Search found 315 matches

by Nelzie
Fri Jan 26, 2007 3:03 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: My heavily house-ruled version of C&C
Replies: 114
Views: 16634

Lurker wrote: GREAT STUFF!! A bit off topic, while scanning the links I saw there was a CD of 200+ Dragon mags out there. Does anyone know where I'll find one. I already ask "Noble Knight Games" but would like instant gratification.... Thanks for the help It's an old product from the wani...
by Nelzie
Thu Jan 25, 2007 2:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: No Mage Armor?
Replies: 15
Views: 2950

anglefish wrote: That's a slippery slope though. Look at 3.5's laundry list of magic items most PC need. Slippery Slope? It's in the M&T book. C&C is a "D&D" kind of game. Even old school D&D had magic item laden characters, opponents and prominent NPCs. Giving a Wizard a ...
by Nelzie
Thu Jan 25, 2007 12:21 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: No Mage Armor?
Replies: 15
Views: 2950

Treebore wrote: Well, if you guys need something to fill the CKG to get up to a certain page count you now know what you can put in it. More spells. No more spells are really needed. Maybe guidelines for adding spells to the game... I allow Wizards and Illusionists to wear Leather Coats a +1 AC fro...
by Nelzie
Tue Jan 23, 2007 4:02 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Expert/Master for C&C?
Replies: 40
Views: 7069

Dristram wrote: That's why in my games, unfortunately for players, the ability to raise from the dead can only be done by the head of a particular church in the form of a miracle and is not guaranteed as the deity may say "No!". Maybe the absolute top of the church is able to channel the ...
by Nelzie
Mon Jan 22, 2007 6:59 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ability Checks & Ability Modifiers
Replies: 83
Views: 11309

<t>You only add character level to something that is pertinent to the character's class.<br/> <br/> Is bending bars really pertinent to a fighter's class?<br/> <br/> What about a Rogue?<br/> <br/> What about a Ranger?<br/> <br/> I'd say that bending bars certainly isn't pertinent to the fighter's cl...
by Nelzie
Mon Jan 22, 2007 1:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Looking for feedback on house rules
Replies: 22
Views: 3758

<t>I write the dangers of being evil, right into the core of my campaign world.<br/> <br/> Evil characters run the risk of gaining the attention of the evil gods. The Evil gods don't believe in free will and will thus corrupt and eventually consume the character who is evil. This, of course, only ha...
by Nelzie
Mon Jan 22, 2007 1:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Are you a CK or a player?
Replies: 27
Views: 3596

I chose both, simply because one the players in my current group is going to startup a campaign where I will be a player.

This game is supposed to start up in a few weeks.
_________________
Earned the following:

50 Useless Trivia Points from Serleran
by Nelzie
Fri Jan 19, 2007 10:10 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Treebore wrote: Its meant to be. Saves us from having to go through the story and copy the rules if we ever use it in our campaigns. Copy and paste at the end is just a convenience to others. That wouldn't be very "Evil" Castle Keeper of me then... I see your point. _________________ Earn...
by Nelzie
Fri Jan 19, 2007 7:52 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Treebore wrote:
Yep, very enjoyable. Writing the rules into the story and then a summary of them outside the story, at the end, would be good as well.

That might be a spot redundant though...
_________________
Earned the following:

50 Useless Trivia Points from Serleran
by Nelzie
Fri Jan 19, 2007 5:23 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Expert/Master for C&C?
Replies: 40
Views: 7069

irda ranger wrote: The D&D 3.x idea of the Warrior and the Adept (non-PC figther and spell-caster, respectively) were good ideas. They were your village guard, army regulars, hedge wizards, country priests, witches, and herb women. They had the stats they needed to fill out their role. The Nobl...
by Nelzie
Fri Jan 19, 2007 4:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Orpheus wrote: The storytelling style is good, but a basic outline of the rules as...well...rules would be good too. With a "cold" layout of the rules, the story would be more enjoyable. It's kind of like listening to a baseball game on the radio without knowing the rules well. Maybe a qu...
by Nelzie
Fri Jan 19, 2007 4:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Expert/Master for C&C?
Replies: 40
Views: 7069

rabindranath72 wrote: This is the single thing I hate most about 3.x: classes for common people. A 20th level commoner who can mop the floor with a low level fighter is just not right. I will not tell you the "explanations" I got from 3.x fanboys on why a 20th level commoner should have t...
by Nelzie
Fri Jan 19, 2007 4:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Expert/Master for C&C?
Replies: 40
Views: 7069

Maliki wrote: I never liked the idea of common folk with PC classes, a real pet peeve of some classic modules. IMHO fighter class is too much for normal folks, even town guards. My solution was to give guards and such a d8 for HPs and a bth like a ranger/paladin. Good against the common human/human...
by Nelzie
Fri Jan 19, 2007 3:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

<t>Hey,<br/> <br/> I was wondering what everyone thought of the format and "storytelling" style of Lord Aluvahn Denrick. I have the intention of using entries from his "Journal" rather extensively as side information for my campaign as well as to explain "in play" examples of certain house rulings a...
by Nelzie
Thu Jan 18, 2007 10:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Expert/Master for C&C?
Replies: 40
Views: 7069

<t>Heheh...<br/> <br/> I like the "D&D-ism" of having classes and levels for just about everyone. I also like to better show the split between PCs and NPCs.<br/> <br/> So, I created NPC Classes, like the NPC Soldier, which is a very weak version of the Fighter. The XP chart for the NPC Soldier i...
by Nelzie
Wed Jan 17, 2007 6:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Serleran's site?
Replies: 8
Views: 2375

Re: Serleran's site?

