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DB2 The Crater of Umeshti 
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Red Cap

Joined: Thu May 11, 2006 7:00 am
Posts: 358
Post Dro Mandras
Just Turned in the MS for this like a minute ago.

City adventures in a besieged city. Fun Fun Fun


Wed Mar 07, 2007 7:07 am
Battle Stag
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Joined: Wed May 03, 2006 7:00 am
Posts: 11559
Location: The fairest view in the park, Ohio.
YOU BASTARD!!! Yeah, I said you Bowbe. *points*

How is it that you can tease us with your... "oooh, ooooh, shiney" tidbits, yet we'll have to wait 6-12 months for the turn around time?!?! Huh, huh.

What do you have to say for yourself?



> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society

@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
>> Omote's Advanced C&C stuff <<

Wed Mar 07, 2007 2:18 pm
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Red Cap

Joined: Tue May 09, 2006 7:00 am
Posts: 223
The DB series is proving to be my favourite C&C module series. Nice work, Casey/Bowbe.


Omote wrote:
... but characters going into the Crater of Umeshti directly from the DB1 module will need a few extra levels of experience. The Crater would be very difficult for 1-3rd level adventurers.


I'm a bit confused by this. Isn't DB1 mainly for PCs levels 4+? I recall most of the adventure areas recommending parties in the 4-7 level range.

Also one criticism: the maps in DB2 are way too small!
While it is unlikely to interest most of you, here is my 'cunning' blog:

Fri Mar 16, 2007 12:41 am

Joined: Mon Oct 13, 2008 7:00 am
Posts: 13831
All I know, from experience, the Troll Lords in the Dirty Bowbe area are a bit much for level 5 PCs... even with +2 weapons. I got lucky and took one down for about 30 seconds (I made a called shot to its head with a giantslayer sword and rolled a natural 20,) or just enough to escape, but the bastard killed off the halfling... right before I had my roll, so that whole scene was quite dramatic. If I'd failed, the thing would've killed all of us... and there were two more coming!

I'm thinking we weren't supposed to fight them quite yet. :) But, now... I know they exist, and I'm gonna hunt every one of them down and put it into my form of misery. Bastards.

Fun stuff though!

Fri Mar 16, 2007 10:54 am

Joined: Mon Mar 19, 2007 7:00 am
Posts: 3
Akrasia wrote:
Also one criticism: the maps in DB2 are way too small!

I agree, the maps in the PDF are almost impossible to read. I tried enlarging them, which made the room numbers really impossible to see clearly
My only solution would be to print them out and re-label *every* room on the maps in order to actually use this module.

Is there any way to get a hi-res version of these maps to download?

Mon Mar 19, 2007 10:40 pm
Greater Lore Drake
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Joined: Thu May 11, 2006 7:00 am
Posts: 4514
Location: SW Missouri
Since the HH seems to be a new staple how about offering a poster map for sale?
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Lord Skystorm

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AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06

Mon Mar 19, 2007 11:00 pm
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