Grimtooth's Traps

A place to discuss out-of-print or discontinued TLG products.
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Relaxo
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Grimtooth's Traps

Post by Relaxo »

http://rpg.drivethrustuff.com/product_i ... 38&src=sub&

One of my favorite books from back in the day. Some of the sequels started getting a little silly, but I recall them all fondly. Sadly, I lost them to a "I'm out of work sale" a few years back... :cry:

Now in pdf for only 5 bucks! and the day after payday. Coincidence? nay, fate!




(this is not a paid endorsement, LOL)
Bill D.
Author: Yarr! Rules-Light Pirate RPG
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http://rpg.drivethrustuff.com/browse.ph ... rs_id=5781

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Lord Dynel
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Re: Grimtooth's Traps

Post by Lord Dynel »

Haha...these were pretty interesting back in the day. I've taken to the Traps & Treachery series from Fantasy Flight Games, which were reminiscent of the old Grimtooth's stuff. Pretty devious stuff in those jokers! :D
LD's C&C creations - CL Checker, a witch class, the half-ogre, skills, and 0-level rules
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Traveller
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Re: Grimtooth's Traps

Post by Traveller »

Heh, I have print copies of Traps, Traps Too, Traps Fore, Traps Ate, and the Dungeon of Doom. I only need the Bazaar book to complete the set.

I love Grimtooth's work. :)

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Tadhg
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Re: Grimtooth's Traps

Post by Tadhg »

Hmmm . . very tempting! :)
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Go0gleplex
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Re: Grimtooth's Traps

Post by Go0gleplex »

Have the first two myself...but the follow ons seemed cheesy so I abstained from getting them.
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AGNKim
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Re: Grimtooth's Traps

Post by AGNKim »

I have 'em all, but I don't think I have ever used one of the traps. I hate "save or die" situations because the fate of your characters is tied 100% to a die roll and so many of the traos are just so deadly that I don;t think its fair to subject my players to it. But they are fun to read. :)

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