Search found 97 matches
- Thu Dec 28, 2023 8:14 pm
- Forum: Castles & Crusades
- Topic: Siege w/o Challenge Ratings
- Replies: 9
- Views: 623
Re: Siege w/o Challenge Ratings
If I were to go CB, no CLs I would change CBs to 13 prime, 17 non-prime and then gain a class/HD bonus every 2 levels. So 1st and 2nd level or 1 & 2 HD would have a +1 on the roll, 3rd & 4th +2, etc. This would allow a greater difficulty later on and be slightly more akin to older D&D. O...
- Thu Sep 14, 2023 9:30 pm
- Forum: Castles & Crusades
- Topic: Weapon Expertise
- Replies: 25
- Views: 3151
Re: Weapon Expertise
What about a +1 dmg per even level? Won't be as powerful as the ranger but would be more constant than dice rolls.
- Tue Aug 08, 2023 11:39 pm
- Forum: Castles & Crusades
- Topic: It's time!
- Replies: 1
- Views: 967
Re: It's time!
I was dreading this change originally but changed my mind. I think this may help independent publishers as the ttrpg audience looks for alternatives to the 500lbs cyborg in the room.
- Thu Jun 01, 2023 6:34 pm
- Forum: Castles & Crusades
- Topic: Combat Dominance
- Replies: 4
- Views: 381
Re: Combat Dominance
i think automatically dropping 10 creatures is getting into spell territory which means you would have to increase the xp level requirement of the class to get your steel canon towards the other glass canon levels. What about something like this: Combat Dominance = effective against all creatures wi...
- Fri May 19, 2023 4:01 pm
- Forum: Castles & Crusades
- Topic: Alternative Magic Systems
- Replies: 32
- Views: 3426
- Wed May 17, 2023 6:04 pm
- Forum: Amazing Adventures
- Topic: Amazing Adventures, Supers
- Replies: 5
- Views: 1682
Re: Amazing Adventures, Supers
I would love to see a treatment of something like The Shadow or The Avenger if they were to go that route. The old pulp noir heroes would be great.
- Tue May 16, 2023 9:49 pm
- Forum: Castles & Crusades
- Topic: Alternative Magic Systems
- Replies: 32
- Views: 3426
Re: Alternative Magic Systems
-Cast Resurrect, no corruption- I've been lately thinking about the alternative magic question, reading the swords & chaos thread as well as a few others. I was in a 1e/2e game and had the feeling of magic basically becoming technology. After reading the Willow Sourcebook I thinking of trying th...
- Tue May 16, 2023 4:50 pm
- Forum: Castles & Crusades
- Topic: New but also returning (AKA Converting early D&D modules to C&C)
- Replies: 29
- Views: 3695
- Tue May 16, 2023 4:17 pm
- Forum: Castles & Crusades
- Topic: A fitting tribute to a dying player
- Replies: 19
- Views: 2713
Re: A fitting tribute to a dying player
If it were me & I had a player like this... I would hire someone to write & record an epic rock song about Corum of the planes, kicking open the doors of hell and then Orcus in the nuts. How he was one of the epic few who were worthy to raise thor's hammer even though he was "the impote...
- Thu May 04, 2023 10:21 pm
- Forum: Castles & Crusades
- Topic: Proficiency Bonus
- Replies: 17
- Views: 745
Re: Proficiency Bonus
It is a decision tree thing: Is the Ranger broken? Yes = How is it broken and therefore what will repair it? No = don't mess with it. Well I think it is ok to mess with it. C&C i mean. But any house rules need to be understood on how they will affect one's game. That's why I think just test it ...
- Thu May 04, 2023 6:29 pm
- Forum: Castles & Crusades
- Topic: Proficiency Bonus
- Replies: 17
- Views: 745
Re: Proficiency Bonus
Jumping on the back of the Ranger idea you could limit the Smite to target types per level. So you could have: Level 1= Smite evil human Level 3= Smite evil human & undead Level 5= Smite evil human & undead & aberration Level 7= Smite evil human & undead & aberration & demon/...
- Tue May 02, 2023 9:05 pm
- Forum: Castles & Crusades
- Topic: Siege complaints
- Replies: 18
- Views: 1030
Re: Siege complaints
If seen the high level complaints and thought about CL equal to HD levels 1-10 and then 1 every even level after. So a 16 HD creature would have a CL of 13 for a target of 25 or 31. Not as easy has half HD or spell level but you do feel it if you make it to the teens. I figure since HP reduces at 11...
- Mon Apr 17, 2023 7:10 pm
- Forum: Castles & Crusades
- Topic: Weapon Specialization vs Fighting Style
- Replies: 17
- Views: 1107
Re: Weapon Specialization vs Fighting Style
How do you adjust the monk abilities with the Unarmed style above?
- Mon Apr 17, 2023 7:06 pm
- Forum: Castles & Crusades
- Topic: D&D: Honor Among Thieves movie
- Replies: 33
- Views: 2495
Re: D&D: Honor Among Thieves movie
To me, the movie looks like those memes of how the group sees themselves (LotR) and how they are in real life (HATh).
- Mon Apr 17, 2023 7:02 pm
- Forum: Castles & Crusades
- Topic: D&D: Honor Among Thieves movie
- Replies: 33
- Views: 2495
- Tue Jan 31, 2023 7:32 pm
- Forum: Open Discussion
- Topic: From Davis
- Replies: 18
- Views: 3030
- Tue Jan 31, 2023 7:06 pm
- Forum: Castles & Crusades
- Topic: Your Take on PC Hit Points
- Replies: 47
- Views: 2189
Re: Your Take on PC Hit Points
If I can ever get a game going again, I will try going back to the MERP crit tables again.
