Search found 1525 matches
- Tue Jul 11, 2006 11:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monks and 13+levels ...
- Replies: 8
- Views: 4069
anglefish wrote: Finally got some free time and here's my suggested advancement list Monks expanded table: Level Unarmed Damage1 AC Bonus Unarmored Speed Bonus 1st 1d4 10 2nd 1d6 11 3rd 1d6 12 40 ft. 4th 1d6 12 40 ft. 5th 1d8 13 50 ft. 6th 1d8 13 50 ft. 7th 1d8 13 50 ft. 8th 1d8 14 50 ft. 9th 1d10 ...
- Tue Jul 11, 2006 11:20 am
- Forum: Open Discussion
- Topic: Goodman Games DCC Campaign Setting
- Replies: 66
- Views: 1630
- Mon Jul 10, 2006 1:52 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Listen as a Class Ability vs. Wisdom checks
- Replies: 23
- Views: 7199
PeelSeel2 wrote: Since the Listen ability is a class based ability, other classes that do not have it, do not get to add level. It is just like the example in the book where a fighter tries 'sneaking' across a plank. He can do it, but does not get to add in his level like a thief would. So the cler...
- Mon Jul 10, 2006 1:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Converting AD&D Weapons
- Replies: 4
- Views: 2641
- Mon Jul 10, 2006 1:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Multiple Attacks?
- Replies: 25
- Views: 1550
<t>I thought about adding multiple attacks for all the warrior type classes, but felt that would take away one of the big advantages of the monk class. I guess that one could add another attack to the monk as well. <br/> <br/> For me I dedided just to go with btb for number of attacks.<br/> ________...
- Mon Jul 10, 2006 1:40 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Thoughts on Initiative?
- Replies: 19
- Views: 6173
- Mon Jul 10, 2006 1:36 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Summoning Undead
- Replies: 16
- Views: 5356
- Mon Jul 10, 2006 1:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Dwarves, Halflings, & Gnomes - a size question
- Replies: 9
- Views: 3929
Rhuvein wrote: Hmm, I don't see that. Larger creatures are going to be slower, lumbering and less accurate, I would think. But they would have a reach advantage, IMC I would apply this only on the first round of combat, after that highest initiative swings first. _________________ Never throw rocks...
- Mon Jul 10, 2006 1:31 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Dwarves, Halflings, & Gnomes - a size question
- Replies: 9
- Views: 3929
- Mon Jul 10, 2006 1:27 pm
- Forum: Open Discussion
- Topic: Setting choice help!
- Replies: 24
- Views: 5972
- Mon Jul 10, 2006 1:19 pm
- Forum: Open Discussion
- Topic: What AD&D Books Have You Dusted Off?
- Replies: 31
- Views: 1045
- Mon Jul 10, 2006 1:13 pm
- Forum: Open Discussion
- Topic: Goodman Games DCC Campaign Setting
- Replies: 66
- Views: 1630
- Fri Jul 07, 2006 10:44 pm
- Forum: Open Discussion
- Topic: Default Mood of C&C
- Replies: 23
- Views: 7133
- Fri Jul 07, 2006 10:33 pm
- Forum: Open Discussion
- Topic: I would like everyone to contribute to this thread
- Replies: 50
- Views: 14586
- Thu Jul 06, 2006 8:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Archers, Berserkers & Bladesingers
- Replies: 8
- Views: 4422
- Wed Jul 05, 2006 11:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: I am burnt out on running 3rd, and I am converting
- Replies: 56
- Views: 16996
<t>Welcome to the Crusade! In case you didn't notice, your story is very common, mine was much the same.<br/> <br/> Importing the weapons from 3E is a snap. (I assume this is to keep the threat range/crit modifiers) My players liked that in 3E, so I may put it back in my next campaign. I intend only...
- Wed Jul 05, 2006 10:12 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Archers, Berserkers & Bladesingers
- Replies: 8
- Views: 4422
- Wed Jul 05, 2006 9:52 pm
- Forum: Open Discussion
- Topic: STS-121 crew
- Replies: 9
- Views: 4567
Re: STS-121 crew
vestinious wrote: Best of luck to the crew of the space shuttle Discovery. Only by bravery and the will to explore with mankind open the mysteries of the universe. Have a good mission and a safe return home. Amen. Rog. Ditto. _________________ Never throw rocks at a man with a Vorpal Sword!
- Wed Jul 05, 2006 12:23 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Archers, Berserkers & Bladesingers
- Replies: 8
- Views: 4422
Archers, Berserkers & Bladesingers
<t>Here are my takes on a few classes I found floating around in various forums. (With a lot of thanks to all those whose ideas I borrowed from)<br/> Archers <br/> <br/> Lightly armed and armored, archers are masters of the bow, either the longbow or short bow. What they lack in close combat, they m...
- Tue Jul 04, 2006 8:18 pm
- Forum: Open Discussion
- Topic: All to rejoice, for I have arrived!
- Replies: 11
- Views: 4573
- Tue Jul 04, 2006 8:16 pm
- Forum: Open Discussion
- Topic: Stupid Rain - Happy 4th!
- Replies: 12
- Views: 4315
- Tue Jul 04, 2006 12:02 pm
- Forum: Open Discussion
- Topic: Water Trap - Funny
- Replies: 5
- Views: 2785
- Mon Jul 03, 2006 4:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Gypsies
- Replies: 13
- Views: 941
<t>I would treat them as a class (available to humans only). Anyone born into the gypsy clan would be treated as a gypsy class, unless they chose to leave the clan and pursue another class, where they would be normal human.<br/> _________________<br/> Never throw rocks at a man with a Vorpal Sword!<...
- Mon Jul 03, 2006 1:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Weapon Proficiencies for C&C
- Replies: 6
- Views: 3899
Weapon Proficiencies for C&C
<t>The bulk of my gaming came in 2E, using weapon proficiencies. I kind of liike the idea that a character has a limited number of weapons he knows how to use, rather than being able to use any weapon listed under his class. Has anyone tried using the weapon proficiency sytstem from 2E with C&C?...
- Mon Jul 03, 2006 12:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Converting Wilderlands of High Fantasy to C&C?
- Replies: 59
- Views: 2659
Ariddrake wrote: I converted the amazon class from the Wilderlands and am now working on the witch class and races. Let me know what you think. The PDF is located at www.edgewoodgames.com IE works O.K. with it but I'm having trouble with firefox. Looks like a solid conversion, I havn't looked at my...
- Sun Jul 02, 2006 11:27 am
- Forum: Open Discussion
- Topic: Yet another C&C website
- Replies: 16
- Views: 5374
- Sun Jul 02, 2006 11:22 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Ungren and Slag Heap
- Replies: 15
- Views: 5972
Combat_Kyle wrote: I personally beef up the Ungern to 3 HD, but to each his own. I kept them at 3HD when I converted Mortality of Green for my last campaign.(Before the official conversion). I wanted them to be noticeably tougher than orcs or goblins.hobgoblins. _________________ Never throw rocks ...
- Sun Jul 02, 2006 11:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How much do higher levels rest on the use of magic items?
- Replies: 13
- Views: 5248
- Thu Jun 29, 2006 8:00 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Converting Wilderlands of High Fantasy to C&C?
- Replies: 59
- Views: 2659
- Thu Jun 29, 2006 7:25 pm
- Forum: Open Discussion
- Topic: Troll Kon Crusader at the Castle
- Replies: 25
- Views: 7339