The Grey Elf wrote: I must've missed it, as my posting here over the past 2 or 3 months has admittedly been spotty...but what happened to Serleran's site? Why's it closed down? Just curious. I was looking for his class deconstruction PDF... Serleran took his stuff down. From what I recall, he's loo...
by Nelzie
Mon Jan 15, 2007 5:38 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Prestige Classes without the hassle?
Replies: 11
Views: 2465

<t>I am working up some rules for adding extra abilities to existing characters. This could "emulate" certain PrC-like abilities. <br/> <br/> The way I am working it is to create a basic laundry list of skills/abilities. This would have basic descriptions as well as base XP requirements. Then, the p...
by Nelzie
Mon Jan 15, 2007 2:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Fun Mixing and Matching Systems
Replies: 19
Views: 3603

<t>I am waiting to mix and match bit until after getting deeper into or completing the campaign we are running right now. So far, there has been no need for skills outside of the SIEGE Engine, which means there hasn't been a need to bring in a seperate/extra skill system.<br/> <br/> I have added som...
by Nelzie
Thu Jan 11, 2007 2:55 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

<t>From the Journal of Lord Aluvahn Denrick, "Of Games Played and Fortunes Gained or Lost":<br/> I know this may come as a shock and surprise to my dear readers, but I feel that I can no longer partake in this ruffian's game. I know, I know... Lyle warned me not to play with those vicious hooligans,...
by Nelzie
Wed Jan 10, 2007 11:20 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Special powers for clerics
Replies: 26
Views: 3323

<t>The clerics in my gameworld have one special power.<br/> <br/> They can sense intense, radiating evil. It is not a "Detect Evil" power, like that which a Paladin has or is revealed through use of the "Detect Alignment" spell. Therefor, it doesn't work in the same fashion.<br/> <br/> This isn't so...
by Nelzie
Wed Jan 10, 2007 11:17 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

moriarty777 wrote: It is certainly interesting and imaginative. I say good work, I'd have to read it a couple of times over and do some sample plays to get a handle of the game, but I can see the fun that this could bring in one's campaign. Game within a game so to speak. I got a set of Troll Dice ...
by Nelzie
Tue Jan 09, 2007 5:14 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Moorcrys wrote: An interesting game, kind of a combination between poker and dice. I'm a little unsure of what constitutes a winning game when there are a mix of 'runes'. Is it like poker? It's like a very, very simple poker. I am going to be writing out the next bit about which "cup" bea...
by Nelzie
Tue Jan 09, 2007 1:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Nobody likes/dislikes or has comments on this?
_________________
Earned the following:

50 Useless Trivia Points from Serleran
by Nelzie
Mon Jan 08, 2007 8:47 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

<t>From the Journal of Lord Aluvahn Denrick, "Of Games Played and Fortunes Gained or Lost":<br/> As I was saying, the basic rules of the game are delightfully simple and it's truly remarkable to watch the reactions of players who sit down for a game of "Rune Stones, Cup". You almost never see the sa...
by Nelzie
Mon Jan 08, 2007 8:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Adding a little life to my gameworld...
Replies: 15
Views: 3175

Adding a little life to my gameworld...

<t>In a stroke of luck of the dice, a solo session of play revealed the following treasures: a bage of runes, a nice sash. <br/> <br/> With this, the popular parlour and gambling game of "Rune Stone, Cup" emerged within my gameworld. If you so wish, please indulge the Lord Aluvahn Denrick, traveler ...
by Nelzie
Mon Jan 08, 2007 4:16 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Identifying magic items
Replies: 7
Views: 1795

irda ranger wrote: Item abilities (usually) must be discovered "in game", either through trial and error, consulting with "sages" or by means of the Identify spell. There is no sure-fire way to figure it all out, and there's no promise that I won't add a new ability (or curse) l...
by Nelzie
Mon Jan 08, 2007 3:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Identifying magic items
Replies: 7
Views: 1795

<t>The party has a wizard with the Identify spell.<br/> <br/> For "run of the mill" magic items, this works fine. Such as the 'Ring of Carrying', which increases the EV a character can carry by 2 points. (This was also developed before the 2nd Printing changes to the Encumberance system...)<br/> <br...
by Nelzie
Mon Jan 08, 2007 2:48 pm
Forum: Open Discussion
Topic: Realism vs Fun
Replies: 28
Views: 3755

I mix things up a bit.

I go for fun, while brining in strong amounts of viceral realism in regards to how I describe certain things. The players seem to like it.
_________________
Earned the following:

50 Useless Trivia Points from Serleran
by Nelzie
Mon Jan 08, 2007 2:23 pm
Forum: Open Discussion
Topic: Currency Exchange???
Replies: 9
Views: 2236

<t>While I am working on certain aspects of my gameworld, I am sticking with the generic increments of 10, with Electrum pieces being equivalent to 50 cent pieces and copper being pennies.<br/> <br/> I do have an idea for a richer in flavor monetary system for each of the kingdoms, but that would in...
by Nelzie
Wed Jan 03, 2007 4:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Anti-Paladin
Replies: 19
Views: 3360

<t>If they are all Chaotic-Evil, why would they all dress in Black and all have skull shaped keeps?<br/> <br/> One might dress in black, with a skull motif.<br/> <br/> Another might dress in Brown with a troll motif.<br/> <br/> Yet another one may change his/her colors and motif by whim, once a week...