Search found 359 matches

by MacLeod
Thu Jan 29, 2009 3:43 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New Classes and XP Progression
Replies: 48
Views: 1794

For just a second I thought you were telling me to go play D&D 4E. I was gonna smite you with all the internets in the world!
I'm always willing to give a set of rules a shot.
by MacLeod
Thu Jan 29, 2009 3:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

Lord Dynel wrote: Extrapolating numbers from M&T, you get this (Str - Giant type)... Understandable. I don't think telling me how strong something is would be controlling my thoughts. It is more of a guide than anything, it also helps that particular monster do things mechanically. And if the g...
by MacLeod
Thu Jan 29, 2009 3:35 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>Eh, cuz one modifier isn't static with HD? Thus, allowing that particular monster a slight bit of uniqueness when compared to a monster with the same HD but different physical characteristics.<br/> <br/> @Serlean: Depends on what picture we are looking at.<br/> <br/> It seems strange that the mon...
by MacLeod
Thu Jan 29, 2009 3:23 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

Okay. Right now I'm struggling to come up with gas money to get to class... so perhaps the future will hold something for me in that regard.
by MacLeod
Thu Jan 29, 2009 3:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>My only thing is... if the game is going to tell me how much damage a monster can do, it seems just as well for them to tell me how strong it is.<br/> <br/> Systems, eh? Where are these things you speak of?<br/> @Peter: As I noted before... all that would have to be listed would be the modifier. ...
by MacLeod
Thu Jan 29, 2009 3:10 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>Indeed. I can respect that the writers have given the game room for easy adjustments... Its just that 300 monsters isn't something I would like to have to write out my own modifications for. I love writing and creating but that is the sort of tedious work I expect to be done for me by the game ma...
by MacLeod
Thu Jan 29, 2009 3:05 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

Ah, I meant headset. I have earbuds but nothing with which to transfer my own voice to y'all.
by MacLeod
Thu Jan 29, 2009 3:03 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>Hm... yes. But who is TLG trying to make happy in order to increase sales? Fans. Such an addition seems so minor... We are talking about 300 additional lines, right? Isn't that something like one, two maybe three pages?<br/> <br/> I think I should probably just accept that it will never happen bu...
by MacLeod
Thu Jan 29, 2009 2:52 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>I get what you are saying, guy. But think about what you are saying... Fighter has a prime in Strength as well. At Level 15 that fighter is every bit as strong as the massive Cloud Giant and then some because he is has attribute bonuses and magical equipment.<br/> <br/> Oh, yeah. I completely und...
by MacLeod
Thu Jan 29, 2009 2:38 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

Are headphones required? I don't have any headphones. And no money to buy some. x_x

Perhaps I'll be able to play in the future at least.
by MacLeod
Thu Jan 29, 2009 2:34 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

<t>I'm just saying... If a cloud giant has to make a Strength Check, he doesn't have any modifiers to relate just how strong he is except for a +14 for HD. It is in the attack bonuses as well. 14 HD means a +14 To Hit. But a 15th Level Fighter could have a +20 To Hit from attributes, BTH and weapon ...
by MacLeod
Thu Jan 29, 2009 2:04 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Mystery Monsters
Replies: 182
Views: 2423

Mystery Monsters

<t>I still haven't been able to start playing C&C but I have been looking over the books...<br/> <br/> It seems kind of odd that Attributes aren't included with the monster descriptions (given that it would only consume 1 or 2 additional lines). Without bonuses from attributes, the monsters seem...
by MacLeod
Thu Jan 29, 2009 1:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

I was happy to see that a couple of Michiganders were on the board but it doesn't seem like they are active on here anymore.
I'm almost considering joining some play-by-post/e-mail thing. @_@
by MacLeod
Thu Jan 29, 2009 12:51 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

I'm thinking about searching out a place where I can trade them in for different people entirely.
by MacLeod
Thu Jan 29, 2009 12:50 am
Forum: The Artist's Alley
Topic: New cover
Replies: 20
Views: 8312

Interrresting. I assume that isn't done through TLG.

I think rain would give this piece a fantastic injection of atmosphere by the way.
by MacLeod
Wed Jan 28, 2009 11:59 pm
Forum: The Artist's Alley
Topic: New cover
Replies: 20
Views: 8312

Ah, that's cool. On more reason to pick up a subscription.

