Good idea, Very good job of adding flavor to the class, without any major changes.
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Never throw rocks at a man with a Vorpal Sword!
Search found 1525 matches
- Fri Jun 09, 2006 9:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monastic Orders
- Replies: 3
- Views: 2722
- Thu Jun 08, 2006 10:32 pm
- Forum: Open Discussion
- Topic: Another poll
- Replies: 20
- Views: 6595
- Tue Jun 06, 2006 1:45 pm
- Forum: Open Discussion
- Topic: Hill Giants, natures pinata?
- Replies: 15
- Views: 5663
Combat_Kyle wrote: I have used hill giants quite effetively, with higher elevation and a large pile of rocks to throw they can scare the crap out of a party of any level. I think this is one place where giants may have a big advantage, boulders verses arrows. Most parties are not as effective in mi...
- Tue Jun 06, 2006 1:42 pm
- Forum: Open Discussion
- Topic: All gamers have them.
- Replies: 16
- Views: 5506
- Tue Jun 06, 2006 3:57 am
- Forum: Open Discussion
- Topic: Hill Giants, natures pinata?
- Replies: 15
- Views: 5663
- Tue Jun 06, 2006 3:56 am
- Forum: Open Discussion
- Topic: Hill Giants, natures pinata?
- Replies: 15
- Views: 5663
angelius wrote Quote: It was quite a good fight. And we all had fun. I can't wait for the end of this module, the mortality of green. I won't spoil it for anyone, but it should be a great fight. Very good module, my players had a much easier time here than I thought they would, I was afraid of a TPK...
- Mon Jun 05, 2006 12:58 pm
- Forum: Open Discussion
- Topic: Hill Giants, natures pinata?
- Replies: 15
- Views: 5663
- Mon Jun 05, 2006 4:35 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Return to Blacktooth Ridge - The Wizening Branch
- Replies: 3
- Views: 2776
- Mon Jun 05, 2006 4:31 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Assault on Blacktooth Ridge - The Finale!
- Replies: 18
- Views: 4099
- Mon Jun 05, 2006 4:28 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: House Rules(Combat Manuvers)
- Replies: 0
- Views: 1694
House Rules(Combat Manuvers)
<t>C&C Combat Maneuvers (ALso posted at DF)<br/> <br/> These are basic combat maneuvers that may be attempted by any character in a standard combat. (Unless disallowed by the CK) Combat maneuvers may not be used in combination, only one per round. <br/> <br/> Full Defense Forfeit all attacks for...
- Sun Jun 04, 2006 7:14 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Some House Rules
- Replies: 9
- Views: 4641
Rigon wrote: I did have the penalty a -50% at one time. It was the closes to restricted racial classes as I wanted to go. But then I thought about it and changed it to -20%. This is my reasoning behind a penalty: each race has a set of classes that they are strongly associated and fimilar with. The...
- Thu Jun 01, 2006 3:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Shooting into Melee Combat
- Replies: 10
- Views: 5554
- Thu Jun 01, 2006 12:11 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Druids and swords...
- Replies: 9
- Views: 4860
- Thu Jun 01, 2006 12:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: BTH=Extra Damage(Input requested)
- Replies: 5
- Views: 3552
- Wed May 31, 2006 10:53 pm
- Forum: Open Discussion
- Topic: The necessity of a rogue
- Replies: 5
- Views: 3133
- Wed May 31, 2006 10:38 pm
- Forum: Other Games
- Topic: Best d20 Products
- Replies: 54
- Views: 16316
<t>Not real big on the rules expansion or splat books, I monstly liked most modules and such from Necromancer. <br/> <br/> Tome of Horrors -- Necromancer Games <br/> <br/> Toolbox -- AEG <br/> <br/> I do like these two, and <br/> <br/> Creature Collection I<br/> _________________<br/> Never throw ro...
- Wed May 31, 2006 10:33 pm
- Forum: World of Aihrde Campaign Setting
- Topic: The Revised Aihrde (Erde)
- Replies: 64
- Views: 21598
Inkpot wrote: So....exactly what differentiates a high elf from a non-high elf? Do they look different from other elves? Do non-high elves aspire to *be* high elves some day? Exactly what is the *function* of a high elf? Ink IMC they would be quite distinctive, from the other elves. These would be ...
- Wed May 31, 2006 10:25 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: The Mysterious Tower
- Replies: 3
- Views: 2909
- Wed May 31, 2006 10:18 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: BTH=Extra Damage(Input requested)
- Replies: 5
- Views: 3552
- Wed May 31, 2006 9:57 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: BTH=Extra Damage(Input requested)
- Replies: 5
- Views: 3552
BTH=Extra Damage(Input requested)
<t>A crosspost from DF.<br/> <br/> Being one to tinker with rules, and being inspired by another thread at DF, an idea popped into my head and I was looking for some feedback. <br/> <br/> In the another thread Elfdart stated that in 1E, in place of exceptional strength, he gave fighters a +1 to dama...
- Tue May 30, 2006 3:16 am
- Forum: World of Aihrde Campaign Setting
- Topic: The Revised Aihrde (Erde)
- Replies: 64
- Views: 21598
Emryys wrote: Balance would have to be maintained. No choosing Race-Class and a class Perhaps how 3.5 has sub races, there could be subraces that are race-class, like a High Elf... I agree, no high elf fighter or wizards. If your a high elf, thats it your a high elf, with your own skills and XP tab...
- Mon May 29, 2006 2:57 am
- Forum: Open Discussion
- Topic: CK Screens!
- Replies: 62
- Views: 13094
Troll Lord wrote: Actually I think I've had a break through on the screens. I've got to talk to Peter . . . which I will do right now . . . and figure a couple of things out. They won't be out in two weeks. But I am holding out hope that they will be out in about a month or there abouts. And I agre...
- Mon May 29, 2006 2:51 am
- Forum: Open Discussion
- Topic: I Couldn't Resist
- Replies: 36
- Views: 13693
- Mon May 29, 2006 2:45 am
- Forum: World of Aihrde Campaign Setting
- Topic: The Revised Aihrde (Erde)
- Replies: 64
- Views: 21598
- Fri May 26, 2006 12:11 am
- Forum: Castles & Crusades Adventure Modules
- Topic: The Ghastly Villa
- Replies: 5
- Views: 3922
- Fri May 26, 2006 12:09 am
- Forum: Castles & Crusades Adventure Modules
- Topic: Killer Kobold Cave
- Replies: 51
- Views: 12688
- Mon May 22, 2006 2:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Critical Failure and Critical Hit
- Replies: 53
- Views: 8219
bighara1 wrote: I understand your thinking, and your method does address this, but -the way I look at it- the critical/fumble is the lucky (or unlucky) hit (or miss). Higher level PCs get higher BtH's and more HP to reflect their increased skill in combat. Luck doesn't rely on levels. So I personal...
- Mon May 22, 2006 2:08 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New Bestiary from my Home Campaign: Keepers of Lingusia
- Replies: 7
- Views: 4573
- Sun May 21, 2006 1:21 pm
- Forum: World of Aihrde Campaign Setting
- Topic: Purchasing the Codex of Erde
- Replies: 30
- Views: 11967
- Sun May 21, 2006 1:18 pm
- Forum: The Crusader
- Topic: The Lay of the Lothian Princes
- Replies: 8
- Views: 6075
Re: The Lay of the Lothian Princes
Troll Lord wrote: As you may or may not know, there is a column in the Crusader called "The Lay of the Lothian Princes." It was origianlly intended as a tool to help folks understand the elves of Aihrde a little better. Its running the danger of being too literary, so with that in mind I'...