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Roger. About my PM.... ?nwelte wrote: Stick with 6 rolls of 3d6.
Regard the gods, check first post of the thread.LordSeurek wrote:Roger. About my PM.... ?nwelte wrote: Stick with 6 rolls of 3d6.
Cool. Not sure what the domains/portfolios etc each of those gods have. I'll refrain from picking a god until I know more about them, outside their alignment.nwelte1 wrote:Regard the gods, check first post of the thread.LordSeurek wrote:Roger. About my PM.... ?nwelte wrote: Stick with 6 rolls of 3d6.
My suggestion, pick any god you want and I will align it with a core god for you. That way you have control over the portfolio/domain.LordSeurek wrote:
Cool. Not sure what the domains/portfolios etc each of those gods have. I'll refrain from picking a god until I know more about them, outside their alignment.
L.S.
Do you have throw away rules? I'm not exactly excited to play a fighter, or any character, with attributes ranging from 3 to 8.nwelte1 wrote:
Stick with 6 rolls of 3d6.
Yeah.... I wouldn't want to have a meatshield in the group with those stats, either.Treebore wrote:
Do you have throw away rules? I'm not exactly excited to play a fighter, or any character, with attributes ranging from 3 to 8.
You mean you did not roll above an 8 for any of your scores? Damn.Treebore wrote:Do you have throw away rules? I'm not exactly excited to play a fighter, or any character, with attributes ranging from 3 to 8.nwelte1 wrote:
Stick with 6 rolls of 3d6.
Yes. Thereafter, roll for hit points.LordSeurek wrote:Do I roll for hit points or max for 1st level?
Normally, I would but not this game. If it becomes problematic, I will adjust the rules.LordSeurek wrote: Do you allow clerics to convert spells to cure spells?
No domains. Never had them in my C&C games.LordSeurek wrote: Can I select a domain from Omote's list or from the 3.5 PHB. If so, how many (1 or 2)? If no, let me know. Be good to specialized a little than just a 'healer'.
Sounds awesome.LordSeurek wrote: My PC's knee was shattered at a young age, effectively dropping his movement by 5ft/rnd. It is now at 25 ft.
Hmmm, I guess people will want me to be strictly a 'healer', only selecting cure spells or fend themselves when it come to gaining hit points back and I'll pick more select spells.nwelte1 wrote:Normally, I would but not this game. If it becomes problematic, I will adjust the rules.LordSeurek wrote: Do you allow clerics to convert spells to cure spells?
Silvannus from FR. (wilderness)nwelte1 wrote:Give me a suggestion for a nature deity.
So what is your plan if you turn into a badger? Remember to use scrolls while you have them. Hate for a scroll of elemental swarm to go without being used.Rigon wrote:So, it looks as if I'll be the first one to post my character. Say hello to Ja'Heim.
Don't worry, I won't let Kurt talk me into holding onto scrolls. And, hopefully, I won't be dying in this one.nwelte1 wrote:So what is your plan if you turn into a badger? Remember to use scrolls while you have them. Hate for a scroll of elemental swarm to go without being used.Rigon wrote:So, it looks as if I'll be the first one to post my character. Say hello to Ja'Heim.
That is all part of the master plan. We still have the scroll, we still have the badger...muhahahanwelte1 wrote:So what is your plan if you turn into a badger? Remember to use scrolls while you have them. Hate for a scroll of elemental swarm to go without being used.Rigon wrote:So, it looks as if I'll be the first one to post my character. Say hello to Ja'Heim.
Unfortunately we are at 6 players. While I have no objection to running a game with 6+, I would want the players input first on if they mind having a seven player.sajflorida wrote:Is the virtual game table full, or is there room for an old player, new to the boards and semi-new to C&C?
I'm ok with any amount of players you, as the CK, feel you can handle.nwelte1 wrote:Unfortunately we are at 6 players. While I have no objection to running a game with 6+, I would want the players input first on if they mind having a seven player.sajflorida wrote:Is the virtual game table full, or is there room for an old player, new to the boards and semi-new to C&C?
Yeah, at one point, my game had 7 players in it. With 2 people having to leave the game after some time, I was happy to see it back down to 5, more manageable.Aramis wrote:Online games tend to get a bit "crowded" with too many players, since there is only one channel of communication. It's not like sitting around a table where you can have multiple things occupying various people at once.