Search found 167 matches

by Grey
Tue Nov 13, 2018 7:58 pm
Forum: Amazing Adventures
Topic: AA for 5E
Replies: 13
Views: 10169

Re: AA for 5E

OK, so any news, teasers etc?
by Grey
Thu Oct 11, 2018 4:40 pm
Forum: Amazing Adventures
Topic: AA for 5E
Replies: 13
Views: 10169

Re: AA for 5E

Finarvyn, thanks for the info. Does sound interesting! I get that c&c is preferred by some but am also looking forward to AA for us 5e fans (choice is good!)
by Grey
Tue Oct 09, 2018 5:02 pm
Forum: Amazing Adventures
Topic: AA for 5E
Replies: 13
Views: 10169

Re: AA for 5E

So anyone know if this will be a full standalone game or a 5e supplement? (Personally I’m okay either way)
by Grey
Tue Oct 09, 2018 4:56 pm
Forum: Amazing Adventures
Topic: AA for 5E
Replies: 13
Views: 10169

Re: AA for 5E

I have literally just found out about this from a post on the kickstarter for Sandy Petersen’s Cthulhu Mythos for 5e....and boy does this sound exciting! Been in a quiet RPG spell but recently 5e has really rekindled my enthusiasm and a pulp based game is fantastic, especially as it’s Amazing Advent...
by Grey
Tue Jun 10, 2014 4:29 pm
Forum: Upon the Forge's Anvil!
Topic: TLG 77011 Victorious
Replies: 114
Views: 81777

Re: TLG 77011 Victorious

Great Mike! Looking forward to seeing what you post :D
by Grey
Sat Jun 07, 2014 9:33 am
Forum: Upon the Forge's Anvil!
Topic: TLG 77011 Victorious
Replies: 114
Views: 81777

Re: TLG 77011 Victorious

Mike, any chance of a "sneak peak" of a character/ NPC while we wait for more news? ;)
by Grey
Wed May 08, 2013 5:41 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 52901

Re: Amazing Adventures Errata and Clarifications

Cool, thanks...looking forward to see what else is coming!
by Grey
Mon Apr 29, 2013 4:52 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 52901

Re: Amazing Adventures Errata and Clarifications

Finally managed to grab a print copy and love the game.... but I've already got to thinking how good it would be for a cowboy style game and realised that, despite the great rules for riding animals, there are no stats for horses in the game (that I can find). I know that I can use C&C rules, but I ...
by Grey
Thu Feb 21, 2013 11:34 am
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Steampunk Adventure in the Age of SuperManki

:D Really great to hear that this is progressing ~ I'm really looking forward to seeing more about this game and finally ( ;) ) being able to get a copy!
by Grey
Thu Feb 21, 2013 11:34 am
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Steampunk Adventure in the Age of SuperManki

:D Really great to hear that this is progressing ~ I'm really looking forward to seeing more about this game and finally ( ;) ) being able to get a copy!
by Grey
Wed Feb 20, 2013 10:39 am
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

Just a little "bump" to see if there is any news ;)
by Grey
Wed Feb 20, 2013 10:39 am
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

Just a little "bump" to see if there is any news ;)
by Grey
Sat Oct 27, 2012 10:23 am
Forum: Amazing Adventures
Topic: Campaign set ups for Amazing Adventures ...
Replies: 25
Views: 12489

Re: Campaign set ups for Amazing Adventures ...

Not sure if this is the right place for this question, but it is a sort of campaign set up question: For those of you who have the PDF, how well does the game work without PC magic use (no Arcanist/ Mentalist)? Both as a totally non magic pulp game, or a game with obscure rare/ dangerous magic (perh...
by Grey
Mon Sep 03, 2012 4:44 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Pre Orders Now Open!
Replies: 109
Views: 54902

Re: Amazing Adventures Pre Orders Now Open!

OK, so I still can't appear to get the PDF without over $15 additional "postage" (no replies to the various messages, but not a huge PDF fan anyway) and being v cash strapped I'm going to have to wait until the printed version makes it to the UK (so I can buy from my local shop without the shipping ...
by Grey
Fri Jun 22, 2012 6:54 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Pre Orders Now Open!
Replies: 109
Views: 54902

Re: Amazing Adventures Pre Orders Now Open!

Frost wrote:Yes, I private messaged Steve through the forums and got a response. I believe he fixed it.
Thanks for the swift reply! However, the system is still saying it will charge me $25+ for the pdf.....so guess not fixed completely. Will see if I get a reply to messages.

Cheers
by Grey
Fri Jun 22, 2012 5:17 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Pre Orders Now Open!
Replies: 109
Views: 54902

Re: Amazing Adventures Pre Orders Now Open!

