Search found 24 matches

by KMelka
Tue May 26, 2009 12:44 am
Forum: Castles & Crusades Online
Topic: Four New Castles & Crusades Products from Digital Advent
Replies: 0
Views: 1802

Four New Castles & Crusades Products from Digital Advent

<r>Four New Castles & Crusades Product Conversions from Digital Adventures! <br/> After Winter's Dark, The Aihrde Fantasy Campaign Setting<br/> <br/> Download Price: $6.00<br/> <br/> The World of Aihrde is the official Castles & Crusades adventure setting. This product comprises a detailed h...
by KMelka
Sat Mar 01, 2008 2:30 pm
Forum: Castles & Crusades Online
Topic: New for C&C/Fantasy Grounds II: Monsters of Aihrde
Replies: 0
Views: 1196

New for C&C/Fantasy Grounds II: Monsters of Aihrde

<r>Digital Adventures & Troll Lord Games Presents: Monsters of Aihrde I, II, and III for Fantasy Grounds II<br/> <br/> <br/> With the Castles & Crusades roleplaying game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by mythic c...
by KMelka
Fri Jan 04, 2008 2:38 am
Forum: Castles & Crusades Online
Topic: Assault on Blacktooth Ridge for Fantasy Grounds II Now On Sa
Replies: 0
Views: 1238

Assault on Blacktooth Ridge for Fantasy Grounds II Now On Sa

<r>Assault on Blacktooth Ridge for Fantasy Grounds II Now On Sale!<br/> <br/> Digital Adventures and Troll Lord Games presents the first Castles & Crusades adventure product conversion for Fantasy Grounds II -- Assault on Blacktooth Ridge!<br/> <br/> The Blacktooth Ridge, far to the north and ea...
by KMelka
Wed Nov 28, 2007 5:28 pm
Forum: Castles & Crusades Online
Topic: Fantasy Grounds Game?
Replies: 25
Views: 6628

LordSeurek wrote: I didn't think people 'hosted' a session on skype. Or do you mean, the person who starts up a conference call? Maybe thats one in the same, but as far as I know, nobody hosts anything in our games for skype, we dont log into anothers session, we simply all join over skype to a mul...
by KMelka
Wed Nov 28, 2007 3:03 pm
Forum: Castles & Crusades Online
Topic: Fantasy Grounds Game?
Replies: 25
Views: 6628

jfall wrote: We also used to use SKYPE w/ Fantasy Grounds and it went well for the most part. We only had issues if the person hosting the application didn't have enough bandwidth and we had more than 4 people in the same channel. Huge latency issues... I've been running Fantasy Grounds since versi...
by KMelka
Sat Nov 03, 2007 10:19 pm
Forum: Open Discussion
Topic: Castles & Crusades Fantasy Grounds II Ruleset Now for Sa
Replies: 18
Views: 1106

Emryys wrote: How easy is it to add house rules? I've read some of the posts at FG about making your own rule sets (xml)... does the ruleset prevent it or is it just a matter of tweaking the code files? Unless you create something "from scratch", you basically just tweak the existing rule...
by KMelka
Sat Nov 03, 2007 8:54 pm
Forum: Open Discussion
Topic: Castles & Crusades Fantasy Grounds II Ruleset Now for Sa
Replies: 18
Views: 1106

<r>Thanks for the follow-up!<br/> <br/> Also note that to run the C&C ruleset you do need the full version of the software. You do not have to buy the ruleset to play, only run. You can create characters "offline" with the full version, but not the lite version. With the lite version you have to...
by KMelka
Sat Nov 03, 2007 4:32 pm
Forum: Open Discussion
Topic: Castles & Crusades Fantasy Grounds II Ruleset Now for Sa
Replies: 18
Views: 1106

Rhuvein wrote:
Sorry if this question has been answered somewhere in all these FG threads, but does one have to buy the main FGII program to run the C&C ruleset add-on??

Thanks.

That is correct.
by KMelka
Sat Nov 03, 2007 3:24 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

by KMelka
Sat Nov 03, 2007 3:23 am
Forum: Open Discussion
Topic: Fantasy Grounds C&C Ruleset
Replies: 18
Views: 803

by KMelka
Sat Nov 03, 2007 3:23 am
Forum: Open Discussion
Topic: Fantasy Grounds C&C Conversion
Replies: 9
Views: 469

by KMelka
Sat Nov 03, 2007 3:21 am
Forum: Open Discussion
Topic: Castles & Crusades Fantasy Grounds II Ruleset Now for Sa
Replies: 18
Views: 1106

