Search found 457 matches

by jaguar451
Mon Aug 10, 2009 3:30 am
Forum: Open Discussion
Topic: C&C is NOT AD&D 1E...
Replies: 161
Views: 10189

sieg wrote: Anyone ever see that TV show 'Freaks & Geeks'? Basically it was a teen drama set in the 1980s. One episode had the group's Dungeon Master Harris proudly showing off a copy of the AD&D De&Dmg and telling his group 'we're gonna rock this weekend!' (paraphrased) Next scene had ...
by jaguar451
Tue Aug 04, 2009 4:43 am
Forum: Open Discussion
Topic: Old school goodness
Replies: 21
Views: 1345

Also was more of a Marvel man, but sure wish I had picked up Camelot 2000....
by jaguar451
Tue Aug 04, 2009 4:42 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

<t>Enjoy your trip! I've been "enjoying" extra time at work, so a bit slow on the posts....<br/> <br/> Orvyn invites the lads to the local pub, where he grabs a seat with his back to a wall, orders a pint of the finest (grog? Mead? Beer?), sits back, and looks for a nice view to enjoy while imbibing...
by jaguar451
Tue Aug 04, 2009 4:33 am
Forum: Open Discussion
Topic: Of Gods & Monsters errata
Replies: 20
Views: 1430

James M. Ward wrote:
Also, please tell me all the imagined mistakes anyone fines. We do want to fix them in the second and third printing.

James M. Ward

Wrote 'fines' instead of 'finds' in the above sentence....

Oh, you mean in Of Gods.... Sorry, don't have it. Yet.
by jaguar451
Sun Aug 02, 2009 7:21 am
Forum: Open Discussion
Topic: C&C is NOT AD&D 1E...
Replies: 161
Views: 10189

gideon_thorne wrote:
Sfunny the paths this little project has taken and what folks wanted out of it.

Me, personally, had I my druthers, I'd have liked a game that started out with a class construction kit, with the current classes as examples as to what could be built.

For the CKG, right?
by jaguar451
Sun Jul 26, 2009 6:55 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

marcuspeddle wrote: Yes, it was quite easy except for the last battle. I would say the last battle was of average difficulty. The purpose of the first adventure was for me to get used to running a C&C game. I wasn't sure how hard the encounters would be and I didn't want to kill everyone in the...
by jaguar451
Sun Jul 26, 2009 6:50 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Sounds good to me, although not really my forte.... (more background with hacking & slashing....)
by jaguar451
Fri Jul 24, 2009 1:34 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Doh! Yes, after 8....
by jaguar451
Thu Jul 23, 2009 6:04 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

I chase after #7, and strike if I get a chance. If nothing else, I want to force him to the top....

Init d10: 10

d20: 19+1 (STR) = 20

dmg (2d4): 4+1 (STR) = 5

"You're not getting away that easily, vile creature!"
by jaguar451
Tue Jul 21, 2009 6:16 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Curses. Well struck Aldwyn.

I attack #8 with my broadsword.

init (d10): 7

To Hit (d20): 12+1 = 13
by jaguar451
Mon Jul 20, 2009 11:17 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Class EPP Progressions
Replies: 11
Views: 503

<t>Or go with "Folks [players], these are new classes. I haven't figured out exact EPP, so we're going to wing it for a while and you'll level up around the same time as the other characters...."<br/> <br/> unless all your players pick the new classes....<br/> <br/> ....in which case, go with "Level...
by jaguar451
Sun Jul 19, 2009 4:44 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Initiative: 3

I bull rush #5, trying to get past him while trying to pary / swing if the opportunity presents itself.

d20: 8
by jaguar451
Sat Jul 18, 2009 6:14 pm
Forum: Open Discussion
Topic: Using C&C for Lankhmar?
Replies: 16
Views: 1248

While not C&C, Akrasia has done some house rules for a Sword & Sorcery style of tame. Old school, so should be easily adapted for C&C...
http://forum.rpg.net/showthread.php?t=457332&page=4
by jaguar451
Sat Jul 18, 2009 5:29 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

"Aldwin!"

I back up (Ka) trying to distract the Goblins (poke with my bow...) while drawing my sword and doing my best to avoid being hit. (partial Evade while drawing a sword?

