Search found 377 matches
- Thu Sep 28, 2006 12:09 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Secondary Skills
- Replies: 72
- Views: 2346
<t>I wouldn't tie the secondary skill to the PC's level unless the secondary skill was directly related to the PC's class (e.g. a ranger with Hunter/fisher). For example, if the PC's secondary skill is Tailor/weaver, then advancing as a Cleric wouldn't improve his skill as a tailor, IMO. If the seco...
- Wed Sep 27, 2006 5:43 am
- Forum: Open Discussion
- Topic: Updates
- Replies: 177
- Views: 11409
<t>I like adventures (especially site-based ones that I can easily "plug-in"). However, what I *REALLY* want to see are the next Castle Zagyg installments and the Yggsburgh modules!<br/> <br/> I've been enjoying the Gygaxian Fantasy books, too. And I'll pick up the Castle Keepers Guide when it comes...
- Wed Sep 27, 2006 2:43 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: New to the Crusade
- Replies: 16
- Views: 3170
- Wed Sep 27, 2006 1:23 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Wall of Ice
- Replies: 25
- Views: 5107
- Sat Sep 23, 2006 10:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Monsters
- Replies: 55
- Views: 9893
- Sat Sep 23, 2006 4:48 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Attacking then moving
- Replies: 13
- Views: 2710
<t>In general, I'd go with the rules-as-written for this. My thinking is that whenever you make an attack roll, it means you have committed to that enemy. It's not just a single swing, it's a series of moves, attacks, feints, etc. that go on throughout the round. Movement before the attack can still...
- Sat Sep 23, 2006 4:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: More random questions
- Replies: 4
- Views: 1904
Re: More random questions
vivsavage wrote: 1) just curious... how did TLG decide what standrda AD&D creatures to keep and leave out? I noticed the umber hulk isn't there, which sort of surprised me. WotC doesn't include the beholder, gauth, carrion crawler, tanarri, baatezu, displacer beast, githyanki, githzerai, mind f...
- Fri Sep 22, 2006 8:16 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Wall of Ice
- Replies: 25
- Views: 5107
- Fri Sep 22, 2006 7:43 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Wall of Ice
- Replies: 25
- Views: 5107
<t>I'd say the Wall of Ice disappears when the duration is up (i.e. that's what the duration means -- it only lasts that long). If the Wall of Ice just lasted until it naturally melted or was destroyed, I'd expect the duration to be listed as "n/a." <br/> <br/> See Web for a counter-example: it's du...
- Thu Sep 21, 2006 8:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Magic Item Creation Question
- Replies: 2
- Views: 1240
- Thu Sep 21, 2006 7:49 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Magic Item Creation Question
- Replies: 2
- Views: 1240
Magic Item Creation Question
<t>In Monsters & Treasure, there is a chart on pg 89 that lists formulas for calculating the base cost of creating various magic items. However, the costs that the formulas produce don't match the prices listed in the various magic item tables.<br/> <br/> For example, a wand of magic missles (1s...
- Tue Sep 19, 2006 8:32 pm
- Forum: Open Discussion
- Topic: Converting files to PDF
- Replies: 10
- Views: 3183
- Mon Sep 18, 2006 5:46 am
- Forum: Open Discussion
- Topic: Ptolus
- Replies: 17
- Views: 3799
<t>I have it. <br/> <br/> It's a damned impressive product: massive, full-color, art on every page, full of cross-references (with pg numbers), lots of NPCs, organizations, adventures, and adventure hooks. An incredibly detailed city. Some setting-specific 3E crunch. It's designed to be the basis fo...
- Thu Sep 14, 2006 8:36 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Knowlege Skills
- Replies: 11
- Views: 3472
- Thu Sep 14, 2006 5:32 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Knowlege Skills
- Replies: 11
- Views: 3472
Re: Knowlege Skills
Laslo Tremaine wrote: Do you base it on Class and character background? Yep. Quote: But what about other stuff? Do you let everyone make a check (and add their level) for area knowlege if they are a local? Sure; I'd consider "local knowledge" part of their character background. Quote: Wha...
- Tue Sep 12, 2006 10:24 pm
- Forum: Open Discussion
- Topic: Acck, this Novel pisses me off.
- Replies: 28
- Views: 5418
<t>I remember enjoying The Shining and Christine. The other King novels that I read were okay, but never really grabbed me. I quit reading King novels around the time of The Dark Half, I guess. However, I think King's short stories are damn good. In general, I prefer his short stories over his novel...
- Fri Sep 01, 2006 7:39 pm
- Forum: Open Discussion
- Topic: You like venison, huh? I'll give you some f*@%ing venison!!
- Replies: 19
- Views: 4685
- Tue Aug 29, 2006 12:56 am
- Forum: Open Discussion
- Topic: Trouble with the Boards
- Replies: 16
- Views: 2992
- Mon Aug 28, 2006 3:24 pm
- Forum: Open Discussion
- Topic: How do you get your spouse to play C&C?
- Replies: 28
- Views: 4379
- Wed Aug 23, 2006 1:50 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C played OD&D style
- Replies: 17
- Views: 4438
<t>Running a B/X game has appeal for me, too. It was thinking it would be trivial to apply the SIEGE engine mechanic to B/X classes, combat rules, etc. The same goes for BECMI -- instead of the "general skills" presented in the Gazeteers and the Rules Cyclopedia, you could go with SIEGE engine mecha...
- Tue Aug 15, 2006 10:16 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Surprise
- Replies: 6
- Views: 348
moriarty777 wrote: I don't necessarily consider [Listen ability to be] always on but if the thief happens to be specifically on watch while the rest of the party is resting, I'm assuming he's using his class ability. Once again, it's that common sense. Yes, I agree. In coming up with the following,...
- Tue Aug 15, 2006 7:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Surprise
- Replies: 6
- Views: 348
moriarty777 wrote: I hadn't really thought about it (till now)... the few sessions that I've had I've seen the player's play very cautiously. Just for the record, in some cases I wouldn't even bother with a surprise roll. I'm a big proponent of using common sense and only rolling when it's called f...
- Tue Aug 15, 2006 6:43 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Surprise
- Replies: 6
- Views: 348
Surprise
<t>After playing for a bit, I think I'm going to house-rule surprise. I find the use of the Wis check to be one of those things that sounds good when you read it, but turns out kind of wonky, in play.<br/> <br/> Here's my thinking:<br/> <br/> In old versions of D&D, the base chance of surprise w...
- Sat Aug 12, 2006 5:40 am
- Forum: Open Discussion
- Topic: C&C vs. AD&D
- Replies: 38
- Views: 8962
- Wed Aug 09, 2006 7:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Gaining an ability point every so many levels
- Replies: 16
- Views: 4853
- Wed Aug 09, 2006 5:38 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alternate Initiative
- Replies: 16
- Views: 4916
- Mon Aug 07, 2006 5:32 am
- Forum: Open Discussion
- Topic: 232 registered users and only about 30 of us post?
- Replies: 68
- Views: 15805
- Sun Aug 06, 2006 3:19 am
- Forum: Open Discussion
- Topic: To Steve & the Trolls
- Replies: 8
- Views: 3240
- Thu Aug 03, 2006 5:00 am
- Forum: Open Discussion
- Topic: How did you start gaming?
- Replies: 35
- Views: 7338
- Wed Aug 02, 2006 12:07 am
- Forum: Open Discussion
- Topic: How did you start gaming?
- Replies: 35
- Views: 7338