Search found 34 matches
- Mon Jun 26, 2006 4:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C LOTR / Middle-Earth, it's just that good...
- Replies: 28
- Views: 9653
Dee wrote: Colin, have you ever gotten a chance to look at the latter releases for LOTR RPG? Namely Helm's Deep and the PDF only releases Isengard and Paths of the Wise? I know you had moved on before they were released. The Battle Web Mass Combat system seems fairly well done for simple and cinema...
- Mon Jun 26, 2006 11:39 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: C&C LOTR / Middle-Earth, it's just that good...
- Replies: 28
- Views: 9653
- Thu Jun 22, 2006 6:31 pm
- Forum: Open Discussion
- Topic: New Follower of the Crusade Arrives!
- Replies: 15
- Views: 5044
- Thu Jun 22, 2006 8:45 am
- Forum: Open Discussion
- Topic: Pathfinder Film Preview: Evil Barbarian Goodness
- Replies: 16
- Views: 4957
Pathfinder Film Preview: Evil Barbarian Goodness
Hey,
Dunno if this has been scooped or not. More potential C&C inspiration on the way:
http://movies.yahoo.com/feature/pathfinder.html
cheers!
Colin
Dunno if this has been scooped or not. More potential C&C inspiration on the way:
http://movies.yahoo.com/feature/pathfinder.html
cheers!
Colin
- Thu Jun 22, 2006 8:37 am
- Forum: Open Discussion
- Topic: New Follower of the Crusade Arrives!
- Replies: 15
- Views: 5044
New Follower of the Crusade Arrives!
<t>Hey,<br/> <br/> Folks might've noticed I've been quiet recently, but there's a very good reason:<br/> <br/> Late Monday night, following a harrowing labour in which everything went pear-shaped, and an emergency c-section, baby Rosie Pearl Chapman-Wilding was born into the world, a cute little elf...
- Wed May 31, 2006 2:45 pm
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
Treebore wrote: Why don't the two of you take your knowledge and submit your versions of the classes you think should be in such a book? BTW, historical accuracy may suck but L5R kicks OA's butt 10 ways to Sunday for being awesome to play. Especially the d10 version. Can't do it at the moment becau...
- Wed May 31, 2006 2:38 pm
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
ZeornWarlock wrote: Colin, Thanks for the links even if I know I would debate things yet again, but it will be my last say... lol And yes, its been quite fun and interesting. Samurai VS knight? The man tends to think that a samurai would slash on the armor itself rather than between the joints. Any...
- Mon May 29, 2006 8:31 pm
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
ZeornWarlock wrote: Oh and you also mentioned about the katana, not being a superior blade. I disagree. The clay and straw which were added to the rest of the material to forge them made it harder to break and sharper at the same time. Sadly, I can't remember the art name for smiting katanas and wa...
- Mon May 29, 2006 11:11 am
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
- Mon May 29, 2006 10:36 am
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
- Sat May 27, 2006 10:23 am
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
<t>Hey,<br/> <br/> I'd like to see a OA book, but one less specifically focused only upon Feudal Japan. Rather, one convering both Japan and China would be more interesting to me, and more flexible in use. The old OA book primarily focused on faux Japan, but included elements of China that seemed so...
- Sat May 27, 2006 10:15 am
- Forum: Open Discussion
- Topic: Oriental adventures?
- Replies: 43
- Views: 6613
ZeornWarlock wrote: serleran, I really hope they will base the ninja on the real tradition from ancient Japan like the Togakure Ryu or other clans. Ninjas were mostly ronins, so they knew how to fight, in some cases and because of their unorthodox fighting style, a ninja could dispatched 4 samurai ...
- Sun May 21, 2006 2:13 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: MAking intel very important
- Replies: 14
- Views: 6181
<t>If I was to give XP bonuses based on high attributes, I'd do the same as Serleran, but to be honest, I don't think giving such bonuses for high attributes is necessarily a good idea. High attributes are already their own reward and I don't see a need to mess with the simplicity and balance of cla...
- Sat May 20, 2006 9:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Magic items for C&C, and ways they can be useful, funny,
- Replies: 27
- Views: 11803
miller6 wrote: Cursed candy necklace - has 10d6 small candies on a string. Once put on, it can't be taken off without a remove curse. When worn, the wearer must save every round or eat a candy. Each candy does 1 point damage from sugar shock. Heh. What you really need is a sugar necklace that provi...
- Sat May 20, 2006 9:10 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Links, Web Resources, and Other Interweb Utilities
- Replies: 62
- Views: 2300
- Fri May 19, 2006 3:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Links, Web Resources, and Other Interweb Utilities
- Replies: 62
- Views: 2300
- Tue May 16, 2006 5:10 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Magic items for C&C, and ways they can be useful, funny,
- Replies: 27
- Views: 11803
<t>Yep, the Decanter of Endless Water is insanely useful. On RPG.net recently there was a brilliant thread on the usefulness and sheer mind-boggling utility of the Immovable Rod, how it was useful for climbing, restraining pretty much anything, swinging from rod to rod like a monkey through the air,...