Castles & Crusades Fantasy Grounds II Ruleset Now for Sa

<r>For Immediate Release: Digital Adventures & Troll Lord Games Presents: Castles & Crusades for Fantasy Grounds II<br/> <br/> With the Castles & Crusades role-playing game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by m...
by KMelka
Fri Nov 02, 2007 3:16 pm
Forum: Open Discussion
Topic: Fantasy Grounds C&C Conversion
Replies: 9
Views: 469

<r>Greetings All!<br/> <br/> I wanted to let everyone know that with the exception of minor things like README files, FAQs, and a press release we are done with this initial ruleset project! For those of you (like moriarty777) who may still be on the fence, here is what you'll get with this purchase...
by KMelka
Sun Sep 16, 2007 12:17 am
Forum: Open Discussion
Topic: Fantasy Grounds C&C Ruleset
Replies: 18
Views: 803

Alto Banor wrote: Just keeping it fresh! Not a problem! We're taking a bit more time with the touch-ups guys to get it right the first time, and hopefully our next cut will be ready for review soon. I know Jason has had our last build for a week now, and outside of asking me question about how to u...
by KMelka
Fri Sep 07, 2007 2:28 am
Forum: Open Discussion
Topic: Fantasy Grounds C&C Ruleset
Replies: 18
Views: 803

Breakdaddy wrote: You've got a point there. Could we get a confirmation on this (especially in the realm of edits to account for house rules) from Digital Adventures on whether or not the ruleset will be editable (damn but that looks mispelled). Everything in FG is editable, that is the good news. ...
by KMelka
Sun Aug 26, 2007 12:03 pm
Forum: Open Discussion
Topic: What module should Fantasy Grounds use first?
Replies: 16
Views: 460

cleaverthepit wrote:
Rising Knight should be free.

I actually started this already.
by KMelka
Sat Aug 25, 2007 3:05 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Emryys wrote: Looking very promising! I currently use other VGT's (Grip, Maptool), but this may convince me to get FGII... *since you also have Savage Worlds, I'm getting very tempted... For the record, FGII's LUA scripting makes tons of things possible with our ruleset. In Savage Worlds we can act...
by KMelka
Fri Aug 24, 2007 4:28 pm
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Quote: From this bullet point, I will assume (hope that doesn't go wrong) that house rules are in effect if you wish to change (for instance) the 12/18 difficulties to 10/16? The fact that you only have to do it on the host side and it translates to the clients is fantastic. Yes, that is possible. ...
by KMelka
Fri Aug 24, 2007 11:23 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

<r>OK ... now that I have my five posts out of the way (that is annoying btw guys), here is a link to a screen shot of the ruleset desktop. <URL url="http://www.digitaladventures.net/c_cScreenShot.jpg">http://www.digitaladventures.net/c_cScreenShot.jpg</URL><br/> <br/> Cheers!<br/> <br/> Kevin Melka...
by KMelka
Fri Aug 24, 2007 11:20 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

serleran wrote: A Gamma World and Call of Cthulhu "pack" would asskick. Hi Serleran, I don't hold much hope for an official agreement for Gamma World, since that is a license that is torn between WOTC and WW. This doesn't mean you can't us FG to play them online, just you can't convert th...
by KMelka
Fri Aug 24, 2007 11:18 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Breakdaddy wrote: Greets, Kevin! We spoke at the TLG booth for a while. I am the TLG I.T. guy, Jason. We are all very excited about this product and I hoped I could have gotten into more detail with you guys about it, but I was also a primary sales guy so I couldn't get loose of the booth to do so....
by KMelka
Fri Aug 24, 2007 11:11 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Storm Queen wrote: Can I use Fantasy Grounds offline? Like a character generator and campaign manager? I'm really gunning for a C&C chargen utility, especially one that people can also code their variant house rules into. Takeyabue is correct. Fantasy Grounds is not a character generator, nor i...
by KMelka
Thu Aug 23, 2007 12:19 pm
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Fiffergrund wrote: Thanks for posting here! I think it's great that you guys are supporting TLG and C&C. I think this could be a big deal, as finding players is occasionally difficult. We're working on this too. Finding players is actually our #1 concern outside of doing the products themselves...
by KMelka
Thu Aug 23, 2007 11:44 am
Forum: Open Discussion
Topic: C&C Fantasy Grounds Conversion?
Replies: 38
Views: 1341

Castle & Crusades for Fantasy Grounds -- Coming Soon!

<t>Gentlemen (and Ladies if they are out there),<br/> <br/> I thought I would take a moment to chime in on this thread and introduce myself. My name is Kevin Melka, and my company Digital Adventures are the ones doing the conversion of C&C to Fantasy Grounds. I want to let you all know that this...