Schools of Magic in C&C?
Schools of Magic in C&C?
Hey all, Hoping to get the collective wisdom of bringing in the magic specialists and schools of magic from 2E into C&C. Has anyone done this? Did it work? Any tips you might have?
I used to have a signature, but now I don't...
Re: Schools of Magic in C&C?
Someone did do a write up of 2e schools for C&C. I have it. PM me your email and I'll send it out to you.
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Re: Schools of Magic in C&C?
Someone on another forum posted about it previously, and now its a bit out of date considering revisions and additions to spells, but it might still be of some use:
https://www.dragonsfoot.org/forums/view ... 37&t=11556
At least to identify what spells belong where.
C&C has far fewer spells than AD&D so specializing seems, superficially, to not be worth it -- the loss of spells is much too great from barred schools.
[Edit]
And yes, I know the same can be said for AD&D, but the difference is that, unlike that system, there are many fewer "replacement" spells. For example, if you gave up Evocation for Necromancy, C&C doesn't have many, if any, damage spells of that type whereas AD&D does. If you introduce more spells, or use AD&D as a model, then you don't really need to do anything special already... just use the AD&D method. Convert spells as desired.
https://www.dragonsfoot.org/forums/view ... 37&t=11556
At least to identify what spells belong where.
C&C has far fewer spells than AD&D so specializing seems, superficially, to not be worth it -- the loss of spells is much too great from barred schools.
[Edit]
And yes, I know the same can be said for AD&D, but the difference is that, unlike that system, there are many fewer "replacement" spells. For example, if you gave up Evocation for Necromancy, C&C doesn't have many, if any, damage spells of that type whereas AD&D does. If you introduce more spells, or use AD&D as a model, then you don't really need to do anything special already... just use the AD&D method. Convert spells as desired.
Re: Schools of Magic in C&C?
You all know I never played or ran magic heavy game back in the day.
However, I used 'school specializations' for lower intelligent (12 - 15) mages to help counter their lower int and lack of bonus spells. It does limit in some ways but there is a bonus too
That said, what spells in general would you add to the C&C spell list
However, I used 'school specializations' for lower intelligent (12 - 15) mages to help counter their lower int and lack of bonus spells. It does limit in some ways but there is a bonus too
That said, what spells in general would you add to the C&C spell list
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