Search found 15 matches

by ghostSmacker
Tue Apr 21, 2009 6:27 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Protection from evil/good/etc. clarification needed
Replies: 8
Views: 981

I'm with DD on this.

Animate Undead and Create Undead are necromantic spells and effects. Conjuration magic and summoned creatures come from things like Summon Monster, Gate, Bag of Tricks etc.

Two totally different things in my opinion.
by ghostSmacker
Wed Apr 15, 2009 4:55 pm
Forum: Open Discussion
Topic: What's your favorite part of a new game/campaign?
Replies: 17
Views: 567

I went with rolling stats.

Up until that point the protagonists of the campaign are complete unknowns. I love watching the dice gods weave their magic and seeing the players' imaginations get all fired up.

I love all the 'oohing & ahhing' that goes with it too.
by ghostSmacker
Tue Apr 07, 2009 11:41 am
Forum: Open Discussion
Topic: Tolkien - Required reading?
Replies: 28
Views: 392

I played D&D for 20 years before I read any Tolkien.
Jason & the Argonauts and The Golden Voyage of Sinbad taught me everything I needed to know.
by ghostSmacker
Mon Apr 06, 2009 2:48 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Humans, 3 Primes, and level and class limits
Replies: 33
Views: 1323

Sir Osis of Liver wrote: Frankly, I've grown bored with campaigns that have nothing but elves (of varying bloodlines), dwarves and gnomes/halflings. It's nice to see humans with an actual in-game mechanic to balance out what they lack in comparison to the other races. I totally agree. What we actua...
by ghostSmacker
Mon Apr 06, 2009 5:43 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Modern RPG
Replies: 14
Views: 688

<t>I think in the past many RPG's were highly derivative of what had gone before or merely iterative with cosmetic or quirky 'improvements'. Fan bases tended to be fanatical and prone to canonical extremism, and designers tended to be over cautious in changing anything even when systems were fundame...
by ghostSmacker
Sat Mar 28, 2009 7:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Pondering
Replies: 15
Views: 2521

CKDad wrote:
Which regenerated one would have the goatee?

Obviously the souless half would have the goatee, like evil Knight Rider. Otherwise you wouldn't be able to tell them apart.
by ghostSmacker
Sat Mar 28, 2009 10:34 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Pondering
Replies: 15
Views: 2521

<t>Humans aren't bilaterally symmetrical with regards to their internal organs. I would say the left half half (with the heart - unless you deem the gall bladder is more important), would be dominant and regenerate as the 'original'.<br/> <br/> Personally I would also allow the other half to regener...
by ghostSmacker
Fri Mar 13, 2009 10:27 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Morale?
Replies: 33
Views: 921

Aldarron wrote: It was the Modvay D&D set that I cut my teeth on Yup, me too. In fact I use a modified version of that system for any rpg I run, simply because I don't think the choice between routing or fighting to the death is simply a case of common sense. There will always be the tough guy ...
by ghostSmacker
Thu Mar 05, 2009 9:38 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: We don't need no stinking clerics ... sort of ...
Replies: 25
Views: 1058

Re: We don't need no stinking clerics ... sort of ...

anglefish wrote: My first inclination is the old Vitality/Wounds system, i.e. Hit Point are stunning damage that heals within hours, but critcals take out your real hit points (which is equal to Constituion). But a player is afraid that one good solid crit will turn mages into wall paper. For 3.5 w...
by ghostSmacker
Tue Mar 03, 2009 11:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Armor, Shield Ratings, and Two Weapon Fighting
Replies: 20
Views: 607

Aldarron wrote: I now think the D&D armor ratings owed more to imagination than reality." Just for the record, I'm fairly certain 1979 1st ed AD&D had exactly this kind of system, it's just that most people chose to ignore it on the basis of fiddlyness (it was probably optional). Every...
by ghostSmacker
Tue Mar 03, 2009 11:45 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hit Point Related Question
Replies: 38
Views: 2120

<t>NWN healing kits... nice idea. They fit my game perfectly.<br/> <br/> It's low magic and currently cleric free. The healing rates as written are just too slow for our style of play and grind things to a halt, but equally I don't want a 'gamey' fix like healing surges or grace points, since I'm tr...
by ghostSmacker
Sun Mar 01, 2009 12:41 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Small task for a Knight?
Replies: 14
Views: 807

That sounds like a great session, especially if you're 11!

I started playing when I was that age, except we had zero role-playing. We just bashed things and... well, I'm sure you know the rest.
by ghostSmacker
Sun Mar 01, 2009 12:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Hit Point Related Question
Replies: 38
Views: 2120

<t>Yep, that is pretty much how we've always played it too.<br/> <br/> 'lose one per round until you hit -10' just strikes me as being so easy to remember that it has just become a generalised rule, free of its original strictures. In the 80's when I first started playing AD&D we just ignored an...
by ghostSmacker
Sat Feb 28, 2009 9:43 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Small task for a Knight?
Replies: 14
Views: 807

<t>I would pick one of the knightly virtues listed in the PHB and work backwards. Test one at each level. A test of humility, a test of courage etc. The important thing for me would be to make it a moral dilemma for the knight and the player, not just about rolling some dice.<br/> <br/> The test nee...
by ghostSmacker
Fri Feb 27, 2009 12:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Alignmentless C&C
Replies: 38
Views: 2024

<t>To answer the OP, we just started our first C&C campaign too , and it's alignmentless all the way for us.<br/> <br/> Firstly everybody was having such a blast rolling up characters and getting back to basics after the clutter & and number crunching misery of 3.5 that we just plain forget ...