- Sun May 14, 2006 5:54 pm
- Forum: Castles & Crusades Society News
- Topic: Wazzat? Mystery Critters in C&C Art
- Replies: 8
- Views: 4798
- Sun May 14, 2006 1:44 pm
- Forum: Castles & Crusades Society News
- Topic: Wazzat? Mystery Critters in C&C Art
- Replies: 8
- Views: 4798
Wazzat? Mystery Critters in C&C Art
<t>Hey,<br/> <br/> So, perusing the PHB and M&T as I am wont to do, I noticed that some critters pictured are not actually statted up or given names in M&T. For instance, on pg. 124 of the PHB 2nd printing, there's the large, multi-eyed, tentacled, maggot-like mucous-mouthed critter. Also, w...
- Sun May 14, 2006 12:29 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Critical Failure and Critical Hit
- Replies: 53
- Views: 8219
cleaverthepit wrote: Well, they are optional. Criticals and failures. Here are some standard options. 1. Natural 20, swing again at same opponent. On natural 1, opponent receives a free swing. 2. Natural 20 always hits and results in max damage +1d8. Natural 1 results in no melee attack or spell ca...
- Sat May 13, 2006 10:19 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humanoids?
- Replies: 20
- Views: 9452
Jackal wrote: I hope this doesn't violate the NDA (if it does please let me know or remove it...lol) but during playtesting I asked the same question. Davis said that character races were not included as marauders (marauders are just that, those who rape civilized lands on a regular basis, etc). Ha...
- Sat May 13, 2006 7:30 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humanoids?
- Replies: 20
- Views: 9452
Philotomy Jurament wrote: I view it as a matter of specialization and degree. For example, both Fighters and Rangers train for general combat. But a Fighter puts extra emphasis on mastery of his chosen weapons, and puts that specialization to use whenever he wields his weapons. A Ranger, on the oth...
- Sat May 13, 2006 7:27 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humanoids?
- Replies: 20
- Views: 9452
- Sat May 13, 2006 11:59 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Humanoids?
- Replies: 20
- Views: 9452
<t>Ultimately, the open-ended approach allows folks to define it as openly or narrowly as they want. Some CKs, for example, will restrict the CM ability to non-Playable humanoid races. Others to any humanoid not of the character's actual species. Others again will leave it wide open to apply to all ...
- Sat May 13, 2006 11:16 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Venous Skitterling<br/> <br/> NO. ENCOUNTERED: 1-2<br/> <br/> SIZE: Medium<br/> <br/> HD: 2 (d8 )<br/> <br/> MOVE: 30 ft.<br/> <br/> AC: 15<br/> <br/> ATTACKS: 1d6 Slashes (1d4)<br/> <br/> SPECIAL: Blood Drain, Undead<br/> <br/> SAVES: P<br/> <br/> INT: None<br/> <br/> ALIGNMENT: Neutral Evil<br/...
- Sat May 13, 2006 11:15 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Tyrant<br/> <br/> NO. ENCOUNTERED: 1<br/> <br/> SIZE: Medium<br/> <br/> HD: 12 (d10)<br/> <br/> MOVE: 40 ft. (fly)<br/> <br/> AC: 18<br/> <br/> ATTACKS: 1d4 Bites (1d6)<br/> <br/> SPECIAL: Spells, Darkvision 60 ft., SR 16, Multi-Cast<br/> <br/> SAVES: M, P<br/> <br/> INT: Genius<br/> <br/> ALIGNM...
- Sat May 13, 2006 11:14 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Skin Sack<br/> <br/> NO. ENCOUNTERED: 1-4<br/> <br/> SIZE: Medium<br/> <br/> HD: 2 (d6)<br/> <br/> MOVE: 20 ft.<br/> <br/> AC: 14<br/> <br/> ATTACKS: Grab (None), Constrict (1d4 + Suffocation)<br/> <br/> SPECIAL: Constrict, Improved Grab, Undead, Yielding<br/> <br/> SAVES: P<br/> <br/> INT: None<...
- Sat May 13, 2006 11:13 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Necropede<br/> <br/> NO. ENCOUNTERED: 1-2<br/> <br/> SIZE: Large<br/> <br/> HD: 6 (d10)<br/> <br/> MOVE: 40 ft., 15 ft. (climb)<br/> <br/> AC: 15<br/> <br/> ATTACKS: 3 Slam (1d8), Constrict (6d4)<br/> <br/> SPECIAL: Constrict, Undead<br/> <br/> SAVES: P<br/> <br/> INT: None<br/> <br/> ALIGNMENT: ...
- Sat May 13, 2006 11:13 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Ocular Sentinel<br/> <br/> NO. ENCOUNTERED: 1-4<br/> <br/> SIZE: Small<br/> <br/> HD: 1 (d2)<br/> <br/> MOVE: 20 ft.<br/> <br/> AC: 1 3<br/> <br/> ATTACKS: Nil<br/> <br/> SPECIAL: Cannot be Surprised, Darkvision 60 ft., Necromantic Bond, Undead<br/> <br/> SAVES: P<br/> <br/> INT: None<br/> <br/> ...
- Sat May 13, 2006 11:12 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Colin's Critters
- Replies: 8
- Views: 5353
<t>Grim Mantle<br/> <br/> NO. ENCOUNTERED: 1 (Unique)<br/> <br/> SIZE: Medium<br/> <br/> HD: 8 (d8 )<br/> <br/> MOVE: 40 ft.<br/> <br/> AC: 20<br/> <br/> ATTACKS: 2 Slams (1d6)<br/> <br/> SPECIAL: Twilight Vision, Regeneration 4, Spell-Like Abilities, SR 10<br/> <br/> SAVES: M, P<br/> <br/> INT: Hig...