Search found 21 matches

by Laslo Tremaine
Thu Nov 02, 2006 10:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric Mods?
Replies: 8
Views: 2455

<t>I did what another poster suggested.<br/> <br/> I let Clerics pick one spell per spell level (one 1st, one 2nd, etc) that can be cast spontaneously. The GM and the player decide together what spell would best reflect the diety's portfolio.<br/> <br/> So far, this has worked really well for us, bu...
by Laslo Tremaine
Fri Oct 27, 2006 5:12 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Experience
Replies: 61
Views: 11824

Korgoth wrote:
Because level for level, a Thief ain't no Paladin.

Probably my single biggest annoyance with C&C...
by Laslo Tremaine
Thu Oct 19, 2006 6:10 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Experience
Replies: 61
Views: 11824

serleran wrote: Just me, probably, but I abandoned the notion of XP a long time ago. So that begs a question... I too dumped the concept of experience points quite a while ago. I just let people level whenever it seems to make sense in the campaign. That worked fine for me in 3.x, where every class...
by Laslo Tremaine
Mon Oct 09, 2006 7:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Sleep Spell Questions
Replies: 11
Views: 3210

<t>Interesting.<br/> <br/> Just so you know, I ruled that the Elf and Half-Elf got saves with the listed bonus. <br/> <br/> I also gave the Dwarf a save since they have their arcane magic resistance, but now that Treebore mentions it, maybe I will just let him roll a d20 and resist Arcane spells on ...
by Laslo Tremaine
Mon Oct 09, 2006 5:25 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Sleep Spell Questions
Replies: 11
Views: 3210

Sleep Spell Questions

<t>This came up in our first session this last Saturday (which, overall went quite well!).<br/> <br/> If the Sleep spell has no save, then why to Elves get a +10 bonus to Sleep saves (and Half-Elves get their lesser saves)?<br/> <br/> Do people just let Elves (and Half-Elves) get saves (with bonuses...
by Laslo Tremaine
Mon Oct 09, 2006 5:14 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: More annoying questions: Point buy systems for attributes?
Replies: 20
Views: 864

<r>I'm pretty much a heretic in these parts, since I thought 3.x was a humongous improvement to the previous editions of D&D, and I really have to struggle against the nostalgia inherent in C&C.<br/> <br/> So you probably won't be too suprised to hear that I use the 3.x point buy system. I a...
by Laslo Tremaine
Wed Oct 04, 2006 6:30 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Constitution Prime?
Replies: 13
Views: 3303

<r>Int seems pretty generally usefull to me, since it would serve for knowledge rolls based on the character's class and background.<br/> <br/> I had forgotten about the +2 to encumbrance if Con is Prime, so that is definitely a benefit.<br/> <br/> What prompted my concern is that I drew up a chart ...
by Laslo Tremaine
Wed Oct 04, 2006 5:57 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Constitution Prime?
Replies: 13
Views: 3303

Constitution Prime?

<t>Aside from class requirments and saving throws, is there any reason to set constitution as a Prime attribute?<br/> <br/> I could see the GM asking for a Con check when running long distances or for any feat of endurance, but in my gaming experience that tends to hardly every come up.<br/> <br/> I...
by Laslo Tremaine
Thu Sep 21, 2006 5:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Racial Language Question
Replies: 9
Views: 2429

Racial Language Question

So, do the various player races get ALL of the languages listed in the race description?

Or is that just a list that they can pick from for getting extra languages due to INT bonus?
by Laslo Tremaine
Fri Sep 15, 2006 10:26 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A Character Sheet
Replies: 29
Views: 3058

<t>I'll add into the chorus of praise.<br/> <br/> This is definitely the best sheet I've seen for C&C! Nice work!<br/> <br/> A quick question though... What font is the word "AMMO" in? It shows up as courier for me...<br/> <br/> And imperialus, according to Acrobat the sheet was made in OpenOffi...
by Laslo Tremaine
Thu Sep 14, 2006 9:07 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Knowlege Skills
Replies: 11
Views: 3472

