6th level Wizard spell: Transmute Flesh and Stone
"Turns subject creatures into statue, or restores petrified creature."
Search found 57 matches
- Fri Aug 10, 2007 3:12 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Healing/removing petrification
- Replies: 5
- Views: 538
- Fri Aug 10, 2007 3:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: About the starting hit points and optional rules...
- Replies: 19
- Views: 1127
- Fri Aug 10, 2007 8:17 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: About the starting hit points and optional rules...
- Replies: 19
- Views: 1127
- Sun Aug 05, 2007 9:53 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: OGL or C&C Necromancer
- Replies: 6
- Views: 647
<r>I started on a dedicated Necromancer class, collecting a spellist from various D20 products as far as the OGL allowed. Managed to convert the spells up to 5th level before a HD crash came along and ate most of the conversion right up. Managed to regain 0 and first level spell conversions. Here's ...
- Fri Jul 27, 2007 8:18 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Called shots to the head:
- Replies: 25
- Views: 1339
- Thu Jul 26, 2007 9:21 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Called shots to the head:
- Replies: 25
- Views: 1339
slimykuotoan wrote: Actually, now that I think about it further, I'm guessing the spitting snake would be a special case, in that they typically aim for the eyes of a predator. So they'd probably be quite proficient at this method of attack. From a different point of view, I'd simply rule that atta...
- Thu Jul 26, 2007 7:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor stacking needs to be clarified
- Replies: 152
- Views: 6159
<t>Uhm...don't get me wrong, it's not like I sat down and combed through the book until I found the word "stack" somewhere. All I did was check the part where I thought such rules might hide themselves...the part about magical armor. It was roughly 2 minutes worth of reading. I definitely am not the...
- Thu Jul 26, 2007 12:36 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor stacking needs to be clarified
- Replies: 152
- Views: 6159
<t>Well, as far as I see it, we did manage easily with the same amount of descriptions in the Basic Set and didn't mind "stacking" all the magical bonuses on top of each other because that was the obvious thing to do...so I'm not sure more clarification is really necessary. It's simply a consequence...
- Thu Jul 26, 2007 8:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor stacking needs to be clarified
- Replies: 152
- Views: 6159
- Mon Jul 23, 2007 9:04 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Armor stacking needs to be clarified
- Replies: 152
- Views: 6159
Re: Armor stacking needs to be clarified
Treebore wrote: The M&T and rules do not describe what can and cannot stack. Bracers with magical chain? Amulet of Natural Armor stacks or doesn't stack with what? Rings? Cloaks? I have been defaulting to the 3E SRD on this but I have come to realize TLG needs to put out official clarification....
- Wed May 30, 2007 8:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Spell Resistance
- Replies: 17
- Views: 1863
- Thu Nov 09, 2006 10:17 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Attributes above 19
- Replies: 17
- Views: 3552
- Sun Sep 24, 2006 8:25 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Using D&D's spells instead of C&C's?
- Replies: 11
- Views: 2668
- Mon Sep 11, 2006 8:29 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do I understand this rule correctly?
- Replies: 42
- Views: 11149
BASH MAN wrote: Change the Ranger's Prime from STR to DEX. It instantly solves the problem. Bingo, sounds like the most sensible and easy solution. and since Ranger comes before Rogue anyway, alphabetically speaking, we can even pretend that the Ranger was supposed to start the section of Dexterity...
- Wed Aug 30, 2006 7:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Class modifiers
- Replies: 17
- Views: 4859
- Sun Aug 27, 2006 7:38 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Monte Cook's Variant Bard in C&C?
- Replies: 8
- Views: 2404
Re: Monte Cook's Variant Bard in C&C?
Dragonhelm wrote:
Does Monte Cook's variant bard work well with the C&C rules?
Can't really see a reason why not. The biggest difference to other classes would be the 3-tiered magic system of spell muss, that might take a little looking into.
- Sat Aug 26, 2006 6:41 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Clerics and Domains?
- Replies: 51
- Views: 11025
<t>Well, seeing that the divine spell list is by far not as overblown as the 3E list, adding Domains like in 3E would broaden the spell selections for clerics (and priest custom classes) a little without ripping it wide open. I was pondering on that kind of addition a few times but haven't found the...
- Fri Aug 25, 2006 7:36 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Schools of Magic
- Replies: 20
- Views: 4078
<t>Well, I rememmber seeing the "Schools of Magic" first time in the 1E Dragonlance Adventures HC, where they were used to limit the spells the different moons granted the wizards. After that I saw them in the 1E MotP, where they were used to describe what effects which plane had on what kind of mag...
- Thu Aug 24, 2006 6:46 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Creating new classes, based off AD&D2e DMG...
- Replies: 21
- Views: 5023
<t>Hmmm, see, that's why I'm a bit puzzled. I understood that he meant the General Skills that were introduced in Gazetteer 1: Grand Duchy of Karameikos, and carried through from there to the Rules Cyclopedia. Because those are not included in the document as far as I can see.<br/> <br/> On the othe...
- Thu Aug 24, 2006 5:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Creating new classes, based off AD&D2e DMG...
- Replies: 21
- Views: 5023
rabindranath72 wrote: No, General Skills are General Skills (from gazetteers and Rules Cyclopedia). That's why I said results are strongly biased; no surprise that the Magic-User does not work. Okay, now I know what you mean, but I fear I have to ask you to quote that part of the article to me then...
- Wed Aug 23, 2006 8:58 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Creating new classes, based off AD&D2e DMG...
- Replies: 21
- Views: 5023
- Tue Aug 22, 2006 9:54 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Creating new classes, based off AD&D2e DMG...
- Replies: 21
- Views: 5023
- Sat Aug 12, 2006 7:45 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
- Thu Aug 10, 2006 8:52 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Racial Ability Check Modifiers
- Replies: 37
- Views: 13643
To give a quote that might shed some light on the question, and on Serleran's answer on it...page 112 again. Quote: It is important to note that the abilities of each class have the best results when used by only that class. A rogue can move silently with a absolute absence of sound. A fighter, ther...
- Thu Aug 10, 2006 8:34 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Hey all, and some questions
- Replies: 9
- Views: 3959
- Sun Jul 09, 2006 9:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: multiclass rules
- Replies: 37
- Views: 4068
- Sun Jul 09, 2006 9:08 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C Dragonlance Adventures!
- Replies: 20
- Views: 4592