Languages: Common
by jaguar451
Sat Jul 18, 2009 12:39 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

<t>Doh! Looks like I'm in a bit of hurt....<br/> <br/> "I could use some help here!"<br/> <br/> Guess I have to figure out if I run, swing my bow at 5 and then run, pull out my sword, or.... If not skewered before my turn.... Or read up on evasion techniques in combat (Dodge?) while backing up, pull...
by jaguar451
Fri Jul 17, 2009 4:38 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Unless something dramatic happens before my turn comes up again, I let fly against goblin #5.

d20: 7 +2 DEX = 9 , which I assume is a miss....

Init for next round (d10): 6
by jaguar451
Fri Jul 17, 2009 1:42 am
Forum: Open Discussion
Topic: PHB 4th Printing Impressions
Replies: 32
Views: 6253

Steerpike wrote:
Just so happens that particular Weber book is currently part of Baen's free library. If you don't mind reading ebooks, check it out:
http://www.webscription.net/p-297-oath-of-swords.aspx

Thanks!
by jaguar451
Fri Jul 17, 2009 1:37 am
Forum: Other Games
Topic: Hackmaster BAsic Preorder...
Replies: 59
Views: 11743

<t>I got the book on order....<br/> <br/> OD&D cover, AD&D rules from what I can tell....<br/> <br/> Once the C&C CKG comes out, gonna be interesting mix & match of rules from various products.... Who needs to play when can create houserules using ideas from 4e, C&C, HMb, and S&a...
by jaguar451
Fri Jul 17, 2009 1:30 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Orvyn initiative: at the end of my above post: 9!

Another player: sounds good to me. As long as not another holy man....
by jaguar451
Thu Jul 16, 2009 4:16 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The C&C Fighter (Ultimate Thread)
Replies: 80
Views: 11053

I think I like the weapon-class specialization....
by jaguar451
Thu Jul 16, 2009 4:13 am
Forum: Open Discussion
Topic: One on One Roleplaying
Replies: 11
Views: 1291

Also seems like a situation where multi-classing could help....
by jaguar451
Thu Jul 16, 2009 4:08 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

<t>I let fly against the one who seems easiest to hit, or if equally easy: bow wielder first, then spear, then short sword....<br/> <br/> From what I can tell, #6 is the easiest to hit (unless #6 has a shield and #1 doesn't, then it might be easiest to go after the one with the bow....)<br/> <br/> d...
by jaguar451
Wed Jul 15, 2009 12:42 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

My plan is to let fly when they get a little closer

d20: 3+2 Dex = 5! (for some reason, I don't think I'll roll damage...)

Initiative for next round: 4
by jaguar451
Tue Jul 14, 2009 6:02 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

<t>I know I should know this -- rough distance? <br/> <br/> I try to find a bit of cover behind the rubble, and if I have a clear shot, I take it.<br/> <br/> Init: 1+2 (DEX) (but we got surprise....)<br/> <br/> d20 (attack!): 14 +2 DEX (16!)<br/> <br/> d6 (Damage, if needed): 2+1 (combat marauder) =...
by jaguar451
Tue Jul 14, 2009 5:46 am
Forum: Castles & Crusades Online
Topic: HackMaster Basic: Welcome to Lodoss Island!
Replies: 12
Views: 2960

Thanks for the offer -- just don't seem to ever find time for 'live' online games.....
by jaguar451
Sun Jul 12, 2009 7:09 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Let's head to the top-left tower.

While we can probably take it, there is not need to kill the creature.
by jaguar451
Sat Jul 11, 2009 6:54 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Orvyn thinks it best to back down the stairs....
by jaguar451
Fri Jul 10, 2009 4:16 pm
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

Top right.
by jaguar451
Thu Jul 09, 2009 6:14 am
Forum: Castles & Crusades Online
Topic: Play by Post Game (1st level)
Replies: 640
Views: 75485

(DOH! Post got lost....)

Orvyn stands guard.

And checks for trap doors.

If nothing eventful occurs, Orvyn recommends that we head to the closest building and explore it...
by jaguar451
Wed Jul 08, 2009 8:08 pm
Forum: Other Games
Topic: Hackmaster BAsic Preorder...
Replies: 59
Views: 11743

<r>I think 70 beasts, 5 levels of Cleric spells, 5 levels of Wizard spells (plus Cantrip equivalents), includes a skill system, ....<br/> <br/> Some download info at <URL url="http://www.kenzerco.com/product_info.php?products_id=670"><LINK_TEXT text="http://www.kenzerco.com/product_info.ph ... cts_i...