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The Death in the Treklant Series: I1 Into the Unknown: Vakhund, I2 Under Dark and Misty Ground: Dzeebagd and I3 Dogs of War Felsentheim
"No introductions are necessary for I know well who you are my intrepid
adventurer.
"A weary traveler indeed. Have a seat my friend before you enter the
Graffenvold and traverse its byways. Have you come here to rest, to leave
the muddy tracks and sharp edges of the world behind? Is that it my fine
fellow? Or have you come to beat down the lords of this Land and submit them
to your will? Which is it fellow, the easy or the hard road you are after?
"I fear you have gone beyond yourself, and here in Inzae your mistake may be
your doom. For beyond yonder door is a fearful world clinging desperately to
life. Its denizens struggle against a vast array of malignant forces that
seek to drag them deeper into the pits of the Maelstrom. And even here, in
this backwater called the Reintier, you will find no respite from this
meaningless and overwhelming struggle. So take heed traveler, take heed as
you enter the Graffenvold, it will do you well to remember that this is a
deadly world and lest you take care, you will be engulfed in its dying
spasms."
Travel south in the goblin kingdoms is always frought with danger. So many
will go only so far as the Baron's outpost, The Vakhund, The Watchdog Tower,
and reside there in safety while merchants and others fare their way down
the road. But what happens when the Vakhund is attacked by goblins, orcs and
bandits? A princess is kidnapped, and only a dangerous trip into the dark,
infested goblin kingdoms will reveal the answer.
A Castles & Crusades adventure intended for 4-8 characters of levels 1-2,
Vakhund: Into the Unknown marks Part 1 in the thrilling Death on the
Treklant Trilogy and introduces the grimly realistic World of Inzae. Those
brave enough to enter her Maelstrom and become heroes shall linger long in
the halls of valor and memory. |