Search found 15 matches
- Wed Jul 04, 2007 5:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My attempt at the ninja (or shadow warrior if you prefer)
- Replies: 14
- Views: 871
<t>The only thing I'm not sure about is the XP progression when you compare it to the cleric:<br/> <br/> Cleric d8<br/> <br/> Ninja d6<br/> <br/> Cleric better BtH progression<br/> <br/> Ninja has rogue progression<br/> <br/> Cleric more spells per level<br/> <br/> Ninja's illusionist level is half ...
- Wed Jul 04, 2007 12:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My attempt at the ninja (or shadow warrior if you prefer)
- Replies: 14
- Views: 871
Re: My attempt at the ninja (or shadow warrior if you prefer
<t>Here is my updated Ninja. Let me know if this is balanced or if there are changes needed. Thanks<br/> Ninja<br/> <br/> Abilities<br/> <br/> BACK ATTACK: As Rogue (page 14)<br/> CLIMB (Dexterity): As Rogue (page 14)<br/> FAST MOVEMENT: As Monk (page 20)<br/> HIDE (Dexterity): As Rogue (page 14)<br...
- Tue Jul 03, 2007 4:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My attempt at the ninja (or shadow warrior if you prefer)
- Replies: 14
- Views: 871
- Tue Jul 03, 2007 4:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My attempt at the ninja (or shadow warrior if you prefer)
- Replies: 14
- Views: 871
serleran wrote: They advance far too quickly, in my opinion. One restriction is the spellcasting at half level, but, that's not so bad, really, since they get every spell for every spell level, automatically (a very powerful ability.) However, the thing that throws it completely over the top is tha...
- Tue Jul 03, 2007 3:28 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: My attempt at the ninja (or shadow warrior if you prefer)
- Replies: 14
- Views: 871
My attempt at the ninja (or shadow warrior if you prefer)
<t>This is my attempt at making a class similar to the rogue and assassin but with a "ninja" flavor. I'm not sure about the balance of the class so critiques are welcome.<br/> Ninja<br/> <br/> Abilities<br/> <br/> SPECIAL: Ninjas favor light armor, as it allows them better ply their stealth abilitie...
- Sun Jul 01, 2007 8:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: 3rd edition PHB missing pages
- Replies: 16
- Views: 972
3rd edition PHB missing pages
<t>I received my 3rd edition printing of the PHB on Friday and was skimming through it to see what has changed. The only thing I noticed was that the poison chart for the assassin was different. Then today I was looking for a spell while playing C&C and noticed my new book was missing some pages...
- Mon Jun 25, 2007 12:16 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: grappling bonuses for monsters
- Replies: 2
- Views: 369
grappling bonuses for monsters
<t>When a PC grapples he/she gets to add his/her strength bonus to the d20 roll (+/- size modifier). If allowed the CK can also allow the PC to add their BtH bonus to the grapple check.<br/> <br/> 1. I plan to allow my PCs to add their BtH to the d20 roll. However, I know you only add the monster's ...
- Thu Jun 14, 2007 4:46 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Errata update for 2nd edition?
- Replies: 6
- Views: 642
- Thu Jun 14, 2007 4:33 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Errata update for 2nd edition?
- Replies: 6
- Views: 642
Errata update for 2nd edition?
Is the errata that is a sticky used for 2nd edition books also or is it for the first edition books?
Happy gaming
Happy gaming
- Thu Jun 14, 2007 4:32 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: capacity for sacks
- Replies: 4
- Views: 422
capacity for sacks
What are the capacities for the small and large sacks?
- Thu Jun 14, 2007 4:30 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Called Shot
- Replies: 18
- Views: 763
Called Shot
If you were to implement called shots in your game how would you do it? Would you give a different modifier to hit the leg, arm, head, neck, object being held, ect.? I'm just not sure how I want to handle called shots.
Happy gaming
Happy gaming
- Wed Jun 13, 2007 4:21 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Vampire's Turn Resistance
- Replies: 8
- Views: 910
<t>At first I thought maybe you change the Wisdom CB for turning undead to 18, instead of 12, for turn resistance. I then looked in the description (and everywhere else for it) and couldn't find it. So if I didn't receive an official answer here I was just going to raise the turning CB from 12 to 18...
- Tue Jun 12, 2007 1:39 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: XP
- Replies: 26
- Views: 783
XP
<t>I was looking at how much experience points are given for defeating a monster.<br/> <br/> 1. Is this XP given for each creature encountered? For example, aboleth has XP of 1610+10. Is this 1610+10 per aboleth or it doesn't matter how many aboleths only give 1610+10?<br/> <br/> 2. What does the nu...
- Tue Jun 12, 2007 12:39 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Vampire's Turn Resistance
- Replies: 8
- Views: 910
Vampire's Turn Resistance
The ability of Turn Resistance is stated on the stat block of the vampire. However, I cannot find where it describes what this ability is. What is Turn Resistance?
Happy gaming
Happy gaming
- Tue Jun 12, 2007 12:37 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Saving Throws
- Replies: 14
- Views: 518
Saving Throws
<t>I was looking over some of the monsters in the Monsters & Treasures book. Some monsters have abilities that require the player to make a save (strength, constitution, etc). I understand the SIEGE system but was wondering about the modifier to the save.<br/> <br/> 1. Do I add the monster's HD ...