Engineering Castles is now available as a print product or a PDF from our web-store. Though we do not sell the product separate as a PDF (for that you must go to RPGNow or Drivethru) you can get the Print/PDF combination for $12.99.

A congratulations to Mr. Robert Doyel for another fine RPG product.

Steve

_________________
_____________________________
He Who Sits on the Elephants Back
The Troll Lord
Steve Chenault, President & CEO of Chenault & Gray Publishing, Troll Lord Games


Fri Jul 01, 2011 2:43 pm
Profile
Unkbartig
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 880
Location: Herrin, IL
Post Re: On the Anvil: TLG 8504 Engineering Castles
Cool! So if we purchased the print & pdf combination, how do we get our download?


Fri Jul 01, 2011 4:10 pm
Profile WWW
Unkbartig
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 880
Location: Herrin, IL
Post Re: On the Anvil: TLG 8504 Engineering Castles
Well, I have a download link in my account now, but it says it is already expired.


Sat Jul 02, 2011 2:05 am
Profile WWW
Greater Lore Drake
User avatar

Joined: Mon Oct 15, 2007 7:00 am
Posts: 2727
Location: The Court of the Crimson King
Post Re: On the Anvil: TLG 8504 Engineering Castles
This is on my buy list, but waiting for the chunky landscape screens to come out to save on shipping. The more stuff I plan to buy TLG releases at once, the better :).

_________________
My C&C stuff: www.rpggrognard.com


Wed Jul 06, 2011 8:08 pm
Profile
Mogrl

Joined: Mon Oct 13, 2008 7:00 am
Posts: 13822
Post Re: On the Anvil: TLG 8504 Engineering Castles
Please let me know your thoughts on the work, for better or worse, so the next one can be improved.


Wed Jul 06, 2011 8:14 pm
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: On the Anvil: TLG 8504 Engineering Castles
Anyone have this product yet?

I have it on my list and hope to buy it soon.

Thanks.

8-)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Sun Sep 04, 2011 3:56 pm
Profile
Ulthal
User avatar

Joined: Tue Jun 07, 2011 9:28 pm
Posts: 651
Post Re: On the Anvil: TLG 8504 Engineering Castles
Rhuvein wrote:
Anyone have this product yet?

I have it on my list and hope to buy it soon.

Thanks.

8-)


Have it. Like it. :)

There is some material for "high fantasy" castle design that you may or may not wish to use (planar and mobile castles, strange materials used for construction, etc). But, the majority of the material is very useful and grounded in "reality" (such as it is) for quickly designing keeps and castles...especially where background is important.

_________________
Image
"The worthy GM never purposely kills players' PCs. He presents opportunities
for the rash and unthinking players to do that all on their own.” -- E. G. G.

--------------------------------------------------
Castles & Crusades Society Member


Sun Sep 04, 2011 4:33 pm
Profile WWW
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: On the Anvil: TLG 8504 Engineering Castles
redwullf wrote:
Rhuvein wrote:
Anyone have this product yet?

I have it on my list and hope to buy it soon.

Thanks.

8-)


Have it. Like it. :)

There is some material for "high fantasy" castle design that you may or may not wish to use (planar and mobile castles, strange materials used for construction, etc). But, the majority of the material is very useful and grounded in "reality" (such as it is) for quickly designing keeps and castles...especially where background is important.


Thanks for responding!

Me gotta get it!

:)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Fri Sep 09, 2011 9:51 pm
Profile
Greater Lore Drake
User avatar

Joined: Tue Sep 27, 2011 6:12 pm
Posts: 4045
Location: Granite quarry
Post Re: On the Anvil: TLG 8504 Engineering Castles
Does this address the design problem for "mundane" castles such as aerial & magic using attackers in a fantasy environment?

_________________
Old age and treachery will overcome youth and skill

House Rules


Sat Oct 15, 2011 10:02 pm
Profile
Ulthal
User avatar

Joined: Tue Jun 07, 2011 9:28 pm
Posts: 651
Post Re: On the Anvil: TLG 8504 Engineering Castles
Arduin wrote:
Does this address the design problem for "mundane" castles such as aerial & magic using attackers in a fantasy environment?


Not in any detail, no. I would say it addresses it in terms of aerial and magic castles, which are a reasonable response to aerial and magical attackers.

Interesting that you mention this, however. In my campaigns, I remind my players that the prevalence of dungeons in the world is due precisely to what you've mentioned. Castles and keeps are a reasonable defense for most mundane situations, and most of the races rely on them to some degree or another. However, dungeons are really just underground "castles" built by more magically-oriented people, to address the very issue of supernatural attackers.

A conventional castle does nothing to keep out rampaging dragons - but dungeons are quite effective. I like to use NORAD as an example. It is a massive underground "castle" designed to survive unconventional attacks. It is, in effect, a mega-dungeon.

_________________
Image
"The worthy GM never purposely kills players' PCs. He presents opportunities
for the rash and unthinking players to do that all on their own.” -- E. G. G.

--------------------------------------------------
Castles & Crusades Society Member


Sun Oct 16, 2011 1:23 pm
Profile WWW
Greater Lore Drake
User avatar

Joined: Tue Sep 27, 2011 6:12 pm
Posts: 4045
Location: Granite quarry
Post Re: On the Anvil: TLG 8504 Engineering Castles
redwullf wrote:
Interesting that you mention this, however. In my campaigns, I remind my players that the prevalence of dungeons in the world is due precisely to what you've mentioned. Castles and keeps are a reasonable defense for most mundane situations, and most of the races rely on them to some degree or another. However, dungeons are really just underground "castles" built by more magically-oriented people, to address the very issue of supernatural attackers.

A conventional castle does nothing to keep out rampaging dragons - but dungeons are quite effective. I like to use NORAD as an example. It is a massive underground "castle" designed to survive unconventional attacks. It is, in effect, a mega-dungeon.


Thank you very much for that perspective. It opens the door for what large fortifications would have to be in a typical "D&D" world. A Medieval "France" in D&D, with its powerful enemies would not be able to really rely on standard castles as much as it did irl.

_________________
Old age and treachery will overcome youth and skill

House Rules


Sun Oct 16, 2011 1:33 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 20 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.