Philotomy Jurament wrote: However, it sounds like your player wants an ability that improves over time (i.e. it's central the the character's conception and he is constantly studying and improving), but is not something typically associated with his character class. The easiest way to model that in...
by Laslo Tremaine
Thu Sep 14, 2006 8:03 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My own C&C House Rules
Replies: 22
Views: 4318

Re: My own C&C House Rules

BASH MAN wrote: 4. BtH tables are changed as the following: Bards, Rogues and Assassins use the Cleric BtH table. Wizards and Illusionists use the Rogue BtH table. Peasants, and children use the Wizard BtH table. The old BtH tables made bards too good, and rogues and assassins practically worthless...
by Laslo Tremaine
Thu Sep 14, 2006 7:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Knowlege Skills
Replies: 11
Views: 3472

<t>Thanks for the replies.<br/> <br/> I pretty much agree with everything you guys have said, but...<br/> <br/> The main reason I am asking is that one of my players has said that he wants to create "an illusionist who eventually wants to become a sage, interested in geography and history."<br/> <br...
by Laslo Tremaine
Wed Sep 13, 2006 8:20 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Knowlege Skills
Replies: 11
Views: 3472

Knowlege Skills

<t>So how are people handling Knowledge Skills in their games?<br/> <br/> I assume they are INT based. But if someone has INT as a Prime do you just let them roll to know pretty much anything?<br/> <br/> Do you base it on Class and character background? ie, Rangers would be able to do an INT check t...
by Laslo Tremaine
Fri Sep 01, 2006 8:45 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Rolling stats ?
Replies: 69
Views: 2568

angelius wrote:
Except for bar wenches. It's important then.

Nothing like letting a PC pick up a bar wench only for her to turn around with a 5 CHA.

Two words.

Beer goggles...
by Laslo Tremaine
Fri Sep 01, 2006 7:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: House Rules for Age of Worms Adventure Path
Replies: 1
Views: 1409

House Rules for Age of Worms Adventure Path

<r>So here's the current list of house-rules that I am planning on using for my upcoming C&C Age of Worms Adventure Path camaign (one of the players had GMed part of Shackled City, so I made the change).<br/> <br/> I should give a bit of background to put this all in context. I played Basic and ...
by Laslo Tremaine
Thu Aug 24, 2006 3:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Clerics and Domains?
Replies: 51
Views: 11024

That is, indeed, an excellent idea.

Consider it yoinked!
by Laslo Tremaine
Thu Aug 24, 2006 3:48 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: d20 DCs and SIEGE [Shackled City]
Replies: 25
Views: 6093

<t>Wow!<br/> <br/> Great info everyone. Very helpful!<br/> <br/> I'm going to run a short d20 1st level adventure just so everyone can get a feel for the game before we plunge into the Shackled City.<br/> <br/> Right now I will try both "the subtract 15 from the DC" method, and my "roll, and add lev...
by Laslo Tremaine
Thu Aug 24, 2006 12:34 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Playing levels 1-20 [Shackled City] LONG
Replies: 5
Views: 2430

Playing levels 1-20 [Shackled City] LONG

<t>So I'm getting ready to run the Shackled City adventure path using C&C, and I'm a bit concerned with the the various experience progression charts. As you will see if you can manage to make it all the way through this post, I have been over-thinking the issue quite a bit...<br/> <br/> The Sha...
by Laslo Tremaine
Wed Aug 23, 2006 11:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: d20 DCs and SIEGE [Shackled City]
Replies: 25
Views: 6093

d20 DCs and SIEGE [Shackled City]

<t>Okay, new guy here. Completely burned out on D&D 3.5 with it's ponderous battles and horrendous prep time. I am looking to C&C to give me a more streamlined play experience, and am planning on running Shackled City using this system.<br/> <br/> I should probably state C&C seems to be ...
by Laslo Tremaine
Wed Aug 23, 2006 11:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: d20-style multiclassing
Replies: 10
Views: 3251

How do skill checks work for the a class like the Rogue?

For example. If you have a Fighter3/Rogue2 and the character is trying to sneak, do they add their character level (5) or just their rogue level (2)?