Search found 15 matches

by Renshai
Wed Oct 04, 2006 11:25 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Forgotten Realms with C&C
Replies: 15
Views: 3554

<t>2nd Edition FR actually had some really great storylines and metaplot. But yes, the high level NPCs are hard to get past. <br/> <br/> I think that D&D suffers from the same problem in whatever edition it comes out in, it suffers from power creep, or as someone else said, the D&D Arms Race...
by Renshai
Tue Sep 26, 2006 10:47 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Old School Character Sheet Preview
Replies: 32
Views: 7916

Bump.

This is such an awesome looking sheet, I was just wondering what the progress was.
by Renshai
Mon Sep 25, 2006 1:40 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Attacking then moving
Replies: 13
Views: 2710

<t>I'm afraid that I housed rule the move attack systems to mimic the way that 3E does them. There aren't alot of things I like about the 3E system anymore, but that is one of them. <br/> <br/> What I do like is that this is a simple implementation in C&C. I house ruled it and it seems like noth...
by Renshai
Mon Sep 25, 2006 1:31 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Thanks to everyone for their input. It helped alot.
by Renshai
Sun Sep 24, 2006 2:31 pm
Forum: Open Discussion
Topic: Finally!
Replies: 17
Views: 0

What part of Texas are you in? Beaumont, Texas here.
by Renshai
Sun Sep 24, 2006 2:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

<t>Thanks for the welcome, falrinth. I can understand your point. I haven't had a chance to play C&C yet (my books don't get here until tomorrow), but I do plan on spending next weekend playing with my son. He is currently running multiple characters in a 3.5 game using Goodman Games DCC modules...
by Renshai
Sun Sep 24, 2006 1:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Maliki wrote: Raising the HD is usually enough for me, everything resolves around its HD (HP, to hit rolls, saves). As for monster stats, I really don't want a full set of stats, but I would have liked something like, "ogres get a +3 to damage due to their great strength". I mostly like t...
by Renshai
Sun Sep 24, 2006 2:10 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Good points all, especially about the abstraction.
by Renshai
Sun Sep 24, 2006 1:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Quote: We're given the primes (physical or mental) of the critters and the mechanics for checks involving thoses dont require the actual defacto attribute number. This means that all monsters don't benefit from being really strong, really dextrous, or having a powerful personality. Those numbers ar...
by Renshai
Sun Sep 24, 2006 12:58 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Yes, that is an easy way to handle it. I suppose just adding whatever bonuses you want whenever you want them is the way to go. Its easy to adjudicate and easier to keep track of.
by Renshai
Sat Sep 23, 2006 10:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

<t>Yeah, that is good advice. How well does it balance with the core C&C classes though? <br/> <br/> I've another question. What if you wanted a kobold, gobling or some other creature to be "a cut above the rest" of this species? Are their rules for dealing with this, or do you simply just raise...
by Renshai
Sat Sep 23, 2006 9:56 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

<t>I totally understand the approach of keeping it simple. However, beyond internal consistency, the Hill Giant gets a bth equal to his hit dice, just as a fighter does. But a fighter gets his strength bonus to the roll. For me, that is where I look for a bonus based on their strength. <br/> <br/> I...
by Renshai
Sat Sep 23, 2006 8:16 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

Oh, well that is good news then. I was reading over at Dragonsfoot that it had been put on the backburner.
by Renshai
Sat Sep 23, 2006 7:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

I'm not really disappointed, really. C&C is a really solid rules system and so far this is the only issue that I have with it.
by Renshai
Sat Sep 23, 2006 6:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: C&C Monsters
Replies: 55
Views: 9894

C&C Monsters

<t>Hello C&C fans. I've been reading through these and the older forums, trying to decide if a move over to C&C would be good for me or not. <br/> <br/> I've played 3rd Edition since before it was released and our group was chosen as playtesters of the month at one point. <br/> <br/> I have,...