Monsters of Aihrde I (DR1)
PDF Pre-cursor, $1.00, 5 pages
TLG 81661, ISBN N/A
The world of Aihrde (what the Dwarves call Erde, which is the Father) was first brought to you in the Codex of Erde (Troll Lord Games, 2000). This monstrous book presented a fantasy world rich with opportunities for adventure and expansion. Fully illustrated it recounted detailed histories that spanned a time line of millennia , making Aihrde one of the most detailed settings out there. The Codex outlined countries, their rulers, their pastimes as well as cultural norms, tales and mythologies. It also brought a small host of new monsters to the fore.
This was all before the advent of Castles & Crusades.
For a variety of reasons, those monsters appeared in their abbreviated forms, somewhat reduced and change to fit alternate styles of role playing. Now, we are proud to present to you the Monsters of Aihrde, 4 part series that brings to light the original concepts and powers of these monsters. Some few alterations were made in names to reflect the growth and development of the world setting, but these are the same monsters so intimately tied with the setting, only greater and in their original intent . . . here you will find the ungern, the mogrl, charon fiends and more. Each serial book offers 5-6 monsters whose content and range depends on each individual monster.
Though created for Aihrde (Erde) and designed for use with the Castles & Crusades role playing game the Monsters of Aihrde are fully usable with other systems, though some adjustments in abilities will of course be necessary.
In Monsters of Aihrde I you will five monsters destailed: the Charon Fiend, a foul mix of beast and magic that is driven mad through its self-inflicted pain; the Ur-Suk or Dark Faerie, fey that are driven into exile who prey upon the weak with evil deeds and murderous lust; the Tagean Hound, legendary dogs whose loyalty and power is beyond description; the Ungern, those creatures of the Horned Gods making, evil and cunning bound in a fierce visage makes these the most deadly of the humanoids; and Unklars Breath, sorcerous creations that serve as guardians and familiars to the foul lords of winter.
Each entry comes fully detailed with descriptions, habits, culture where needed, treasure, combat, all abilities as well as a special section on each monsters place in Aihrde.
2007: The Monsters of Aihrde Print Product
The High Lord, Coburg the Undying
He who sits on the elephants back
Castle and Crusade Societytroll@trolllord.com