Posted this in an other forum as well, but when I went to pre-order the PDF/ePUB, it wants to charge me $5 or so for shipping and handling. :shock: Frost ~ have you had any response about this? As I'm in the UK it keeps trying to charge me over $15 for postage! I've sent emails but to no avail as y...
by Grey
Wed May 02, 2012 4:49 pm
Forum: Upon the Forge's Anvil!
Topic: TLG 7601 Amazing Adventures (Preorder)
Replies: 94
Views: 43455

Re: On the Anvil: TLG 7601 Amazing Adventures (Pulp Siege)

We are going to put this up for pre-order very soon
Oooh cool ~ only hope I can afford the shipping to the UK when this comes up ;)
by Grey
Sat Apr 28, 2012 3:42 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: A dilemma
Replies: 17
Views: 9907

Re: Victorious: A dilemma

Dear Master Stewart, Upon raising your concerns with my good wife, who concurs with your own good lady's "piffle", we decided to peruse a suitable tome for enlightenment. Being the proud owner of a suitable Dictionary (Brewer's Dictionary of Phrase & Fable ~ 1898 printing) I wish to directly quote t...
by Grey
Fri Apr 20, 2012 4:43 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

DMMike, Thanks for the peaks! :D I know it's always difficult to judge such things without the rest of the rules (and I assume there are rules on how Powers are used, restrictions on use or similar so that they don't get out of hand) but the Translocation power is interesting....and I like the "Prio...
by Grey
Fri Apr 20, 2012 4:43 pm
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

DMMike, Thanks for the peaks! :D I know it's always difficult to judge such things without the rest of the rules (and I assume there are rules on how Powers are used, restrictions on use or similar so that they don't get out of hand) but the Translocation power is interesting....and I like the "Prio...
by Grey
Thu Apr 19, 2012 4:58 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

So for instance, instead of the power Teleportation you have Translocation, or Mesmerism rather than Mind Control.
:P
This is just what I was hoping! A little thing I know, but it just helps build a "feel" in a game...
Just wish it was out already cos I want!!! :D
by Grey
Thu Apr 19, 2012 4:58 pm
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

So for instance, instead of the power Teleportation you have Translocation, or Mesmerism rather than Mind Control.
:P
This is just what I was hoping! A little thing I know, but it just helps build a "feel" in a game...
Just wish it was out already cos I want!!! :D
by Grey
Sun Apr 15, 2012 2:41 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

Thanks for the replies! some of the classes are Contraptionist, Vigilante, Strongarm, Nimbus, and Magician. The system for doing up class levels for V! is probably hhush-hush; but I'll check. Oooh, interesting! :D No problems if stuff is "under wraps" until publication, but those names are interesti...
by Grey
Sun Apr 15, 2012 2:41 pm
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

Thanks for the replies! some of the classes are Contraptionist, Vigilante, Strongarm, Nimbus, and Magician. The system for doing up class levels for V! is probably hhush-hush; but I'll check. Oooh, interesting! :D No problems if stuff is "under wraps" until publication, but those names are interesti...
by Grey
Sat Apr 14, 2012 5:09 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

Hmm, I must be honest that Superhero games have never been my particular "thing" but this game has got me interested (being a huge Steampunk/ Victorian Fantasy fan! I'm really looking forward to seeing how the book/ art looks!) It also sounds interesting that the game can be set from "grim" to "gild...
by Grey
Sat Apr 14, 2012 5:09 pm
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

Hmm, I must be honest that Superhero games have never been my particular "thing" but this game has got me interested (being a huge Steampunk/ Victorian Fantasy fan! I'm really looking forward to seeing how the book/ art looks!) It also sounds interesting that the game can be set from "grim" to "gild...
by Grey
Tue Apr 10, 2012 2:59 pm
Forum: SIEGE Engine & Other TLG Games
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 46902

Re: Victorious: Victorian Adventure in the Age of SuperManki

Right…any questions? Well you did ask Mike! :D I've been looking forward to this game for years since I first heard of it, but from the above outline I do have a couple of queries: Firstly, is Victorious OGL based, or is it more like StarSiege and uses the Siege engine in a completely different gam...
by Grey
Tue Apr 10, 2012 2:59 pm
Forum: Victorious
Topic: Victorious: Steampunk Adventure in the Age of SuperMankind
Replies: 61
Views: 27527

Re: Victorious: Victorian Adventure in the Age of SuperManki

Right…any questions? Well you did ask Mike! :D I've been looking forward to this game for years since I first heard of it, but from the above outline I do have a couple of queries: Firstly, is Victorious OGL based, or is it more like StarSiege and uses the Siege engine in a completely different gam...
by Grey
Tue Apr 03, 2012 5:02 pm
Forum: Upon the Forge's Anvil!
Topic: TLG 7601 Amazing Adventures (Preorder)
Replies: 94
Views: 43455

Re: On the Anvil: TLG 7601 Amazing Adventures (Pulp Siege)

Thanks for the update :D
Looks like there's still a way to go, but at least it's moving forwards!
by Grey
Fri Mar 30, 2012 8:43 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: *TLG WISH LIST* ~ Let the Trolls know what YOU want to see!
Replies: 61
Views: 4452

Re: *TLG WISH LIST* ~ Let the Trolls know what YOU want to s

C&C Al-Qadim! C&C version of Oriental Adventures! Oooh, these gave me a good idea for another "wish" product(s) ~ alternate "setting" books with some new genre/ setting appropriate classes/ tweaks to current classes (including multi-class and class-and-a-half guidance as to what class combinations ...