Search found 235 matches

by johns
Tue Oct 12, 2010 2:26 am
Forum: Open Discussion
Topic: New Issue of NOD Available
Replies: 0
Views: 587

New Issue of NOD Available

<r>Hey folks, I just put a new issue of NOD up for purchase on Lulu.com.<br/> <br/> In this issue of NOD: Vampires from around the world, Ibis - City of Sorcerers, The Illusionist, Medieval Mining, Level 2 of Izrigul's Pleasure Palace, Mystery Men! - converting your fantasy RPG into a comic book RPG...
by johns
Fri Sep 03, 2010 12:28 am
Forum: Other Games
Topic: NOD #4 On Sale Now!
Replies: 1
Views: 951

NOD #4 On Sale Now!

<r>I've just put my latest issue of NOD on sale at Lulu. NOD is a magazine compatible with most old school fantasy games, including Castles and Crusades.<br/> <br/> In this issue of NOD I have a sandbox hexcrawl with more than 200 encounters, 50 new monsters inspired by European folklore, a pantheon...
by johns
Sat Jul 24, 2010 9:27 pm
Forum: Other Games
Topic: NOD #3 Now For Sale
Replies: 0
Views: 734

NOD #3 Now For Sale

<r>I've just put NOD #3 up for sale as a print magazine for $10.00 and an e-book for $3.50. This one comes in at 122 pages - about 34 pages more than the last two. NOD is written for Swords & Wizardry, but should be usable with other OGL-based retro games like Castles & Crusades.<br/> <br/> ...
by johns
Sun Jun 20, 2010 3:18 pm
Forum: Open Discussion
Topic: NOD - Old School Blog
Replies: 3
Views: 542

NOD - Old School Blog

<r>Although I've been writing an old school gaming blog for a few months now, I realized that I never mentioned it here. NOD is primarily focused on my sandbox old school campaign setting, one focused on interesting encounters rather than history and sociology. Even if the setting doesn't interest y...
by johns
Sat Feb 28, 2009 12:07 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hit Point Related Question
Replies: 38
Views: 1332

It shows up in the 1st edition DMG, though I have to admit I only discovered that very recently.
by johns
Thu Feb 26, 2009 12:39 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Why did Steve do this?
Replies: 19
Views: 1775

The one example that occurred to me, as distasteful an example as it is, is rape. The child that results from rape, an evil act, need not be evil itself.
by johns
Wed Feb 25, 2009 9:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Firearms: bullets, but also smoke and thunder
Replies: 17
Views: 541

<t>Monte Cook (he of TETSNBN) made a good point about firearm damage when he explained that arrows and crossbow bolts were capable of punching through some types of armor, and yet were not given a special armor-piercing ability in the rules. I give pistols a d12 for damage and muskets a 2d6 (and bac...
by johns
Wed Feb 25, 2009 9:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Why did Steve do this?
Replies: 19
Views: 1775

Quote: I am not referring to their intelligence, I am referring to everything about how they are created. Something created by an evil act must be evil itself? That doesn't compute for me. As stated previously in this thread, the flesh golem may be based on Frankenstein's monster, but it is not act...
by johns
Wed Dec 03, 2008 11:07 pm
Forum: Open Discussion
Topic: Crossbows & Catapults
Replies: 9
Views: 880

Yeah, my game is actually missing the vikings and barbarians, so my daughter and I used WOTC's D&D miniatures in their place. Worked well. Maybe I'll have to include a locale in my campaign where mighty warriors do battle by launching themselves from siege engines.

Or maybe not.
by johns
Mon Dec 01, 2008 8:52 pm
Forum: Open Discussion
Topic: Crossbows & Catapults
Replies: 9
Views: 880

I love it, and played it with my daughter using my old set last Christmas. Might be time to drag it out again.
by johns
Fri Sep 12, 2008 7:47 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Goons
Replies: 3
Views: 133

Goons

<r>Here's something I came up with last night. These guys would be an alternative to other 1 HD humanoids. Inspired by this art ... <URL url="http://bp0.blogger.com/_7H-AAFpm-I8/RhPut6qc74I/AAAAAAAAAZQ/Ibk_QODm2Ew/s1600-h/blog.127.gif"><LINK_TEXT text="http://bp0.blogger.com/_7H-AAFpm-I8/RhP ... og....
by johns
Wed Aug 27, 2008 3:34 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C-izing base classes from WotC's Players Handbook II
Replies: 23
Views: 487

<t>This is the conversion I did a while back ...<br/> KNIGHT (Constitution)<br/> <br/> A knight is a proud, skilled melee combatant who fights in the name of honor and chivalry.<br/> <br/> Skills: Horsemanship (Dex)<br/> <br/> Knights Challenge (1st): Your dauntless fighting spirit plays a major rol...
by johns
Wed Jul 30, 2008 3:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Out On A Limb
Replies: 14
Views: 353

<t>To chime in on condensed skill lists - to me, that's what the Siege system is. It condenses every skill imaginable into six categories based on the skill's associated ability. So, making strength a prime means you're character is focusing on strength skills.<br/> <br/> The nice thing here is that...
by johns
Mon Jul 21, 2008 2:58 pm
Forum: Open Discussion
Topic: Avatar
Replies: 76
Views: 8819

First - I also love the series. Absolutely top notch and maybe one of the most imaginative shows ever made.

