Search found 21 matches
- Thu Nov 02, 2006 10:00 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Cleric Mods?
- Replies: 8
- Views: 2455
<t>I did what another poster suggested.<br/> <br/> I let Clerics pick one spell per spell level (one 1st, one 2nd, etc) that can be cast spontaneously. The GM and the player decide together what spell would best reflect the diety's portfolio.<br/> <br/> So far, this has worked really well for us, bu...
- Fri Oct 27, 2006 5:12 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Experience
- Replies: 61
- Views: 11824
- Thu Oct 19, 2006 6:10 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Experience
- Replies: 61
- Views: 11824
serleran wrote: Just me, probably, but I abandoned the notion of XP a long time ago. So that begs a question... I too dumped the concept of experience points quite a while ago. I just let people level whenever it seems to make sense in the campaign. That worked fine for me in 3.x, where every class...
- Mon Oct 09, 2006 7:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Sleep Spell Questions
- Replies: 11
- Views: 3210
<t>Interesting.<br/> <br/> Just so you know, I ruled that the Elf and Half-Elf got saves with the listed bonus. <br/> <br/> I also gave the Dwarf a save since they have their arcane magic resistance, but now that Treebore mentions it, maybe I will just let him roll a d20 and resist Arcane spells on ...
- Mon Oct 09, 2006 5:25 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Sleep Spell Questions
- Replies: 11
- Views: 3210
Sleep Spell Questions
<t>This came up in our first session this last Saturday (which, overall went quite well!).<br/> <br/> If the Sleep spell has no save, then why to Elves get a +10 bonus to Sleep saves (and Half-Elves get their lesser saves)?<br/> <br/> Do people just let Elves (and Half-Elves) get saves (with bonuses...
- Mon Oct 09, 2006 5:14 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: More annoying questions: Point buy systems for attributes?
- Replies: 20
- Views: 864
- Wed Oct 04, 2006 6:30 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Constitution Prime?
- Replies: 13
- Views: 3303
<r>Int seems pretty generally usefull to me, since it would serve for knowledge rolls based on the character's class and background.<br/> <br/> I had forgotten about the +2 to encumbrance if Con is Prime, so that is definitely a benefit.<br/> <br/> What prompted my concern is that I drew up a chart ...
- Wed Oct 04, 2006 5:57 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Constitution Prime?
- Replies: 13
- Views: 3303
Constitution Prime?
<t>Aside from class requirments and saving throws, is there any reason to set constitution as a Prime attribute?<br/> <br/> I could see the GM asking for a Con check when running long distances or for any feat of endurance, but in my gaming experience that tends to hardly every come up.<br/> <br/> I...
- Thu Sep 21, 2006 5:11 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Language Question
- Replies: 9
- Views: 2429
Racial Language Question
So, do the various player races get ALL of the languages listed in the race description?
Or is that just a list that they can pick from for getting extra languages due to INT bonus?
Or is that just a list that they can pick from for getting extra languages due to INT bonus?
- Fri Sep 15, 2006 10:26 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A Character Sheet
- Replies: 29
- Views: 3058
- Thu Sep 14, 2006 9:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Knowlege Skills
- Replies: 11
- Views: 3472
Philotomy Jurament wrote: However, it sounds like your player wants an ability that improves over time (i.e. it's central the the character's conception and he is constantly studying and improving), but is not something typically associated with his character class. The easiest way to model that in...
- Thu Sep 14, 2006 8:03 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My own C&C House Rules
- Replies: 22
- Views: 4318
Re: My own C&C House Rules
BASH MAN wrote: 4. BtH tables are changed as the following: Bards, Rogues and Assassins use the Cleric BtH table. Wizards and Illusionists use the Rogue BtH table. Peasants, and children use the Wizard BtH table. The old BtH tables made bards too good, and rogues and assassins practically worthless...
- Thu Sep 14, 2006 7:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Knowlege Skills
- Replies: 11
- Views: 3472
<t>Thanks for the replies.<br/> <br/> I pretty much agree with everything you guys have said, but...<br/> <br/> The main reason I am asking is that one of my players has said that he wants to create "an illusionist who eventually wants to become a sage, interested in geography and history."<br/> <br...
- Wed Sep 13, 2006 8:20 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Knowlege Skills
- Replies: 11
- Views: 3472
Knowlege Skills
<t>So how are people handling Knowledge Skills in their games?<br/> <br/> I assume they are INT based. But if someone has INT as a Prime do you just let them roll to know pretty much anything?<br/> <br/> Do you base it on Class and character background? ie, Rangers would be able to do an INT check t...
- Fri Sep 01, 2006 8:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Rolling stats ?
- Replies: 69
- Views: 2568
- Fri Sep 01, 2006 7:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: House Rules for Age of Worms Adventure Path
- Replies: 1
- Views: 1409
House Rules for Age of Worms Adventure Path
<r>So here's the current list of house-rules that I am planning on using for my upcoming C&C Age of Worms Adventure Path camaign (one of the players had GMed part of Shackled City, so I made the change).<br/> <br/> I should give a bit of background to put this all in context. I played Basic and ...
- Thu Aug 24, 2006 3:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Clerics and Domains?
- Replies: 51
- Views: 11024
- Thu Aug 24, 2006 3:48 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: d20 DCs and SIEGE [Shackled City]
- Replies: 25
- Views: 6093
<t>Wow!<br/> <br/> Great info everyone. Very helpful!<br/> <br/> I'm going to run a short d20 1st level adventure just so everyone can get a feel for the game before we plunge into the Shackled City.<br/> <br/> Right now I will try both "the subtract 15 from the DC" method, and my "roll, and add lev...
- Thu Aug 24, 2006 12:34 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Playing levels 1-20 [Shackled City] LONG
- Replies: 5
- Views: 2430
Playing levels 1-20 [Shackled City] LONG
<t>So I'm getting ready to run the Shackled City adventure path using C&C, and I'm a bit concerned with the the various experience progression charts. As you will see if you can manage to make it all the way through this post, I have been over-thinking the issue quite a bit...<br/> <br/> The Sha...
- Wed Aug 23, 2006 11:43 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: d20 DCs and SIEGE [Shackled City]
- Replies: 25
- Views: 6093
d20 DCs and SIEGE [Shackled City]
<t>Okay, new guy here. Completely burned out on D&D 3.5 with it's ponderous battles and horrendous prep time. I am looking to C&C to give me a more streamlined play experience, and am planning on running Shackled City using this system.<br/> <br/> I should probably state C&C seems to be ...
- Wed Aug 23, 2006 11:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: d20-style multiclassing
- Replies: 10
- Views: 3251