IIRC, it was 20 to crit, % for effect adjusted by the prevailing attribute score.
IIRC, it was 20 to crit, % for effect adjusted by the prevailing attribute score.
- Tue Jan 31, 2023 6:38 pm
- Forum: Open Discussion
- Topic: Would a Zombie ...
- Replies: 40
- Views: 4811
Re: Would a Zombie ...
Would a zombie... read this thread?
- Tue Jan 31, 2023 6:36 pm
- Forum: Open Discussion
- Topic: Thread Necromancy Suggestions
- Replies: 15
- Views: 2323
Re: Thread Necromancy Suggestions
Conversions &/or adaptations. Bringing in things like Planescape races or other system settings such as Hellfrost is what I would love to see. Everyone says it's so easy, but at least some starter ideas would be great to get creativity flowing. Doing a quick search.... https://trolllord.com/for...
- Tue Jan 31, 2023 6:34 pm
- Forum: Open Discussion
- Topic: Thread Necromancy Suggestions
- Replies: 15
- Views: 2323
Re: Thread Necromancy Suggestions
Conversions &/or adaptations. Bringing in things like Planescape races or other system settings such as Hellfrost is what I would love to see. Everyone says it's so easy, but at least some starter ideas would be great to get creativity flowing. I will say, at least for Planescape, that is a set...
- Wed Jan 18, 2023 7:11 am
- Forum: Open Discussion
- Topic: Thread Necromancy Suggestions
- Replies: 15
- Views: 2323
Re: Thread Necromancy Suggestions
Conversions &/or adaptations. Bringing in things like Planescape races or other system settings such as Hellfrost is what I would love to see.
Everyone says it's so easy, but at least some starter ideas would be great to get creativity flowing.
Everyone says it's so easy, but at least some starter ideas would be great to get creativity flowing.
- Thu Jul 07, 2022 5:13 pm
- Forum: Castles & Crusades
- Topic: Calculating Challenge Class needlessly complex
- Replies: 49
- Views: 3891
Re: Calculating Challenge Class needlessly complex
Totally agree with Tadhg on this one. I think its great that TLG is giving 5e players the opportunity to experience old school style adventures in 5e. I think its the most effective way to have the broader market become aware of TLG and its work. I don't think we truly appreciate just how niche and...
- Thu Jul 07, 2022 5:03 pm
- Forum: Castles & Crusades
- Topic: Calculating Challenge Class needlessly complex
- Replies: 49
- Views: 3891
Re: Calculating Challenge Class needlessly complex
Second to last C&C group we did the +3 prime, -3 prime vs 15 + half HD or spell level for saves. Worked great and kept the AD&D flavor of saves for us.
- Thu May 19, 2022 11:15 pm
- Forum: Open Discussion
- Topic: What Video Game(s) are you playing
- Replies: 141
- Views: 96832
Re: What Video Game(s) are you playing
Morrowind (been a while), AC Vahalla (ok but I like Odyssey better), Mechwarrior5, & Final Fantasy remastered.
- Tue Aug 17, 2021 5:57 pm
- Forum: Open Discussion
- Topic: Playing C&C again...
- Replies: 4
- Views: 770
Re: Playing C&C again...
May your final battle be epic:
https://www.youtube.com/watch?v=gPbzOKF55xE
https://www.youtube.com/watch?v=gPbzOKF55xE
- Mon May 24, 2021 10:43 pm
- Forum: Open Discussion
- Topic: Conan the Animated
- Replies: 7
- Views: 1390
Re: Conan the Animated
Wow, Captain America could learn a little from that last part.
- Mon May 24, 2021 10:34 pm
- Forum: Castles & Crusades
- Topic: Jazzing Up Random Encounters
- Replies: 9
- Views: 921
Re: Jazzing Up Random Encounters
For dungeons I like burrowing bugs, large or swarms. Those are great during rest periods since they don't care about the locked door, just the loose floor tile. I also think prisoners are a great tool. Could be as simple as 'my family has a few gold to give you for me' to 'Great, now we can work tog...
- Thu Apr 01, 2021 4:43 pm
- Forum: Castles & Crusades
- Topic: Rules that not in C&C. Could they be part of it?
- Replies: 68
- Views: 5479
Re: Rules that not in C&C. Could they be part of it?
That said, I do like the idea behind advantage / disadvantage, especially as you said rewarding them for role playing etc. But as someone with horrid dice luck … I prefer bonusses of plusses (and the more plusses the better to overcome my dice god's curse). You may just need to try a different prog...
- Thu Apr 01, 2021 4:34 pm
- Forum: Castles & Crusades
- Topic: Simple SIEGE
- Replies: 7
- Views: 852
Re: Simple SIEGE
Sounds reasonable. I've always been on the fence when it comes to Tertiary attributes. I always felt that it negated some of the 'specialty' certain classes have in their specific abilities but never really tried it. I also played around w/your idea of lowering the targets also, at least on paper. I...
- Mon Mar 29, 2021 9:13 pm
- Forum: Castles & Crusades
- Topic: Simple SIEGE
- Replies: 7
- Views: 852
Re: Simple SIEGE
If you want to keep closer to AD&D while keeping it simple I would do this: Prime Save Target = 13, non-prime Save Target = 18. Every even level the prime target goes down by one (2nd. 4th, etc.) Every odd level after 1st the non-prime goes down by one. So at the end of the day (12-13th level) y...