Search found 4 matches
- Mon Jun 04, 2018 5:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: SIEGE Ability Checks as To-Hit rolls
- Replies: 2
- Views: 2460
SIEGE Ability Checks as To-Hit rolls
Can Castles & Crusades be further streamlined by getting rid of the base attack bonus and making basic attack rolls a regular Ability check? A typical melee attack could be a Strength check, with the Challenge Level being the AC bonus of the target. If you are using by the book 12/18, this would...
- Fri Mar 04, 2016 8:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Non-Primes: d14 roll?
- Replies: 4
- Views: 2688
Re: Non-Primes: d14 roll?
Just less math and complication. The difficulty (12) is the same for everyone this way.
- Fri Mar 04, 2016 7:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Non-Primes: d14 roll?
- Replies: 4
- Views: 2688
Non-Primes: d14 roll?
Has anyone considered the idea of having characters roll a d14 (I know they aren't standard, but I have a few) for non-Prime checks while keeping the base difficulty as 12 across the board for Prime (would still roll d20) and non-Prime checks.
Am I missing any unforeseen consequences with this idea?
Am I missing any unforeseen consequences with this idea?
- Tue Apr 07, 2015 6:23 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Houserule - Prime Die (Thoughts?)
- Replies: 2
- Views: 590
Houserule - Prime Die (Thoughts?)
I know some people prefer the +6/18 method of using Primes, but I'm wondering if anyone has tried using a "Prime Die". How about instead of a flat +6, we add a d12 to the roll? I know this would effect the "swinginess" of attribute checks, but it would also give a slight bell-cur...