Prime Question

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RaFonaRaFona
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Prime Question

Post by RaFonaRaFona »

This is my first time playing C&C and I am playing a Human Rogue.

My stats are:
Str: 13
Dex: 16
Con: 15
Int: 14
Wis: 8
Chr: 10

I know that Dex will be a prime, but what, would you suggest, the other two be? I was leaning towards Int. and either Str or Con. Just not sure which.

Any help would be great! Thanks!

Treebore
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Re: Prime Question

Post by Treebore »

Depends on how good you want to be with all of your class skills.

Typically I go with DEX (required), INT and CHA.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Rhuvein
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Re: Prime Question

Post by Rhuvein »

Welcome!

Yep, take INT as a prime to increase chances to find and disable traps!

Good luck and . .

enjoy the game!

Rhu. :)
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RaFonaRaFona
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Re: Prime Question

Post by RaFonaRaFona »

How about between Str or Con?

Treebore
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Re: Prime Question

Post by Treebore »

RaFonaRaFona wrote:How about between Str or Con?
STR is more likely to get used more often, but when those poison saves come along, your going to want Con. Decisions, decisions, decisions...
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Go0gleplex
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Re: Prime Question

Post by Go0gleplex »

My question would be; How do you see your character? Is he the sneaky snark. The ever hard to kill roach type. A subtle thug. Etc.

Sort of match your prime to the character of the character.

My two-cents for what it's worth. :)
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RaFonaRaFona
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Re: Prime Question

Post by RaFonaRaFona »

He going to be sort of a dandy, but he needs to be able to handle his own. Doesn't want to have to rely on anyone.

Treebore
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Re: Prime Question

Post by Treebore »

Then INT, DEX and CHA.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Go0gleplex
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Re: Prime Question

Post by Go0gleplex »

Treebore wrote:Then INT, DEX and CHA.
+1 this
"Rolling dice and killing characters since September 1976."
"Author of Wardogs! and Contributor to Iron Stars and Starmada-Admiralty ed."
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Dracyian
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Re: Prime Question

Post by Dracyian »

Go0gleplex wrote:
Treebore wrote:Then INT, DEX and CHA.
+1 this
+1

So does that make it a consecutive +2?

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Aramis
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Re: Prime Question

Post by Aramis »

RaFonaRaFona wrote:This is my first time playing C&C and I am playing a Human Rogue.

My stats are:
Str: 13
Dex: 16
Con: 15
Int: 14
Wis: 8
Chr: 10

I know that Dex will be a prime, but what, would you suggest, the other two be? I was leaning towards Int. and either Str or Con. Just not sure which.

Any help would be great! Thanks!
Dex and Int will come up often as you use your rogue abilities. Depending on how your GM runs spotting/searching and surprise, you may find Wisdom also very important. Given that your stats give you a -1 on all Wis rolls, that +6 from prime* might come in handy.

Most players choose their primes on the basis of a) their class and b) the kinds of rolls (both skills and saves) they will be making frequently

Another thing to keep in mind is a prime can moderate the results of a very poor attribute that you feel will be important. This is more relevant if you take your rolls "in order" rather than choosing what goes where, but if you feel Dex will be important to your character, and you happend to roll a 7, that sweet +6 bonus from prime can make all the difference


*- the lower base for prime rolls (12 vs 18) is equivalent to a +6 bonus

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Captain_K
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Re: Prime Question

Post by Captain_K »

I second the use of a prime on a moderate to low score.. but most important character and competency themes need to be addressed. A dandy who relies on no one will need that low WIS to help enforce his school of hard knocks learning style ;} Have fun with it! A low score should be a roll playing treasure mine. CHA usually not CHR for me... at least.
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JohnD
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Re: Prime Question

Post by JohnD »

I'd go with Wisdom.

koralas
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Re: Prime Question

Post by koralas »

RaFonaRaFona wrote:He going to be sort of a dandy, but he needs to be able to handle his own. Doesn't want to have to rely on anyone.
Number crunch would say Con since you will make saves against failed remove traps, or Wis, since you have a low score there.

Character theme would say Cha. Dandy's are aloof and generally overestimate their wit (low Wis), but concerned excessively with appearances, both physical, and in the way they carry themselves.

serleran
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Re: Prime Question

Post by serleran »

Half-elf would be a good choice, to take Intelligence as Prime. If I recall, half-elfs get some modifier for Charisma and you could make it your "half-Prime."

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Dracyian
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Re: Prime Question

Post by Dracyian »

serleran wrote:Half-elf would be a good choice, to take Intelligence as Prime. If I recall, half-elfs get some modifier for Charisma and you could make it your "half-Prime."
What do you mean by Half Prime?

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Arduin
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Re: Prime Question

Post by Arduin »

Dracyian wrote:
serleran wrote:Half-elf would be a good choice, to take Intelligence as Prime. If I recall, half-elfs get some modifier for Charisma and you could make it your "half-Prime."
What do you mean by Half Prime?
+3 rather than a +6
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Dracyian
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Re: Prime Question

Post by Dracyian »

Arduin wrote:
Dracyian wrote:
serleran wrote:Half-elf would be a good choice, to take Intelligence as Prime. If I recall, half-elfs get some modifier for Charisma and you could make it your "half-Prime."
What do you mean by Half Prime?
+3 rather than a +6
Ah ok, I don't think I have ever played with Half primes

AndyMac
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Re: Prime Question

Post by AndyMac »

Dracyian wrote:
Arduin wrote:
Dracyian wrote:
serleran wrote:Half-elf would be a good choice, to take Intelligence as Prime. If I recall, half-elfs get some modifier for Charisma and you could make it your "half-Prime."
What do you mean by Half Prime?
+3 rather than a +6
Ah ok, I don't think I have ever played with Half primes
A half-elf of Human lineage gets to add +2 to attribute checks of one secondary attribute (I think it's called "Attribute Check Modification", the racial feature, that is). This might be modified from older editions as I'm citing the 6th printing PHB and might have been a +3 in the past.

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