| Castle Zagyg: Dark Chateau |
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| Gary Gygax's Castle Zagyg:
Dark Chateau |
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Product Type: Adventure Module
CZA1 (C&C) Format/Price: Saddle Stitched,
$12.95, 48 pages Written By: Robert Kuntz
Ordering Info: TLG 8060, ISBN 1-931275-69-6
Release Date: Now Available! |
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| Product Description: |
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Long before the Archmagi Zagyg moved into the deeps of the great
castle that came to bare his name, he took up his dwelling in a
house north of the fledgling town of Yggsburgh. The house there
he built of stone, and around it a great fence. Here he hid himself
away, nestled in the deeps of the Menhir hills.
This Chateau served as his home for many years and labored in its
laboratories learning the trade of the wizard. Here lay his apothecaries,
his conservatory, and solarium. He built donjons beneath and flooded
its recesses with all manner of dark thought and incantation, until
at last a heavy, brooding darkness lay over the Chateau. Few visited
the eccentric mage and the fear of his madness spread through the
valleys and across the hills of Yggsburgh. But one day, without
warning the wizard gathered his books and charts, his beakers and
jars and all the myriad materials of his studies, closed its doors
and removed himself from the Chateau. Later the folk of Yggsburgh
learned that Zagyg had settled in the nearby castle, whereat he
continued his many and varied magical studies.
And the Dark Chateau was far from his thought and fell into disuse
and ruin.
Goblins came to haunt the hills about and many times set to plundering
the old house, but often it proved too daunting, too deadly and
the bones of many stout goblin soon mixed with the rubble about
of the house. But they spoke of this place around their camps and
eventually rumor of the haunted manse came to the folk of Yggsburgh.
Here it is fashion to discuss the wizard and his dark abodes, the
greater and lesser. They tell of wealth undreamt of, and power in
magic left lying upon the stony floors.
There in the Menhir Hills lies the Dark Chateau and the wealth of
the Magi's youth, all tokens for the taking if the adventurer be
brave and have the fortitude to bury his comrades in the halls of
the dead. |
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