I can't really imagine having anything near the patience required for art. As a result, I have a great respect for those who do.
Here is a random question, Mr. Bradley... Do you sell prints/cells of your work?
by MacLeod
Wed Jan 28, 2009 11:51 pm
Forum: Open Discussion
Topic: Sword and the Sorcerer Sequel
Replies: 8
Views: 517

Hm... I shall watch the original tonight, now. Its always fun to discover nifty fantasy movies from a time before I was born.
by MacLeod
Wed Jan 28, 2009 11:44 pm
Forum: The Artist's Alley
Topic: New cover
Replies: 20
Views: 8312

Which leads to...

I've never read an issue of Crusader (I'm new ) so I don't know if this is a ridiculous thing to say but... have you ever thought of putting a mini-series comic in there? Or, at least, suggesting that such an addition be added?
by MacLeod
Wed Jan 28, 2009 11:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

<t>I'm in sort of a pickle, so to say.<br/> <br/> My players hardly remembered to use skills in 3.X... they would often fumble around like idiots unless I made everything very obvious and broke up moving from place to place with a bunch of monsters.<br/> <br/> A bit of an exaggeration but they still...
by MacLeod
Wed Jan 28, 2009 11:36 pm
Forum: The Artist's Alley
Topic: New cover
Replies: 20
Views: 8312

Pretty awesome.
I get a sort of Batman/Spawn vibe from the way the guy is sitting there and his long cape.
by MacLeod
Wed Jan 28, 2009 7:29 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New Classes and XP Progression
Replies: 48
Views: 1794

<t>Yes, 4E... a special product. But it has a couple of decent ideas. Unfortunately they make very little difference against the rest of mechanics. x_x<br/> <br/> I played GURPS in a super hero setting a looong time ago, when I was just a wee one. My character was a blind samurai who could supernatu...
by MacLeod
Wed Jan 28, 2009 7:17 pm
Forum: Upon the Forge's Anvil!
Topic: Available Now {08-20-09} TLG 7651 Tainted Lands
Replies: 140
Views: 59819

I hope it is a resounding success.
I'll pick up a subscription as soon as I can. Buying the PH and M&T is my first priority. If only I could find a bundle.
by MacLeod
Wed Jan 28, 2009 2:31 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New Classes and XP Progression
Replies: 48
Views: 1794

Perhaps one day I'll run into some folks who play GURPS and I'll get a chance to play under it... Until then, I only have a negative lean going for it.
That sounds like a fun campaign, by the way.
by MacLeod
Tue Jan 27, 2009 11:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Does anyone like the Barbarian
Replies: 128
Views: 2975

gideon_thorne wrote:
Pathfinder's done some neat things. Some of which some folks around here scavenged for C&C class abilities. Like the clerics turn burst effect.
I like that ability, too. But not for a first level cleric.
by MacLeod
Tue Jan 27, 2009 11:47 pm
Forum: Upon the Forge's Anvil!
Topic: Available Now {08-20-09} TLG 7651 Tainted Lands
Replies: 140
Views: 59819

gideon_thorne wrote:
Hell, any of us in the rpg publishing industry don't have a measure of sanity left.
Sanity... is for the weak.
Not to mention overrated.
by MacLeod
Tue Jan 27, 2009 8:59 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A skill system for Castles & Crusades
Replies: 61
Views: 4041

I prefer real feedback. If I put something up that sucks and makes no sense, I want people to tell me so. I don't need some weird stroking of my ego or a pat on the head. Constructive Criticism is something I don't get much of around these parts. x_x
by MacLeod
Tue Jan 27, 2009 8:56 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Does anyone like the Barbarian
Replies: 128
Views: 2975

One of the things I liked about Pathfinder was their excellent revision of the Rage ability. I'm looking to that for a sort of inspiration on tweaks but it certainly won't be completely emulated.
by MacLeod
Tue Jan 27, 2009 8:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: New Classes and XP Progression
Replies: 48
Views: 1794

<t>Aww. Oh well. I think that also means I'm also solely responsible for injecting a little more life into the forums. <br/> I don't like the way GURPS handles Health. In fact, I don't like the attributes at all. I don't like the way the powers scale in damage. You can build a power that kills most ...
by MacLeod
Tue Jan 27, 2009 8:38 pm
Forum: Upon the Forge's Anvil!
Topic: Available Now {08-20-09} TLG 7651 Tainted Lands
Replies: 140
Views: 59819

Sounds great!

New attributes? Are we talking about measuring sanity here?

I'm interested either way.
by MacLeod
Tue Jan 27, 2009 3:37 am
Forum: Castles & Crusades Society News
Topic: Detroit Area C&C
Replies: 6
Views: 3324

Are either of you two guys around still?

I'm a Michigander, about 87 minutes from Novi in Manitou Beach.