What has changed since the 4th printing?

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erc1971
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What has changed since the 4th printing?

Post by erc1971 »

The latest printing I have is the 4th. I see they are currently on the 6th printing. What has changed rules wise between the printings?

Thanks,
Eric

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Re: What has changed since the 4th printing?

Post by Treebore »

The Grappling set of rules, maybe. I think they actually changed between the 3rd and 4th printings. Aside from errata type corrections, you have everything to the best of my knowledge.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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finarvyn
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Re: What has changed since the 4th printing?

Post by finarvyn »

That's one thing that I like best about C&C -- the fact that all of the rules printings are pretty much the same thing. You can dust off a first print from a decade ago and it's basically as relevant as a new one.
Marv / Finarvyn
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Michael Montalto
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Re: What has changed since the 4th printing?

Post by Michael Montalto »

I have to agree that one of the things I really like about C&C is that the rules don't change. The quality of the books and clarity of the rules happens from one printing to another, but the base is always the same. I'm also happy that the Trolls celebrate that fact. It's a particular strength of their game versus their competition (pretty much every freaking RPG that's out there).

I always felt like you could add new content by creating new worlds and make changes to those setting PHB's.

If I were running a company like this I would have three distinct world settings that are all set in extremely contrasting styles.

1. Classic Fantasy (Greyhawk, Lord of the Rings)
2. Horror (Ravenloft, Call of the Cthulu)
3. Post apocalyptic (Scarred Lands)

I would link all three settings via portals or some other form, include overlapping Gods and outer planes (demons, angels, etc) and have an over riding hierarchy of story arcs and NPC's.

-mM

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Re: What has changed since the 4th printing?

Post by Treebore »

While the core mechanic hasn't changed, they did rewrite the Grappling rules, and they did rewrite the Monk and Barbarian classes, and they did add in a bunch of, mostly crappy, Illusionist spells. Which gave Illusionists the ability to heal. So rules have been changed, just not the SIEGE mechanic itself. Which simply means you have to decide which version to game with, and go from there.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

Treebore
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Re: What has changed since the 4th printing?

Post by Treebore »

Plus, if you want Class and a Half rules, etc... you have to have a printing with that addendum in back. So 4th printing or later.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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