For role-playing, I would use RISUS. The almost infinite number of effects one can achieve with bending demand a free-form system.
by johns
Tue Jul 08, 2008 3:44 pm
Forum: Open Discussion
Topic: New web page - flash player and Firefox 3 not compatible
Replies: 18
Views: 172

<t>I think there's a mis-spelling (see bolded word below) on the description of the Player's Handbook.<br/> <br/> "We are very happy to announce that the C&C Players Handbook has remained (and still remains as of this posting) the #1 seller at RPGNow since its release on June 1st. We owe that to...
by johns
Mon Jul 07, 2008 9:26 pm
Forum: The Crusader
Topic: C&C Oriental Adventures article
Replies: 13
Views: 5490

<t>I have the 1E OA. Great book and super-easy to adapt to C&C on the fly. I'm not so much interested in conversions of OA, though. I'm thinking more - what must you have for an oriental game that does not exist in C&C. For example, do you need a samurai class if you already have the fighter...
by johns
Wed Jun 04, 2008 4:53 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Amethyst RPG using C&C?
Replies: 11
Views: 322

<t>I'll throw in one issue with running "Adventure Path" style games from 3rd edition in C&C: experience. Characters advance in level much more quickly in 3rd edition D&D than in C&C, so you either need to increase the advancement (maybe getting rid of XP entirely), or you need to scale ...
by johns
Mon Apr 28, 2008 10:09 pm
Forum: Open Discussion
Topic: What happens if 4th edition bombs ?
Replies: 237
Views: 3315

<t>I'm getting the feeling that the drastic changes in flavor and mechanics, along with the restrictive license, are designed to "un-do" what they did with the open game license, and effectively take back control of their intellectual property by replacing the old IP with a new IP. So, if you want t...
by johns
Mon Apr 28, 2008 9:11 pm
Forum: Open Discussion
Topic: Paizo Pathfinder Alpha Doc 2.0 Released
Replies: 45
Views: 1236

Quote:
What is the expected support going to be like?

To some degree, the support already exists in the form of many years of d20 products.
by johns
Fri Apr 25, 2008 3:07 pm
Forum: Open Discussion
Topic: What happens if 4th edition bombs ?
Replies: 237
Views: 3315

<t>I tinkered with the 4th edition quickstart rules and the pre-gen characters, and found it very mechanical, like chess with too many rules. Now, chess is a fine game, but it doesn't allow pawns to try to chop a knight's horse's legs out from under it or scale a rook and take it down from the insid...
by johns
Fri Apr 25, 2008 3:02 pm
Forum: Open Discussion
Topic: Paizo Pathfinder Alpha Doc 2.0 Released
Replies: 45
Views: 1236

Quote:
but the 3.5 group that I am a player in is still debating between 4E and Pathfinder

I think one might want to stick with the OGL because the talent pool is deeper, especially considering the restrictive license for 4th edition.
by johns
Thu Apr 24, 2008 7:09 pm
Forum: Open Discussion
Topic: What happens if 4th edition bombs ?
Replies: 237
Views: 3315

<t>Clark seems pretty set on producing 4E material. But now there's a bit of controversy over the 4E game system license, which seems to require companies that use the 4E license stop producing and selling anything that uses the old Open Gaming License. It's quite a soap opera that WOTC is producing...
by johns
Thu Apr 24, 2008 7:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Martial Arts for C&C
Replies: 8
Views: 141

<t>I do special tactics in one of two ways.<br/> <br/> First, there's the called shot, which I mostly use for when you want to deal extra damage or a special effect. If the tactic is realists (i.e. a real martial artist could do it), I apply a -4 penalty to hit. If its something you would see in a m...
by johns
Thu Apr 24, 2008 6:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Demon Hunter Class - Comments Welcome
Replies: 15
Views: 376

Nice, simple and straight forward. I like it. I'm a little curious as to why it only has a d8 for hit dice, though, since it appears to be a warrior class.
by johns
Thu Apr 24, 2008 6:48 pm
Forum: Open Discussion
Topic: Paizo Pathfinder Alpha Doc 2.0 Released
Replies: 45
Views: 1236

In between my C&C campaign, my gaming group and I are playtesting the Pathfinder RPG with the Savage Tide adventure path they published a year or so ago in Dungeon Magazine. So far, so good ... but man are 3E and its derivatives clunky compared to C&C. So much more work.
by johns
Tue Apr 08, 2008 9:57 pm
Forum: Open Discussion
Topic: C&C / 4E similarities in mechanics
Replies: 18
Views: 415

<t>They also dropped iterative attacks in 4E, and added a warlord to fulfill the role the knight seems to fulfill in C&C (though to be fair, they already had a 3E class called the marshal that did much the same).<br/> <br/> You could also see their decision to have monsters follow different rule...
by johns
Wed Apr 02, 2008 6:14 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Dealing with traps and events, a method borrowed from 4e...
Replies: 13
Views: 745

Quote:
Kind of don't like the "everyone can help" thing as it diminishes the "niche role" called "archetypes."

I agree with this. I used it for getting through a maze, but would never use it on finding and disarming a trap because it would step on the rogue's toes.
by johns
Tue Apr 01, 2008 3:45 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Dealing with traps and events, a method borrowed from 4e...
Replies: 13
Views: 745

<t>Poorly, for the most part. Most relied on "drawing a mental map", i.e. Intelligence check. I think the elf was using their enhanced elven senses - Wisdom check. One person tapped on walls - I went Wisdom on this one. The half-orc wanted to smash things (he's only 10*), so we allowed a Strength ch...
by johns
Mon Mar 31, 2008 7:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What do you do for critical hits?
Replies: 25
Views: 3162

To answer both questions at once ... I use Paizo's critical hit deck. It's pretty easy to convert on the fly, especially if you have a knowledge of 3rd edition D&D. I've ordered the critical fumble deck, but it hasn't yet arrived.
by johns
Mon Mar 31, 2008 7:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cloistered Cleric Class Variant
Replies: 11
Views: 1953

I allow players to play "cloistered clerics" by simply using the wizard rules with the cleric spell list plus the ability to turn undead. Nobody has taken me up on this option, of course, since they'd rather wear armor and beat up monsters with heavy maces.