Search found 2 matches
- Sat May 20, 2006 9:53 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Critical Failure and Critical Hit
- Replies: 53
- Views: 8222
rabindranath72 wrote: I generally do not like rules which assign criticals (hits and misses) just on a natural roll, since the probability of having it is equal at all experience levels. I cannot figure that a 10th level fighter has the same chance of making an error as a 1st level one. To overcome...
- Mon May 15, 2006 12:45 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Critical Failure and Critical Hit
- Replies: 53
- Views: 8222
This is a house rule I posted over at DF a little while ago. It's my attempt at addressing critical hits as well as keeping even low HD foes viable as opponents. Quote: CRITICAL HITS: If an attacker scores a critical hit (a roll of natural 20), then the attacker deals his maximum damage with that we...